We're in an FPS golden age
There is not a single genre in the industry undergoing a golden age. Not. One.
Overwatch, PUBG, CS:GO, Quake Champions, Killing Floor 2... the volume and variety of great first-person shooters has never been greater.
Overwatch is fucking garbage. It's actively un-fun. In TF2 if some shitter went sniper he was one person out of probably a dozen who wasn't pulling his fucking weight. In Overwatch, if some faggot goes Hanzo/Widow on offense you will FEEL him just sucking the fun right out of the goddamn match. A former friend convinced me to pick up Overwatch and that's one of the reasons he's a former friend.
Can't personally vouch for or against PUBG, have heard other people saying it's shit, don't care enough to investigate further
CS:GO is not fun.
Quake Champions is thoroughly fucking unexciting-looking.
KF2 might be fun, but Tripwire is such a shitty company that I'll be damned if I pay them one red cent.
Don't look now, but right now might be the best time ever for multiplayer FPSes. I'm old enough to have experienced the [to the tune of Bryan Adams] 'FPSummer of Ninety-Nine' that gave us, egad, Quake III, Unreal Tournament, Team Fortress Classic, and the beginning of Counter-Strike. I think 2017 surpasses that.
1999 and he's calling himself old. Who the fuck do you think you are? Get off my lawn.
- An Arma mod on steroids is the most popular FPS on Steam. PlayerUnknown's Battlegrounds is a story generator that balances intense firefights with goofing around. It's a 100-person free-for-all on a massive map that also respects your time. This week PUBG is running its first major tournament at Gamescom, with a $350,000 prize pool.
- Even with PUBG alongside it, Arma 3—an intricate and often demanding sim—averages about 22,000 concurrent players daily. That's five times the playerbase it had at launch in 2013.
- Blizzard's first FPS is colorful, competitive, and inclusive. But maybe most noteworthy is the tenacity and transparency with which Blizzard has iterated on Overwatch over time: it's been patched more than 120 times since launch, with seven seasonal events so far.
- Investment money is pouring into Blizzard's Overwatch League, which will hopefully lay the groundwork for stable team rosters and great tournaments.
- Tribes isn't dead, it was just sleeping.
- Valve's support for CS:GO has been inconsistent, but the shooter has nevertheless cemented itself as an insanely deep competitive game. You could spend months working on your grenade technique alone. With its massive tournaments and a little help from online gambling, CS:GO has paved the way for all other FPS' esports scenes.
- Quake is back. Even with a free-to-play business model, rentable characters, and 'ultimate' abilities attached to each champion, Quake Champions bunnyhops and talks like a pure Quake game.
- One of the biggest game publishers in the world made a multiplayer-only, PC-first, tactical FPS and has supported it well for two years. Rainbow Six Siege has 2.3M daily players on all platforms.
- One decade after Halo 2, Destiny 2 is coming to PC.
- Tripwire and Antimatter Games are quietly making some of the best FPSes on this list. Killing Floor 2, which just ran a great summer event, deserves some sort of blood-soaked Emmy for its gore system and gun animations. Rising Storm 2: Vietnam represents one of the best midpoints between authenticity and accessibility, continuing the series' ambitious focus on asymmetry.
- Battlefield 1, with easily the best infantry combat in the series, chugs along with paid expansions.
- March's Day of Infamy is a worthy successor to Day of Defeat, with great co-op to boot.
- Unreal Tournament is being remade as a unique collaboration between modders and Epic.
- Expect a major update to Team Fortress 2 when it turns 10 on October 10.
- Call of Duty: WWII is getting a beta on PC.
- 20 years after GoldenEye came out on Nintendo 64, the best version of it exists on PC and is maintained by a team of passionate fans. It's free.
- LawBreakers is rather good.
- Most of these games are funded by cosmetic microtransactions that don't affect gameplay, rather than expansions or map packs that would fragment the player base.
- The 144hz monitors you should play these games on are getting cheaper.
>LawBreakers is rather good
How much did Cliffy B pay you to say that, faggot? Fucking BRINK was outdoing it for people playing when BRINK went F2P. BRINK's been dead for how long now?
>Quake is back
Quake was never gone. Quake Live was around and was decent.
>no mention of Xonotic anywhere
Yeah, because you weren't getting paid by anyone for that, you faggot.
>Unreal Tournament being remade
Who the fuck cares? We still have UT99 and UT2004 and what the fuck else would you want? Epic's gone to shit anyway.
>Battlefield 1 good in any way
Buggy, shits on history for diversity's sake.
>update to TF2
Who cares? It's dead and Valve fucking killed it.
>Cawadoody
Who cares.