...in the long series of lovable indie 2D platformers
http://www.roflgames.com/DPadWebsite/ww ... /index.htm
http://www.roflgames.com/DPadWebsite/ww ... /index.htm
Hobo Elf said:That's some pretty fine 2d art.
JarlFrank said:Hobo Elf said:That's some pretty fine 2d art.
asper said:Jesus christ stop making those "indie" platformers already
Excidium said:asper said:Jesus christ stop making those "indie" platformers already
1451 said:Horrible animation, this is not an indie it's just an amateur's attempt to develop a game.
MetalCraze said:Baronjohn look - I don't even have to write anything now.
good 2d art means art lovingly crafted pixel after pixel and adhering to pixel-art standards, like tricking the eye through various well-established techniques, not some hi-res shit that is just hand-drawn, scanned, and cleaned up.Vaarna_Aarne said:Good 2D art? Does *no-one* look at the weeaboo fighting game Codex threads to see how good 2D graphics can look these days?
Excidium said:asper said:Jesus christ stop making those "indie" platformers already
Nigga-please, it was always about reaching that point, and now we're finally there.SuicideBunny said:good 2d art means art lovingly crafted pixel after pixel and adhering to pixel-art standards, like tricking the eye through various well-established techniques, not some hi-res shit that is just hand-drawn, scanned, and cleaned up.Vaarna_Aarne said:Good 2D art? Does *no-one* look at the weeaboo fighting game Codex threads to see how good 2D graphics can look these days?
It's better value for money than $60 for a 5 hour AAA popamole shooter.Seems to be the media darling. $22 seems a bit steep for a 10-hour metroidvania indie though.