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Path of Exile is a MAJESTIC incline

Orma

Arcane
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Torment: Tides of Numenera
I hope that stash is in HC. Is it?

Nevermind, we should play in the beyond league anyway.
 

dibens

as seen on shoutbox
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Playing this in several hours. Look for Grimsaw. Join me on hardcore ladder, don't be cashuls.
 

Orma

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Beyond is HC and sounds pretty fun.

It feels good to start naked and level with self-found shit and without the gems or op uniques from your stash.
 

Padre

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Beyond is HC and sounds pretty fun.

It feels good to start naked and level with self-found shit and without the gems or op uniques from your stash.
Amen to that. Was so bored I started leveling a new char in HC league. First 30 minutes of play was cleaning up 20 stash tabs worth of items. Put uniques in the guild stash, mostly stuff useful during levelling. Can't decide what to play. I love summoners but my recent Frozen Pulse Shadow was more than capable of dealing damage. Now, with FP buffs it might be even better.
 

Orma

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Beyond is HC and sounds pretty fun.

It feels good to start naked and level with self-found shit and without the gems or op uniques from your stash.
Amen to that. Was so bored I started leveling a new char in HC league. First 30 minutes of play was cleaning up 20 stash tabs worth of items. Put uniques in the guild stash, mostly stuff useful during levelling. Can't decide what to play. I love summoners but my recent Frozen Pulse Shadow was more than capable of dealing damage. Now, with FP buffs it might be even better.

Meh, should've waited for a new HC league instead of trashing your items.

Go melee, feels much better than stupid op shit like arc.(was op :D)
Try an extremely tanky 1H ground slammer marauder, or evasion-acrobatics melee splash-double strike ranger or duelist.
 

dibens

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As a long time HC melee player I'd advise against playing melee, especially as a first char. You can paint it in any color you want, but at the end of the day it fucking sucks. Sure, you'll have tons of fun while leveling, but once you meet two flickerstrike ethereal knives spider bosses, you will regret your decision instantly. You need to update your weapons, you need to have good res/life/def gear, you need shitton of support gems and a 4 link chest simply isn't optimal in the longrun. You will die before ever reaching merciless Dominus.
 

Orma

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As a long time HC melee player I'd advise against playing melee, especially as a first char. You can paint it in any color you want, but at the end of the day it fucking sucks. Sure, you'll have tons of fun while leveling, but once you meet two flickerstrike ethereal knives spider bosses, you will regret your decision instantly. You need to update your weapons, you need to have good res/life/def gear, you need shitton of support gems and a 4 link chest simply isn't optimal in the longrun. You will die before ever reaching merciless Dominus.

Well, I did manage to reach endgame with several melee characters. You just have to spend more time haggling with random retards from the trade chat and working on your gear than levelling.

:troll:
 
Unwanted
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otherwise although I have no experience with using the skill Righteous Fire might suit your interests, as it is probably among those spells which are the most complementary to the Templar's elemental specialisations.

How would that work. Isn't that skill a little bit suicide? That intrigues because it would indeed fit well, but the life taken from you is ridiculous.

most of my recent characters are Templars, and yet as much as I've tried to play a spellcaster the usually become more of a melee orientated design with some spellcasting. In terms of being able to withstand attacks and use spells I think Flameblast would be a sound choice, but apparently the damage is being changed in the coming expansion (there might actually be patch notes today, I'm yet to check myself).

So I suppose you would go for avatar of fire? Regardless flameblast is too witchy for me. If I go ranged I got witch. Templar is close range and doing anything else with it is splitting hairs in half.
 

made

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otherwise although I have no experience with using the skill Righteous Fire might suit your interests, as it is probably among those spells which are the most complementary to the Templar's elemental specialisations.

How would that work. Isn't that skill a little bit suicide? That intrigues because it would indeed fit well, but the life taken from you is ridiculous.
You stack all the fire res and life regen you can get to the point that you don't degen anymore.

I had a Incinerate/RF Scion with CODT Lightning Warp once - it was crazy powerful and surprisingly tanky, but then they nerfed life leech to the ground.
 
Unwanted
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otherwise although I have no experience with using the skill Righteous Fire might suit your interests, as it is probably among those spells which are the most complementary to the Templar's elemental specialisations.

How would that work. Isn't that skill a little bit suicide? That intrigues because it would indeed fit well, but the life taken from you is ridiculous.
You stack all the fire res and life regen you can get to the point that you don't degen anymore.

.

As far as I can mathematically think, using the passive alone that seems pretty impossible to do no?

You still have the link to your build and gear? Would help me greatly.


Was also thinking about making a glacial hammer Templar, with the new support of ice they introduced. Is that viable?
 

made

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otherwise although I have no experience with using the skill Righteous Fire might suit your interests, as it is probably among those spells which are the most complementary to the Templar's elemental specialisations.

How would that work. Isn't that skill a little bit suicide? That intrigues because it would indeed fit well, but the life taken from you is ridiculous.
You stack all the fire res and life regen you can get to the point that you don't degen anymore.

.

As far as I can mathematically think, using the passive alone that seems pretty impossible to do no?

You still have the link to your build and gear? Would help me greatly.


Was also thinking about making a glacial hammer Templar, with the new support of ice they introduced. Is that viable?
There are also auras, and a pair of boots that gives life regen per frenzy charge.

I haven't played in months tho and I'm not really up-to-date on current changes (snapshotting was supposed to be fixed last I heard). Best check the forums for current RF builds.
 

Perkel

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Mar 28, 2014
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Shit, new patch beside changelog has ton of small things that makes game fresh

like for example switching monsters in same areas vide diablo 2.
 

Aothan

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just as Made has said, to use Righteous Fire a focused investment in resistance and bonus resistance skill or items is required. I've never used the skill extensively mostly because it is spell-focused and would also require a dedicated build to use properly. As to Flameblast the spell can and often will be cast just in front of your position where the hoardes will begin to surround you, so it is somewhat akin to a caster-centred area of effect ability. Also there will be times where the adjustable location of the spell makes it more prudent to use then trying to bypass other creatures to reach a Lich, archer or what be. With the new portal feature a little versatility can be desirable at times, I've already come all too close to being caught and this is with a moderetly defensive focused character so far. I'm not sure how other less defence orientated classes would fare in similar early encounters.

the new portal spawning in the Beyond league is going to present some very difficult challenges, having higher levelled creatures materialise around my melee-ish Templar (I typically begin with Flameblast or Stormcall until items and skills are in place for melee) has led to a few close instances of concentrated 'spike' damage suddenly putting my character at about 40% health. And probably at least one of those situations has been decided by my early choice of Molten Shell over Flameblast.
 

Padre

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Szczecin, Poland
Just died at lvl 20 because went afk for 1 minute. Had my zombies up and they prolly aggroed something and it triggered beyond boss.
 

Eyeball

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Sep 3, 2010
Messages
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So, how do you find some of those so-called masters? Is it something that can be done from the early game or is it for level 50+ grindfags only?
 

Padre

Liturgist
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Messages
399
Location
Szczecin, Poland
I obtained my first master at lvl 10, their quests are scalable. Not easy though, almost died during this templaresque quest where you have to defend a relic.
 

Eyeball

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So do you have to restart at low levels to find masters or can you just run into them on your high-level characters too?
 

Padre

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Szczecin, Poland
The latter I think. You can find them randomly in some areas I think. I've encountered the templar in 2 consecutive areas.
 
Unwanted
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I obtained my first master at lvl 10, their quests are scalable. Not easy though, almost died during this templaresque quest where you have to defend a relic.

How did this happen? Where did you find it?

just as Made has said, to use Righteous Fire a focused investment in resistance and bonus resistance skill or items is required. I've never used the skill extensively mostly because it is spell-focused and would also require a dedicated build to use properly. As to Flameblast the spell can and often will be cast just in front of your position where the hoardes will begin to surround you, so it is somewhat akin to a caster-centred area of effect ability. Also there will be times where the adjustable location of the spell makes it more prudent to use then trying to bypass other creatures to reach a Lich, archer or what be. With the new portal feature a little versatility can be desirable at times, I've already come all too close to being caught and this is with a moderetly defensive focused character so far. I'm not sure how other less defence orientated classes would fare in similar early encounters.

the new portal spawning in the Beyond league is going to present some very difficult challenges, having higher levelled creatures materialise around my melee-ish Templar (I typically begin with Flameblast or Stormcall until items and skills are in place for melee) has led to a few close instances of concentrated 'spike' damage suddenly putting my character at about 40% health. And probably at least one of those situations has been decided by my early choice of Molten Shell over Flameblast.

I've been thinking of either going with Molten Strike, taking the avatars of fire passive, and using righteous fire when my gear allows it.

Or trying something cold. Glacial Hammer, which I saw no one doing, and cold snap. Maybe Ice Nova or freezing pulse on top of that.

With Herald of Ice+multistrike+melee splash+faster attack speed+life leach glacial hammer could be worth it?

Molten strike is more established as a build I think.

Which one should I go for?
 

Arkeus

Arcane
Joined
Oct 9, 2012
Messages
1,406
Glacial Hammer is probably really strong right now. Not only did it get a base damage buff, but Herald Of Ice makes an explosion whenever you shatter an enemy- and GH automatically shatters every frozen enemies he hits when they are below 30%HP. This should be really, really strong.

When you add the much more common 'elemental leech' you can craft or corrupt on gear, you are golden with: Glacial Hammer + Multistrike+ Melee Splash+ Elemental Prolif as a 4 links (Elemental proliferation is a must, as it means as long as one person your melee splash hits is frozen everyone is frozen). For 5 and 6 links, think Melee Physical Damage and Weapon Elemental Damage.

You actually don't need life leech as long as you have %ice leech on your gear.
 

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