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KickStarter My Own Pen And Paper RPG System

Wayward Son

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About a year ago, me and my brother began coming up with the basis of an RPG system for a setting that we wanted to make. And now, I'm a reasonable way through the system and my brother has worked a bit on the setting and first campaign.
It's got five base classes that can then be specialized later in the game. These are:
Warrior
Rogue
Shaman
Technomancer
Sorcerer
There is also the basis for a percentage skill based system. It will play somewhat similarly to D&D.
 

Wayward Son

Fails to keep valuable team members alive
Joined
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Messages
1,866,294
Location
Anytown, USA
So what are the main "features" of your system?
A focus on Nature vs Civilization, a Specialization system that allows for customizability within the somewhat limited class selection, a d100 skill system with d20 rules for attacking and most of combat, and the Technomancer class that has many ways to get creative within the realm of possibilities, along with the Enchanter specialization which allows for quick, weaker field enchanting of weapons which, imo, adds some tactical depth to playing a mage(as they get access to more weapons than normal mages).
 

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