Instead of rolling for passive and crits separately (like in AoD), we'll go with a single roll and 4 outcomes:
- Miss
- Graze (half damage)
- Hit
- Critical Hit (damage X modifier, which is 1.25 (default) + feat bonus)
Basically, something like this:
- 1-5 critical hit
- 6-70 hit
- 71-80 graze
- 80-100 miss
By default CS range is 5 and Graze range is 10, but they can be modified by certain weapons and attacks. For example, a shotgun would have a much wider graze range than a pistol.