Putting the 'role' back in role-playing games since 2002.
Donate to Codex
Good Old Games
  • Welcome to rpgcodex.net, a site dedicated to discussing computer based role-playing games in a free and open fashion. We're less strict than other forums, but please refer to the rules.

    "This message is awaiting moderator approval": All new users must pass through our moderation queue before they will be able to post normally. Until your account has "passed" your posts will only be visible to yourself (and moderators) until they are approved. Give us a week to get around to approving / deleting / ignoring your mundane opinion on crap before hassling us about it. Once you have passed the moderation period (think of it as a test), you will be able to post normally, just like all the other retards.

Vapourware OUYA: "A new kind of video game console"

Malpercio

Arcane
Joined
Dec 8, 2011
Messages
1,534
Why did anyone ever think investing in it was a sensible idea?

I dunno bro.
I talked with few Ouya fans around forums, they sounded like a mix between crazy cultists and deluded autistics. People who believed this was going to emulate PS3 and end the competition thanks to TEH PLAYCAST.

This thing raised OVER EIGHT MILLIONS. When kickstarters like PoE barelly got past 2. Jesus, just thinking about it makes my head hurt.
 

pippin

Guest
The ouya always reminded me of the cheap NES knockoffs we had in the 90s (like the kind of tat Ashens reviews). It was funny to see most games were crap, I think I only remember watching some footage of Towerfall Ascension and thinking it could be somewhat amusing, but that got a Steam release, so there's no point in caring about the ouya at all. Even the name is stupid.
 
Joined
Jul 11, 2010
Messages
3,212
Location
Vostroya
The ouya always reminded me of the cheap NES knockoffs we had in the 90s (like the kind of tat Ashens reviews). It was funny to see most games were crap, I think I only remember watching some footage of Towerfall Ascension and thinking it could be somewhat amusing, but that got a Steam release, so there's no point in caring about the ouya at all. Even the name is stupid.
Yeah, same here. In 90s we had Dendy, a NES clone. Main differences between it and OUYA was that Dendy a) was doing its job and doing it well; b) supported a huge library of existing NES games, many of which were awesome. Also it was affordable. Good times.
 

vonAchdorf

Arcane
Joined
Sep 20, 2014
Messages
13,465
The ouya always reminded me of the cheap NES knockoffs we had in the 90s (like the kind of tat Ashens reviews). It was funny to see most games were crap, I think I only remember watching some footage of Towerfall Ascension and thinking it could be somewhat amusing, but that got a Steam release, so there's no point in caring about the ouya at all. Even the name is stupid.
Yeah, same here. In 90s we had Dendy, a NES clone. Main differences between it and OUYA was that Dendy a) was doing its job and doing it well; b) supported a huge library of existing NES games, many of which were awesome. Also it was affordable. Good times.
nR5UAiUl.jpg

Of course the Zapper had to look more realistic than the original. More in line with the Japanese than the western release.

 

Morkar Left

Guest
Dunno, having a cheap console where you can actually play all the android games doesn't sound bad for me. The problem is there aren't really good games available for android in the first place. If I were google I had pushed this hard.
 

tuluse

Arcane
Joined
Jul 20, 2008
Messages
11,400
Serpent in the Staglands Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Shadorwun: Hong Kong
Dunno, having a cheap console where you can actually play all the android games doesn't sound bad for me. The problem is there aren't really good games available for android in the first place. If I were google I had pushed this hard.
It's $100 for a tablet with no screen or battery that launched with outdated hardware when it came out.

Amazon's FireTV is a lot more interesting because 1) it's actually cheap and 2) they have content (tv and movies) to push the device. They also have the know how capital, and connections to get people to make interfaces for the TV.
 

Morkar Left

Guest
I was just wondering why hasn't google took the opportunity to push their os forward by "helping" out. It would still be peanuts for them and open an entry in other markets like TV and gaming.
 

Curious_Tongue

Larpfest
Patron
Joined
Mar 2, 2012
Messages
11,738
Location
Australia
Codex 2012 Codex 2013 Serpent in the Staglands Codex USB, 2014
http://www.theverge.com/2015/6/15/8782611/razer-acquires-ouya

Ouya, the company behind the $99 Android console that began as a Kickstarter sensation three years ago, has reportedly been acquired by Razer. Neither company has issued a press release confirming the agreement, but investment bank Mesa Global signaled it was a done deal before removing news of the acquisition from its website. Mesa claims it acted as "exclusive financial advisor to Ouya, Inc. in its sale to Razer," so if that's true, the company would obviously be in the know on the specifics around Razer's buyout of Ouya. The Verge has reached out to Razer for direct confirmation.
 

Infinitron

I post news
Staff Member
Joined
Jan 28, 2011
Messages
97,425
Codex Year of the Donut Serpent in the Staglands Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker Pathfinder: Wrath I'm very into cock and ball torture I helped put crap in Monomyth
http://techcrunch.com/2015/07/27/razer-confirms-ouya-acquisition/
Razer Confirms Acquisition Of Ouya’s Software, Tech And Dev Teams In All-Cash Deal
ouya.jpg


After raising funds at a $1 billion valuation, gaming company Razer has confirmed its first acquisition. It has bought the software assets of Ouya; and it has acqui-hired the company’s technical and developer relations teams to expand Razer’s Android TV gaming business, specifically around its Forge TV console and the Cortex gaming platform.

Notably, Razer is not acquiring the hardware part of Ouya’s business, specifically the microconsole and controller that helped make Razer’s name in the first place.

The terms of the acquisition have not been disclosed but “It was an all-cash deal,” Min-Liang Tan, founder and CEO of Razer, told TechCrunch. This means all Ouya’s VC investors have cashed out. But at least one — Alibaba, which put $10 million into Ouya earlier this year — will now be working more with Razer. (More on that below.)

Ouya CEO and co-founder Julie Uhrman will not be coming over to Razer as part the deal, Uhrman and Tan told TechCrunch, although both note that Uhrman supports the transition. She’s also been thanking lots of people for the last hour over Twitter for their support of the company.

Ouya had launched in 2012 with a console that struggling to attract developers to build for it, and gamers to buy the kit.

Ouya still seems to be selling the devices at the time of writing. We have asked Uhrman if she can tell us what may be happening with the hardware and related IP, if anything.

Today’s announcement was a while in coming. The acquisition was first reported at thebeginning of June. And while the companies did not comment at the time, it was indirectly confirmed by Mesa, the investment bank that helped broker the deal. (In little twist, Mesa itself was acquired just last week.) Razer says the acquisition closed on June 12.

The deal will alternately involve integration and migration. Razer will be integrating Ouya’s games, controllers and accounts to its Cortex TV gaming platform, and will relaunch Ouya’s store as Cortex for Android TV. Tan tells TechCrunch that as of today, Razer’s software platform has “millions of users and over 2 million daily active gamers.” Ouya claims to be the world’s biggest Android TV console publisher, with more than 1,000 games, and the developer relations team will in part be working to keep building that business.

Razer will also be migrating Ouya’s 200,000 users over in the process, Tan tells TechCrunch, with about a year more of support for Ouya hardware and offers to try to get them to migrate over to Razer devices like the Forge TV microconsole and Serval controller bundle.

“There are about 200,000 users on the OUYA platform and for the hardware users, we intend to, out of goodwill (as we didn’t acquire the hardware assets), keep the lights on for their gaming service for at least 12 months as we encourage them to migrate to the Razer service which will have a lot more features, new content and new games,” he said. “We will have more follow up announcements soon on the transition to the new service.” Sweeteners will include “freebies, giveaways and promotions,” Razer noted.

Tan says that Razer will also be keeping the Ouya brand in part. “The Ouya brand name will live on as a standalone gaming publisher for Android TV and Android based TV consoles,” he said.


The deal marks the end of the line for Ouya as a standalone business after it burst into the world with a mission to expand Android gaming on the TV, and a record-breaking Kickstarter campaign to underscore popular interest in helping to make that happen.

“Ouya was created with the goal to give developers more freedom. In doing this, we created the first open platform for television. And, with more than 1,000 games, we offered more content — and a broader variety — than any other platform,” she emailed me in response to questions about the deal. “We are excited that Razer will expand our vision. While this was a hard trail to blaze, we proved that we could bring new thinking to how the games industry operates and we hope we have paved the way for others, allowing all game developers to bring his or her game to the big screen.”

But while competition against incumbents like Microsoft and Sony proved to be too challenging for Ouya, the shifts we’ve seen — precipitated by the rise of smaller and mobile computing devices and new experiences altogether — point to there being room for more players.

Razer, like Ouya, has been following a vertically-integrated route while building its business, investing not just in platforms to attract more software development but also in building arange of hardware that includes not just the Forge console but Blade gaming-optimized laptops, peripherals like controllers and keyboards, and wearables.

The idea is that Ouya will be able to help in both of those areas.

On the software side, Ouya had already been working with companies like Xiaomi and its Mi Box and Alibaba‘s TMall Box, and that will continue under its new owner as a way for Razer to expand the economies of scale of its bigger platform.

“Alibaba Group is committed to bringing high-quality games and content to our Chinese users. We look forward to continuing our collaboration with Ouya through Razer,” an Alibaba spokesperson told TechCrunch.

The Forge TV console, meanwhile, has had mixed reviews since launching earlier this year, with some pointing out that there are strong competitors both above and below its basic $100 price point and others ultimately concluding that it’s not bad, but buggy. Razer clearly is not ready to give up, though, so while it continues to develop the hardware is hoping for another software boost to the product by way of Ouya.

Prior to the sale, Ouya had raised $33.6 million with investors including Kleiner Perkins, Jay Adelson, Mayfield Fund, Nvidia, Occam Capital and Shasta Ventures. Razer, meanwhile, counts Intel Capital, IDG-Accel and Heliconia Capital Management (a subsidiary of Singapore’s Temasek) as investors.


:hero:
 

Xor

Arcane
Joined
Jan 21, 2008
Messages
9,345
Codex 2014 PC RPG Website of the Year, 2015 Codex 2016 - The Age of Grimoire Divinity: Original Sin Torment: Tides of Numenera Wasteland 2 Divinity: Original Sin 2
It's somehow fitting that the manufacturers of shitty overpriced hardware would acquire Ouya.
 

Zarniwoop

TESTOSTERONIC As Fuck™
Patron
Joined
Nov 29, 2010
Messages
18,698
Shadorwun: Hong Kong
Can't wait for the butthurtsplosion when Star Citizen is finally auctioned off too.
 

SwiftCrack

Arcane
Joined
Oct 3, 2012
Messages
1,836
It's somehow fitting that the manufacturers of shitty overpriced hardware would acquire Ouya.

Scenario: The Razer Ouya will be $299 and will sell more than the original ones.

Because gamers.
 

As an Amazon Associate, rpgcodex.net earns from qualifying purchases.
Back
Top Bottom