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KickStarter Nighthawks - urban fantasy vampire CYOA RPG written by Richard Cobbett and published by Wadjet Eye

Sacibengala

Prophet
Joined
Aug 16, 2014
Messages
1,104
I clicked the thread hyped, i left it :negative:

Why is so hard to make something like Redemption or Bloodlines, they weren't even that good and they are still the best vampire games out almost ¿25? years now.

O maybe a new Kain/Soulreaver. To this point i could even buy a fucking remake FFS.

Even the Castlevania series are meh nowdays.

kain-soul reaver was the best and more original settings about vampires ever. Even that most of the games was subpar. The good ones was the first kain and the first soul reaver.
Castlevania was symphony of the night. I can't think of another one that was good enough to be remembered.
 

Bigg Boss

Arcane
Joined
Sep 23, 2012
Messages
7,528
If you try really hard Bloodborne can be Vampiric. Legacy of Kain is such a sore spot with me. The soundtrack was my favorite part of Soul Reaver when it came down to it. Now we will never get a proper sequel. As usual.
 

garren

Arcane
Patron
Joined
Nov 1, 2007
Messages
2,036
Location
Grue-Infested Darkness
On a side note, we're never going to get another decent WoD game if the source material is any indication: https://8ch.net/tg/res/387148.html

Fascism in Play

Vampire: The Masquerade is not a fascist-friendly game. If you are a neo-Nazi, "alt-righter", or whatever you’re calling yourself nowadays, we urge you to put this book down and call someone who you trust to talk about where you went so wrong in your life.

That said, Kindred culture is inherently monstrous. Part of the political horror of Vampire: The Masquerade is surviving in a culture that worships the Bad Old Ways. Large parts of Kindred society (especially the Camarilla and the Sabbat) adhere to cults of tradition, ascribes to the idea of humiliating their enemies with overwhelming wealth and force, and praises religious fundamentalism or even pre-modern ideals like feudal rule.

Many Kindred are old enough to remember WWII in detail and are bound to have opinions on what’s going on in the world right now. Even so, it’s pretty easy to steer the game away from totalitarian perspectives.

Emphasize the differences between individual vampires, and between factions as well as inside factions. Tell stories about infighting, surprising kindness, and new ideas. Play thin-bloods, Caitiff, Anarchs, or even Camarilla members in a Hellene city where most of the Ivory Tower’s traditions have been adapted to suit the present. Another way is to play is to portray Kindred society in all its malicious (and fascist) glory, but let the player characters oppose the system, from the inside or from without.

What if someone wants to play a fascist, though, or a Storyteller wants to introduce a fascist SPC? There are plenty of those throughout the World of Darkness — monsters, but many with pretty faces. They can be a tragic villain, or a former friend who fell, or even someone who the player characters think of as an ally. They might be the Brujah neo-Nazi, the far-right Ventrue billionaire, or the Tzimisce eugenicist.

Whatever face they present, the player characters should be given the satisfaction of redeeming or destroying them eventually.

After all, the player characters are something unique and special — something fascists cannot abide.

Remember: playing a character whose opinions you oppose can be a great way to understand how supremacist ideas work and how to spot and fight them in the real world.

Fictionally experiencing seductive perspectives like blaming the Other, conforming to norms and fighting for a grand purpose, can help you spot these tendencies in yourself and others and diminish their power over you.

This is all in character, of course. At the time of writing, the real world is currently inundated with far-right fascist ideologies being given free reign by wellmeaning people who want to preserve civility.

If you see people at your table opening up with altright talking points, we encourage you to shut that shit down. If you become uncomfortable with a storyline in game because of what’s happening out of game, use one of the techniques listed here.

You are not obligated to tolerate fascists in-game or out-of-game. This game is a way to tell stories about understanding and perhaps fixing some of the darkness in our own world.

Use that to your advantage.
 
Joined
Jan 14, 2018
Messages
50,754
Codex Year of the Donut
On a side note, we're never going to get another decent WoD game if the source material is any indication: https://8ch.net/tg/res/387148.html

Fascism in Play

Vampire: The Masquerade is not a fascist-friendly game. If you are a neo-Nazi, "alt-righter", or whatever you’re calling yourself nowadays, we urge you to put this book down and call someone who you trust to talk about where you went so wrong in your life.

That said, Kindred culture is inherently monstrous. Part of the political horror of Vampire: The Masquerade is surviving in a culture that worships the Bad Old Ways. Large parts of Kindred society (especially the Camarilla and the Sabbat) adhere to cults of tradition, ascribes to the idea of humiliating their enemies with overwhelming wealth and force, and praises religious fundamentalism or even pre-modern ideals like feudal rule.

Many Kindred are old enough to remember WWII in detail and are bound to have opinions on what’s going on in the world right now. Even so, it’s pretty easy to steer the game away from totalitarian perspectives.

Emphasize the differences between individual vampires, and between factions as well as inside factions. Tell stories about infighting, surprising kindness, and new ideas. Play thin-bloods, Caitiff, Anarchs, or even Camarilla members in a Hellene city where most of the Ivory Tower’s traditions have been adapted to suit the present. Another way is to play is to portray Kindred society in all its malicious (and fascist) glory, but let the player characters oppose the system, from the inside or from without.

What if someone wants to play a fascist, though, or a Storyteller wants to introduce a fascist SPC? There are plenty of those throughout the World of Darkness — monsters, but many with pretty faces. They can be a tragic villain, or a former friend who fell, or even someone who the player characters think of as an ally. They might be the Brujah neo-Nazi, the far-right Ventrue billionaire, or the Tzimisce eugenicist.

Whatever face they present, the player characters should be given the satisfaction of redeeming or destroying them eventually.

After all, the player characters are something unique and special — something fascists cannot abide.

Remember: playing a character whose opinions you oppose can be a great way to understand how supremacist ideas work and how to spot and fight them in the real world.

Fictionally experiencing seductive perspectives like blaming the Other, conforming to norms and fighting for a grand purpose, can help you spot these tendencies in yourself and others and diminish their power over you.

This is all in character, of course. At the time of writing, the real world is currently inundated with far-right fascist ideologies being given free reign by wellmeaning people who want to preserve civility.

If you see people at your table opening up with altright talking points, we encourage you to shut that shit down. If you become uncomfortable with a storyline in game because of what’s happening out of game, use one of the techniques listed here.

You are not obligated to tolerate fascists in-game or out-of-game. This game is a way to tell stories about understanding and perhaps fixing some of the darkness in our own world.

Use that to your advantage.
...what
 
Self-Ejected

Harry Easter

Self-Ejected
Joined
Jul 27, 2016
Messages
819
Hmm, reminds like an old browsergame, that I once played (Vampires versus Werewolves or something else). If this is all the gameplay we get ... meh? Damn, how hard can it be to develop another good vampire RPG? At least one, where we hunt them should be possible. They are brillant antagonists. Meh.
 

almondblight

Arcane
Joined
Aug 10, 2004
Messages
2,549
This doesn't look good, but I think a CYOA style RPG has potential. The style of game kind of reminds me of the old dialogue preview that Scott (screeg ?) put out for Cyclopean a while back. That one was pretty fun, and it would be cool if it was developed into its own game.
 

Brother Rat

Novice
Joined
Oct 30, 2016
Messages
27
On a side note, we're never going to get another decent WoD game if the source material is any indication: https://8ch.net/tg/res/387148.html

Fascism in Play

Vampire: The Masquerade is not a fascist-friendly game. If you are a neo-Nazi, "alt-righter", or whatever you’re calling yourself nowadays, we urge you to put this book down and call someone who you trust to talk about where you went so wrong in your life.

That said, Kindred culture is inherently monstrous. Part of the political horror of Vampire: The Masquerade is surviving in a culture that worships the Bad Old Ways. Large parts of Kindred society (especially the Camarilla and the Sabbat) adhere to cults of tradition, ascribes to the idea of humiliating their enemies with overwhelming wealth and force, and praises religious fundamentalism or even pre-modern ideals like feudal rule.

Many Kindred are old enough to remember WWII in detail and are bound to have opinions on what’s going on in the world right now. Even so, it’s pretty easy to steer the game away from totalitarian perspectives.

Emphasize the differences between individual vampires, and between factions as well as inside factions. Tell stories about infighting, surprising kindness, and new ideas. Play thin-bloods, Caitiff, Anarchs, or even Camarilla members in a Hellene city where most of the Ivory Tower’s traditions have been adapted to suit the present. Another way is to play is to portray Kindred society in all its malicious (and fascist) glory, but let the player characters oppose the system, from the inside or from without.

What if someone wants to play a fascist, though, or a Storyteller wants to introduce a fascist SPC? There are plenty of those throughout the World of Darkness — monsters, but many with pretty faces. They can be a tragic villain, or a former friend who fell, or even someone who the player characters think of as an ally. They might be the Brujah neo-Nazi, the far-right Ventrue billionaire, or the Tzimisce eugenicist.

Whatever face they present, the player characters should be given the satisfaction of redeeming or destroying them eventually.

After all, the player characters are something unique and special — something fascists cannot abide.

Remember: playing a character whose opinions you oppose can be a great way to understand how supremacist ideas work and how to spot and fight them in the real world.

Fictionally experiencing seductive perspectives like blaming the Other, conforming to norms and fighting for a grand purpose, can help you spot these tendencies in yourself and others and diminish their power over you.

This is all in character, of course. At the time of writing, the real world is currently inundated with far-right fascist ideologies being given free reign by wellmeaning people who want to preserve civility.

If you see people at your table opening up with altright talking points, we encourage you to shut that shit down. If you become uncomfortable with a storyline in game because of what’s happening out of game, use one of the techniques listed here.

You are not obligated to tolerate fascists in-game or out-of-game. This game is a way to tell stories about understanding and perhaps fixing some of the darkness in our own world.

Use that to your advantage.

So much mental gymnastics to avoid admitting that fascism is fun.
 

Big Wrangle

Guest
Came in expecting Quest of Glory: Vampire Edition, but apparently it's a CYOA kinda thingie. Guess we'll see how it goes. The trailer was really weird though, and not in the interesting way.
 
Last edited by a moderator:

Tigranes

Arcane
Joined
Jan 8, 2009
Messages
10,350
It... really doesn't look good. The writing has to be massively better for this kind of game.
 

ArchAngel

Arcane
Joined
Mar 16, 2015
Messages
19,981
It might not be too bad. It looks like you'll be able to abuse people and make them do things against their will which is at least a small positive sign.
My guess is that you will be able to make straight people "crooked" and turn normal people into sjws.
 

fantadomat

Arcane
Edgy Vatnik Wumao
Joined
Jun 2, 2017
Messages
37,163
Location
Bulgaria
It looks really bad,well at least the thread will be interesting and amusing.
The game will be filled with similar shit:
sm-is-normal-sex-for-vampires-like-me.jpg
 

lightbane

Arcane
Joined
Dec 27, 2008
Messages
10,193
This looks bad. Just like the modern OWoD. *Checks link* From "all non-Christian religions are the DEVIL! LITERALLY!!" to this...
 

Fargus

Arcane
Joined
Apr 2, 2012
Messages
2,502
Location
Moscow
Sunless Sea writer? Thats all i need to know to stay the fuck away from this garbage.
 

Shackleton

Arcane
Patron
Joined
Dec 29, 2011
Messages
1,301
Location
Knackers Yard
Codex 2016 - The Age of Grimoire Make the Codex Great Again! Steve gets a Kidney but I don't even get a tag. Pathfinder: Wrath I'm very into cock and ball torture
Glad I'm not the only one who remembers:

l2RsvxM.jpg


But then we also have:

TNloNZ4.jpg


Such an unimaginative name, puts me off straightaway. The sort of name an edgy teen comes up with when he's trying to sound cool.
 

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