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Myth: A New Age CYOA

Nevill

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Shadorwun: Hong Kong
“Care for a drink while we wait?” she asks, gliding away from the front of the tent toward your things and the locked cabinet that protects Tyrvard's old still.

You nod, Lyssa does as well, Tyrvard's brew is superior to any other and Thaïs has been working slowly to improve the recipe in your spare moments. The result is something that is quickly approaching the divine.

She draws up to the travel cabinet you keep the still in and gently unlocks it, gingerly opening it to find... An empty still.
On an unrelated note... that was an interesting non-sequitur. Is getting drunk all we can think about? :rpgcodex:

Cropper is a bro, he does not let us turn into complete alcoholics.

Down with the degenerate tendencies! :outrage:

So, about breakng them out. Do we know where he is kept, who is guarding him, etc?

The plan would be to use Lys, mice (as they are fairly unnoticeable) and the rings/needles to procure the keys from whatever binds/restrains Rob&Rico. They are shapechangers, if they only had cuffs on them they'd likely be able to free themselves.

Fangshi, how 'safe' is our Poisonous Oath? You have mentioned it is not lethal. Can we use the poisoned needles from the last choice to silently get rid of the guards without doing them lasting harm?

The mice can do most of the work, we would just provide cover for them and load the rings if they need spell support. There are a few things we could do for them - for example, a mice-sized item with a distracting riddle enchanted on it could command the attention of everyone who fails their will checks, or give them a hair bracelet (we asked Lys to make a pair for us and Thais, right?) that would allow Cropper to speak to them without being heard/understood by the guards.

Myrra and Poppy should keep an eye for mages that could walk in on the team.

Reinhard should keep the Seekers busy. Somehow. Don't want them anywhere near us or Lys.

We should pay a visit to Galena and Treva and have a nice talk with them while the operation is ongoing, distracting them and thus easing the pressure on our team. I would like to know them better as they are one of our 'suspects', being the champions of the Great House. It would also be nice to learn where we stand with House Seinsheim.

I guess that would be Biv?

This nets us:
- an opportunity to learn about major mage players in the Kingdom.
- no direct involvement that could be traced back to us, and we will even have an alibi.
- a slightly higher chance of getting things done since no mages would be around to understand what is happening.
- a better standing with Cropper and our Coin Sith, due to how fairies perceive debts. That might save us some trouble later on.

As for what can Reinhard keep the Seekers busy with, I have an idea, too.

Character Sheet said:
Ring of the Master (Unknown)
23 green vials (Unknown)
Ruined vermilion robes (Unknown, Minor Fire Resistance)
Amber necklace (Unknown)

Also, "Vermilion also had a vermilion sphere that is embossed with images of what you think are myrkridia". Why is it not on our list?

4. You currently have a number of unidentified items on you. You could potentially try and get the Seekers to identify them, provided they don't know those belong to you. Do you go through with it?
A. Yes, you ask Reinhard to help you with that. If he just says those items were recovered from the Watcher's mages and he wants to know what they do, it would not technically be a lie, and the Seekers did offer their services to the army.
B. No, you want nothing to do with the Seekers, and it would be a bad idea to let them know what kind of items you might have.

So, 1Biv 2D 3C 4A
 
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Nevill

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Questions for Reindard:
Reinhard said:
"Yes, it would agree with what I have heard of you from other sources."
What has he heard of us and what sources is he talking about?

What were the principles he was reading about, and who wrote them? What does he think of them? What would Timo think of them if he was to ask him?

Why would Timo lie to him if it was 'for the good of the Kingdom'? Does it mean that, if told the truth, he would choose the course that - according to Timo - might cause it harm? Does it mean that he disagrees with the current policies? Which ones would those be, exactly? What would he change in the Kingdom, given the power?

(He can write down anything that is not fit to say aloud)

What is the current state and composition of the Royal Army? How does the command chain work? Is each House in command of their portion of the army, or is it more complicated?

What is the current plan? What will he propose at the strategy meeting? Are there any reports from Stoneheim?

Written:

What does he know of the corruption of House Berg? What of Berg himself, his heir, and his champion?

What about the Three Charioteers? Hesse's and Reginar's heirs, how well does he know them?

What forces is he sure about? What forces are better to watch out for?

Any news of the Eberhardt resurrected or any of his rebels?
 
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Absinthe

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Fangshi, I motion that for any option where we try to persuade Emrys to volunteer the letter, we also remind him that Lyssa entered our service by way of a favor Mazzarin owed and honored. Therefore it stands to reason that Mazzarin would be honor-bound to trust us with her letter.
 

Nevill

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Fangshi, how fast are the fairies? Finn boasted that he could cover a day's worth of travel in no more than an hour. That must be the speed of the slowest part of his host. What about the fastest one?

Can we send a runner/messenger to Muirthemne? There are some ciphered letters that Nephila should have translated and left at Madb's place by now. I wonder if those don't contain some information we should know about and that could be relevant to our campaign. If there weren't some sensitive information then the letters would not be ciphered, right?

Besides, if we could leave a message for Gareth (or restock out mandarake roots supply), that would be wonderful.

His people could get it done in a day, yes?

I also cut a lot out of the update as the original version made far too many assumptions about how D&T would act in the situation. In the end I decided to cut everything that relied too much on choices I think you should be making.
Is it too much to ask what those assumptions were? :)
 
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Nevill

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Alright, while this is being sorted out...

I have some long-term plans for the campaign I'd like to share and discuss to gauge how interested the 'Dex might be in them. I understand that most of them will need adjustments as new information comes in, but I feel like we need to pick a direction and follow it, so might as well start now.

- Once we are ready to move, instead of moving on foot ask Mazzarin to open a Gate straight to Stoneheim. With Maz around we should be safe to use it, and it should save us a lot of time as the army will take at least a week to reach Stoneheim otherwise.
- The Seekers can hold the portal while the army comes through. Last I checked maintaining the spell does not require its knowledge, which was our whole point of bargaining with Eris.
- The Old man should be one of the first to come through just to make sure no one of them gets an idea to drop the spell in their heads.

- Once at Stoneheim, Maz should announce his arrival by blowing the wights out. Judging by Finn's reports, they are very carefully guarded, which suggests that they are clumped together and are protected by the better part of the army. Regular protections mean squat for a threat of Mazzarin's level, and taking the wights (and by extension, their protectors) out should weaken the horde considerably.
- Maz, on his part, would appreciate making the biggest boom in 60 years after the Balor's head was thrown into the Great Devoid. The man loves XPLOSIONS.

- We should let Maz know about the woman, her child, and a potential threat of the Watcher's ressurrection they represent. Finn seems to have omitted this part from his reports. We should be able to convince him of the importance of finding and eradicating them for good, destroying 60 years worth of Watcher's progress, which would necessitate locating the Watcher's secrret compound.
- To locate the compound, we need to capture one of the Watcher's generals. The only one whose location is known with a 100% certainty is the Beast. The only one who can incapacitate, capture and interrogate him is Mazzarin.
- I would suggest dropping a sufficiently powerful spell on the Beast and his escort, eradicating the latter entirely and crippling the former, but it is ultimately up to the Mage how he does his job.

- Once the better part of the Watcher's army is blown up along with wights and their leadership - as in, the Beast and his puppets - is gone, the army should be able to take on a slow and uncontrollable horde with the XTREME firepower it has. It can just kite the targets and it will run our of targets sooner than it runs out of ammo.

- Once the Stonheim's siege is lifted and the Royal Army is established as the one who liberated it, Maz might think of coming back home now that his work is seemingly done - or he might turn his attention to the Watcher's compound. In any case, we should milk the situation for maximum gain and tell him that we might know how to get rid of the Watcher.
- We would tell him about a spearhead that we located in the temple to the Spider Goddess, and we would tell him that the Goddess is the only one that we know of who holds the secret of its reactivation.
- I would assume Maz would immediately take off to see Albrecht and demand the artefact for himself so that he could destroy the Watcher once and for all.

- We should hand Emrys a letter for Albrecht explaining the situation and hinting on the further course of action. With the Watcher's minions scattered and ghol horde defeated, the cultists remain the only credible threat. Naturally, we will ask Albrecht to hand the spearhead to the Great Mage and inquire about the progress of Jan's research, noting that it is the only way to activate it safe for prying the answer from the Goddess herself. And hope Albrecht is wise enough to let the mage do exactly that.
- Mazzarin is not very skilled at negotiations. In fact, I doubt he had to negotiate for anything in the last thousand years when he could simply take it. This is why I believe Albrecht might be able to make an agreement with him - as with the governor of Cath Bruig - on the terms that are favorable to the old fox. I expect the spearhead to arrive exactly when Albrecht has the future of the Kingdom secured - and hopefully, we could start repairing the relationships between the countries.
- I would expect stopping the invasion of the Spider Realm into our world to be a part of this agreement. Maz might not kill the Goddess because that's a lot of work, but I think he can make her promise to withdraw and cease further attempts to send demons into our world. Unlike Faceless, the Goddess does not have much choice in the matter - Maz knows where she lives and she can't change the address.
- After that is done, it is a matter of time to root out the Eberhardts and their minions who will be left without support of their deity.

Thoughts/suggestions? I might have a few ideas to add later.
 
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Baltika9

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Fangshi, I motion that for any option where we try to persuade Emrys to volunteer the letter, we also remind him that Lyssa entered our service by way of a favor Mazzarin owed and honored. Therefore it stands to reason that Mazzarin would be honor-bound to trust us with her letter.
I'm afraid I don't follow. He should give us a letter addressed to Mazzarin, why?
 

Absinthe

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Because Mazzarin agreed to subordinate his relationship with her to us. That was the favor.
 
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Baltika9

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I thought the agreement was that he gives her away to us (as much as one can give away a person). If she wants to send him letters (tuition fees refunds?), then that's on her, not him.
 

Fangshi

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2DThe Feast. Ask Reinhard to arrange a feast in honor of Mazzarin's great victory. This will surely let us have a couple of days free to screen all the officers and as much of the rest of the army as we can manage. Throw in the raising of a memorial for the Sea of Glass and Mazzarin's ego will do the rest.

Added

Nevill said:
Fangshi, please add 3C - ask Lyssa about it when we are alone.

Added

I guess that would be Biv?

Added
On an unrelated note... that was an interesting non-sequitur. Is getting drunk all we can think about? :rpgcodex:

It is not like a single drink will get them drunk at this point (even though Tyrvard's brew is some pretty good stuff).

Cropper is a bro, he does not let us turn into complete alcoholics.

He is just trying to get half the dwarven army craving the stuff so that he can sell it to them at an incredible profit.

So, about breakng them out. Do we know where he is kept, who is guarding him, etc?

Seinsheim's part of camp, you do not know exactly where but it will probably be where the most guards are. Treva and Galena will probably be there too since it took them to incapacitate the prisoners to begin with.

Fangshi, how 'safe' is our Poisonous Oath? You have mentioned it is not lethal. Can we use the poisoned needles from the last choice to silently get rid of the guards without doing them lasting harm?

As long as you don't hit anyone with too big of a dose, the effects should largely be temporary (though extremely painful).

Also, "Vermilion also had a vermilion sphere that is embossed with images of what you think are myrkridia". Why is it not on our list?

Because I forget things sometimes. It should be there, will add. :salute:

4. You currently have a number of unidentified items on you. You could potentially try and get the Seekers to identify them, provided they don't know those belong to you. Do you go through with it?
A. Yes, you ask Reinhard to help you with that. If he just says those items were recovered from the Watcher's mages and he wants to know what they do, it would not technically be a lie, and the Seekers did offer their services to the army.
B. No, you want nothing to do with the Seekers, and it would be a bad idea to let them know what kind of items you might have.

Added.

What has he heard of us and what sources is he talking about?

He won't tell you his sources.

Not too exciting, he has heard that you can be quite direct, very destructive, clever at times, but most importantly that you do not truly serve any dwarf in the Kingdom. He realizes now that you are not his father's pet mercenaries. How could you be? When it is clear that you are the heralds of Mazzarin. :smug:

What were the principles he was reading about, and who wrote them? What does he think of them? What would Timo think of them if he was to ask him?

He sidesteps the your questioning with the skill expected of one that was born and raised at the second largest court in the known world.

Seems he definitely does not want to answer your question, at least not yet. You wonder just how important that book must be to him to keep it sealed away like he does.

You press him... [rolling]

And he snatches up a single scrap of paper and scribbles something on it. He hands it to you, it reads:

Take the course opposite to custom and you will almost always do well.

By the time you look back up at him he is calibrating a tiny mortar on the edge of his desk.

Why would Timo lie to him if it was 'for the good of the Kingdom'? Does it mean that, if told the truth, he would choose the course that - according to Timo - might cause it harm? Does it mean that he disagrees with the current policies? Which ones would those be, exactly? What would he change in the Kingdom, given the power?

It means, at the very least, that Reinhard believes, that Timo believes, that Reinhard would not agree to Timo's plans... :lol:

What is the current state and composition of the Royal Army? How does the command chain work? Is each House in command of their portion of the army, or is it more complicated?

The army currently numbers:

Approximately 570 Royal army soldiers (about three hundred grenadiers, two hundred footmen, thirty chariots, and forty enchanters of first or second class attached to the infantry units).

- The infantry are organized into units of 10, each led by a captain. The units have some variation but they are all based off a standard pattern. Seven regular dwarves, either grenadiers of basic infantry, led by an officer (with a veteran infantryman/grenadier to provide assistance) and supported by a single enchanter to give them a bit more punch. Every ten units is under the authority of a single commander, though a few of them have died so in some cases one commander has to lead a few extra (the demons went after the officers when they attached so the army is suffering from a lack of mid level leadership at the moment).

The infantry as a whole is under the leadership of General Kjell, a traditional sort, he has always been loyal to the royal family.

- The chariots are organized seperately in squads of five (usually). They are under the command of Friedelinde, Reinhard's half-sister.

- The Enchanters technically answer to a pair of forth class enchanters but they both died in the fighting so Reinhard has been trying his best to use them directly. For the most part the young enchanters follow his orders slavishly. For many this is their first campaign and serving under the Prince is seen as a great honour.

- Finally, Reinhard has a group of about ten (remaining) soldiers that serve as his honour guard. They are clad in black from head to toe and are probably the finest fighters in the entire army next to the Prince himself.

- Lords Seinsheim and Berg command their own forces and work to help the Prince (at least in theory).

- Berg has 100 guards with him, dwarves clad in goldenrod over plate and armed with crossbows, spears and heavy shields.

- Seinsheim has 320 guards, armed and attired much the same as the army (which is to say in the traditional way), so mostly grenadiers and footsoldiers with hand weapons. The only real differences are the uniform colours (his men wear aquamarine instead of the red of the Army) and their ability (like Berg's guards these dwarves are not fit for regular army service for one reason or another).


The Camp looks a bit like this:

Army_Encampment.png

Chain of command goes as follows:

Reinhard is in overall command of the army and gives orders to his different commanders. General Kjell for the infantry, Princess Friedeline for the chariots, the Old Man for the Seekers, and so on.

Seinsheim and Berg technically sit outside this command structure but they are to give the Prince any support they can.

You also sit outside this command structure but again you are expected to help as much as you are able.

Big M does whatever the hell he wants... :cool:

Command.png

What is the current plan? What will he propose at the strategy meeting? Are there any reports from Stoneheim?

The current plan was to advance on Stoneheim. Try to make contact with the defending force and relieve the city.

The purpose of the meeting was to evaluate the best way to do that and to make any adjustments that the presence of Mazzarin would allow.

No one is getting in or out of Stoneheim at the moment. The Prince only knows that the city has not fallen yet.

What does he know of the corruption of House Berg? What of Berg himself, his heir, and his champion?

He writes that he does not know. He only knows that someone in House Berg (or maybe multiple people) are working with the rebels. He does not know who.

What about the Three Charioteers? Hesse's and Reginar's heirs, how well does he know them?

He writes that he is not sure if they are cultists or not.

He knows Kustaa and Ralf fairly well, they are good soldiers, living without the resources and wealth of their parents. They are determined to earn their own place in the Kigndom, to deserve the positions they will one day inherit.

He is glad to have them with the army for this.

What forces is he sure about? What forces are better to watch out for?

He is sure about his Blackguard, he has know each of them for decades.

The rest he is not 100% confident about. He trusts his soldiers more than the House guards but beyond that he is uncertain.

Any news of the Eberhardt resurrected or any of his rebels?

No, Eberhardt (whatever it is) has not appeared since the attack on the prison. His rebels have staged raids on Royal forces in the south but they have not directly attacked Reinhard's army.

Fangshi, I motion that for any option where we try to persuade Emrys to volunteer the letter, we also remind him that Lyssa entered our service by way of a favor Mazzarin owed and honored. Therefore it stands to reason that Mazzarin would be honor-bound to trust us with her letter.

Sure, if there are no objections.

Fangshi, how fast are the fairies? Finn boasted that he could cover a day's worth of travel in no more than an hour. That must be the speed of the slowest part of his host. What about the fastest one?

Fast, they could probably cover the distance between Stoneheim and Myrgard in half a day but it would exhaust them to do so. They would be in no condition for a fight or to cast if they did.

Can we send a runner/messenger to Muirthemne? There are some ciphered letters that Nephila should have translated and left at Madb's place by now. I wonder if those don't contain some information we should know about and that could be relevant to our campaign. If there weren't some sensitive information then the letters would not be ciphered, right?

It would require a vote but you can certainly try.

His people could get it done in a day, yes?

A day, maybe two.

Provided they did not get distracted on the way. :lol:

Is it too much to ask what those assumptions were? :)

Yes, considering it would impact your decision making process. Ask me at the end of the chapter when it is all wrapped up and I will try to answer during the usual Q&A sessions.
 

Nevill

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He is just trying to get half the dwarven army craving the stuff so that he can sell it to them at an incredible profit.
With a good business sense, too. :love:

A day, maybe two.

Provided they did not get distracted on the way. :lol:
Well, he's the King. He must have some way of ensuring that things get done, even though his subjects are fairies.

The threat of Laignach Faelad, for example, seems to have been very convincing to Cropper, if only for a short moment, and Pucas are one of the worst offenders when responsibility is concerned.

Sticks and carrots, the tools of every ruler.

Very well.

5. Provided that Cropper finds Finn for you and provided you succeed in your plan to stay at the oasis for a day or two, you can ask Finn to send a runner to Muirthemne to take care of some matters, like delivering a message to your team and recovering Gullveig's correspondence which might help you with the investigation. Will you go for it?
A - yes, send a runner.
B - no, don't bother.

For a moment I want just the letters (or rather, the translations, the originals are best left at Madb's), but the letter to Gareth would not be out of question if we all agree what to write him about.
 
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Fangshi

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Well, he's the King. He must have some way of ensuring that things get done, even though his subjects are fairies.

Ah, to a degree. He can threaten them and promise them rewards but there is only so much control he can exert.

He finds that things get done eventually...

The threat of Laignach Faelad, for example, seems to have been very convincing to Cropper, if only for a short moment, and Pucas are one of the worst offenders when responsibility is concerned.

Sure, it is easy to get them to do things when he is around. When they are half way across the continent, well, good luck. :lol:

5. Provided that Cropper finds Finn for you and provided you succeed in your plan to stay at the oasis for a day or two, you can ask Finn to send a runner to Muirthemne to take care of some matters, like delivering a message to your team and recovering Gullveig's correspondence which might help you with the investigation. Will you go for it?
A - yes, send a runner.
B - no, don't bother.

Added.
 

Baltika9

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2DThe Feast. Ask Reinhard to arrange a feast in honor of Mazzarin's great victory. This will surely let us have a couple of days free to screen all the officers and as much of the rest of the army as we can manage. Throw in the raising of a memorial for the Sea of Glass and Mazzarin's ego will do the rest.

Added
Does the camp even have enough supplies for another feast?
 

Nevill

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The army has enough provisions to get to Stoneheim, no?

If we are going with the Gate spell, economy should not be that big of an issue.
 

Fangshi

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Does the camp even have enough supplies for another feast?

They have a few hundred ghôl corpses, so yes. There may be other problems that come with sitting at the oasis for a few days and celebrating but they are not likely to run out of meat. Alcohol, now that will become scarce...
 

Fangshi

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Relaxed discipline, lower combat ability, lower readiness. That sort of thing.

It will hit the less disciplined sections of the army the hardest, (so the House guards essentially).
 

Nevill

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Hmm. That's not ideal... unless the relaxed atmosphere could help with the investigation as well, seeing how nobody would be on alert.

Still, that makes me consider turning to Reinhard to deal with as it he sees fit.

I am kind of saddened by the lack of discuss these days. Does anyone think that it might be a viable choice to forego the investigation in favor of an immediate 'paradrop' in Stoneheim, and sorting this out when the city is not under a threat of annihilation? It is impossible to tell what people think when all I have to go on is their one-letter vote.

We suspect Berg in being allied with the rebels, but that should theoretically be irrelevant when dealing with the Watcher. Those could be dealt with later - and even if discovered, they can still be used to fight the undead.

On the other hand, the scouts and a big chunk of the Royal guard are the Beast's sleeping agents. Those worry me most, as all it takes is a 'signal' for them to go haywire.
 
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Nevill

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Fangshi said:
Not too exciting, he has heard that you can be quite direct, very destructive, clever at times, but most importantly that you do not truly serve any dwarf in the Kingdom.
From the way he is saying it, it is not very clear - does he consider it a good thing, or a bad thing?

By the way, does he know where Bärbel is? Does he know his half-sister well? Anything he can tell us about her?

What prompted her to march with the army as a simple cadet?

If the vote for messenger passes, I want the runner to leave a letter for Gareth at Madb's place. In a letter, I want to ask him to investigate two remaining Watcher's generals - the Weeper and the Sliver of Hatred, as well as the groups that oppose them in Gower and the Twelve Duns.

We have already asked him to gather information on the Watcher's activities before, it would not be out of place to clarify our requests.

If we decided to involve ourselves in making history, developin an information network is a must.
 

Absinthe

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I thought the agreement was that he gives her away to us (as much as one can give away a person). If she wants to send him letters (tuition fees refunds?), then that's on her, not him.
Well, the argument we'd raise here is that the nature of the favor was that our relationship with Lyssa subordinates Mazzarin's.

I think it's an argument worth making because this way Emrys would not be betraying Mazzarin's trust but honoring his word. Not only would that make him more willing to let us read the letter, but it also avoids trouble down the road from either Emrys or Mazzarin. And given Thais's skills, I'm sure we'll do fine at persuading him.
 
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Nevill

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I don't see why it is Emrys who needs to make the decision to honor his Master's word or not. There is no reason for us not to take the matter directly to his master if we think it is in any way our business.

And I am pretty sure Mazzarin would disagree it is. :)

Far as I know, we didn't buy Lyssa as a slave, so we do not 'own' her or her relationships with others. It is a concern that she still maintains contact with Mazzarin (as we think she has reasons to distance herself from him on all but most important matters), but finding out about it is not something we 'bought' the right to.

I am also not sure whether we should even mention to Emrys that his master owes us a favor. I bet it is not something Mazzarin told him (as evidenced by what he knows of us), and it was said that it is not safe - for us - to spread the detailed knowledge of our involvement with Mazzarin. I am pretty content with the general opinion placing us as his heralds/agents.

Sure, Emrys is not a tattle-tale, but the less people know about our dealings, the better.
 
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Fangshi

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From the way he is saying it, it is not very clear - does he consider it a good thing, or a bad thing?

That is intentional on his part, Derry thinks. If you want to push the issue you could probably make him clarify his position.

By the way, does he know where Bärbel is? Does he know his half-sister well? Anything he can tell us about her?

Yes, she is in Camp #5. He is not particularly close to her, no. She is a good soldier from what he can tell, does her duty with a minimum of complaining but for the most part she has done nothing to stand out.

What prompted her to march with the army as a simple cadet?

You would have to ask her, he is not privy to her thoughts. He says that Friedelinde might know though.
 

Nevill

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Shadorwun: Hong Kong
That is intentional on his part, Derry thinks. If you want to push the issue you could probably make him clarify his position.
Yes.

Sooner or later, Mazzarin will go away, but we will be staying.

We have few allies in the Kingdom safe for the House of Albrecht, and now that we found that it is far from being a monolithic entity and everyone has their own ideas about the direction the Kingdom needs to take, it would be nice to see where we stand with each of them so that we didn't act at cross-purposes. Last thing we want is to worry about stepping on the toes of people who are supposed to have our back.

From what their siblings told of him, they described him as a direct and honest man, and, frankly, all of the political bullshit is starting to tire us out.

Our current goal is to ensure the survival of the Kingdom, and that it is in good hands. The politicking interests us only as much as it helps achieving the goal.

We hoped that at least with him we would not have to go through what we did with Albrecht, Timo and Jan. A few misunderstandings we've had already cost Albrecht, up to and including the escape of the female necromancer, and Jan nearly got both us and himself killed after acting on his paranoia and mistaking us for something we were not.

So if he would be more frank with us, it would likely save us all a lot of trouble.

If he has concerns about us, we would like to hear them upfront, too. Perhaps we could wave some of them straight away. I guess he will have our actions to judge if our words ring true.
 
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Jester

Arbiter
Joined
Mar 24, 2013
Messages
1,493
That bunny bastard.

On one hand he stolen personal memorial alcohol.
On other anyone who have balls to try invoke slight of hand on Mazz deserves few statues in his honour.
 

archaen

Cipher
Patron
Joined
Mar 10, 2014
Messages
633
We could combine the dogs with the portal to the city if Mazzy's spell craft is up to it and us being able to convince him of the plan. Everyone is going to have to march into the portal past our Fey host on their way through. If we can mark those who fail and the portal can selectively transport those who fail somewhere else we wouldn't need the feast farce. For the marking we can have our fey friends hand out "portal protection badges" as people are walking up to it. These will be explained to be carefully tuned to the person in question and used to protect them from outside influence on their journey and would be identical by appearance and take a minute to "attune". Of course they would be passes to see who gets sorted through and who gets dropped into Mazzarin's pocket dimension prison(including the elephant handlers). This is just off the top of my head. I bet we leave Seinsheim behind as he will be too cowardly to pass through,
 

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