Fairfax
Arcane
- Joined
- Jun 17, 2015
- Messages
- 3,518
I try to make games that are enjoyable but not addictive. I want people to be able to pick them up, put them down when they have something more important to do (which should be almost anything), and eventually stop playing entirely.
I always thought he just had bad opinions and was a bad writer, but this is absurd. It's one of the most condescending, self-serving loads of shit I've ever seen a developer say.
First of all, not wanting to make addictive games is bad for business, so he's already wrong there. He shouldn't try to harm the company that employs him.
The worst part is that he's fully convinced that playing games should be one's lowest priority, and that everyone should get rid of them after playing. He doesn't know what people can do in their free time, he doesn't know what games mean to each person, he doesn't realize that gaming is a much better addiction than most common alternatives. Sure, people should do more than work, pay bills and play games. Still, why the hell does Sawyer think he can tell players what they should be doing with their time? Can he even define - objectively - when a person's addicted to a game in the first place?
It takes a special type of idiot to undermine the hobby that puts food on his own table.
All of this bullshit because games require electricity.
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