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Eternity Pillars of Eternity II: Deadfire Pre-Release Thread [BETA RELEASED, GO TO NEW THREAD]

Turjan

Arcane
Joined
Mar 31, 2008
Messages
5,047
It worked because mutlti and dual classing had actual proper negatives you gained with bonuses.

Like when you multi classed to thief you could no longer use proper armor. Or if you wanted dual-class you started from 0 with that character.

Dual classing was kind of dumb but multiclassing worked because of this fine.
It worked because armor class doesn't really matter that much anymore at high levels. It's a negligible malus.
 

Projas

Information Superhighwayman
Patron
Joined
Aug 5, 2016
Messages
1,202
Location
Best Republic
Pillars of Eternity 2: Deadfire Steve gets a Kidney but I don't even get a tag.
Interesting. Sawyer stepped down as Lead Designer.
bDUsP1E.png
 

Anthony Davis

Blizzard Entertainment
Developer
Joined
Sep 7, 2007
Messages
2,100
Location
California
Interesting. Sawyer stepped down as Lead Designer.
Pretty sure it's a typo. Bobby Null is Lead Level Designer, same as PoE1.

Pretty sure Josh is Project Director and Bobby is Lead Designer.
Any chance you could shed some light on the Lead Narrative Designer situation?

I do not know who the lead narrative is, there may be more, but I know at least the following are full time narrative on the project:

Carrie Patel
Paul Kirsch

Other designers, like Josh and Bobby, designers will do some writing, to one degree or another, as well. That always happens.
 

Anthony Davis

Blizzard Entertainment
Developer
Joined
Sep 7, 2007
Messages
2,100
Location
California
Interesting. Sawyer stepped down as Lead Designer.
Pretty sure it's a typo. Bobby Null is Lead Level Designer, same as PoE1.

Pretty sure Josh is Project Director and Bobby is Lead Designer.
Any chance you could shed some light on the Lead Narrative Designer situation?

I do not know who the lead narrative is, there may be more, but I know at least the following are full time narrative on the project:

Carrie Patel
Paul Kirsch

Other designers, like Josh and Bobby, designers will do some writing, to one degree or another, as well. That always happens.

There may be another certain freelance writer coming on board too, but I don't have details...
 

Epsilon

Cipher
Joined
Jul 11, 2009
Messages
428
What I want to know is. Since cloth and trees are apparently blowing in the wind, will there now be cloth simulation on the Linux version? or will that suspeciously absent like it was in PoE1?
 

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