SCO
Arcane
- Joined
- Feb 3, 2009
- Messages
- 16,320
This makes it so that every new game you have to remake all ability keybindings per character - i'd rather prefer they were all saved and reapplied in a new game in the order of player-made characters or maybe with a simple preset for generated characters class (for pre-made pcs, they can be the same as the last playthough, with another simple preset in the first time). If a ability is not available yet (or at all) you could disable it until it is available (which might never happen), which would would be nice way to show what you considered important on the last playthrough.
Especially having to rebind 5-foot step (which everyone can and should use) all the time feels like ass.
Especially having to rebind 5-foot step (which everyone can and should use) all the time feels like ass.
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