denizsi said:
Konjad said:
Well, if you put clothes of a faction on you they will think that you're one of them. At least most of them - except guards.
Nice. What happens when they don't think you're one of them at all. Everyone attacks on sight?
Faction members (not all people belong to a faction, i.e. raiders attack on sight) behave as per your standing with their faction. There are several degrees of "bad" reputation (3?). I'm not 100% sure, but I think that only on the worst one (vilified?) they attack on sight, else they warn you not to go in their camp.
The clothes work great for ambushing/avoiding patrols or infiltrating camps and killing harder targets in their sleep (combined with "sandman" perk). I'm not sure "named" NPCs see through the disguise by default (or dogs and guards for that matter). You are warned guards can spot you, when first equiping a faction armor, though.
*CONTAINS VERY MILD SPOILERS*
I managed to first talk and then kill a Legion Centurion and half of the camp without alerting anyone, while being vilified by the Legion. Dogs, scouts and guards were "clickable" and spoke their default lines (the dogs ignored me).
In another instance, Powder Ganger guards opened fire when they saw me, while others behaved as I was one of them.
*END MILD SPOILERS*
Mine/grenade planting works great too. "Friends" of the victim go hostile for only about 30 seconds. If no one sees you, you're good to go.
Often times I forget I was on a "covert" operation while fast traveling. It can lead to some... unpleasant situations