Putting the 'role' back in role-playing games since 2002.
Donate to Codex
Good Old Games
  • Welcome to rpgcodex.net, a site dedicated to discussing computer based role-playing games in a free and open fashion. We're less strict than other forums, but please refer to the rules.

    "This message is awaiting moderator approval": All new users must pass through our moderation queue before they will be able to post normally. Until your account has "passed" your posts will only be visible to yourself (and moderators) until they are approved. Give us a week to get around to approving / deleting / ignoring your mundane opinion on crap before hassling us about it. Once you have passed the moderation period (think of it as a test), you will be able to post normally, just like all the other retards.

Popular weapons *PWN* better ones in RPGs

Johannes

Arcane
Joined
Nov 20, 2010
Messages
10,519
Location
casting coach
The only thing I have against katana/wakizashi in Fallout series, is that there's no mention of maintaining. They are a complicated mix of different parts, and need regular maintaining to ensure function. They prolly could last longer in the interior desert, but the nearer the coast, the harder it is.

In the hand of amateurs, there should only be the blade remaining. Evry other parts has been rusted/lost away.
Cmon, there's no maintaining of guns either.
 

laclongquan

Arcane
Joined
Jan 10, 2007
Messages
1,870,153
Location
Searching for my kidnapped sister
The only thing I have against katana/wakizashi in Fallout series, is that there's no mention of maintaining. They are a complicated mix of different parts, and need regular maintaining to ensure function. They prolly could last longer in the interior desert, but the nearer the coast, the harder it is.

In the hand of amateurs, there should only be the blade remaining. Evry other parts has been rusted/lost away.
Cmon, there's no maintaining of guns either.

Fair enough. Durability is not in use at all. Okay.
 

SymbolicFrank

Magister
Joined
Mar 24, 2010
Messages
1,668
Durability and maintenance of weapons are separate issues, especially with firearms.

Some guns, like the AK-47, UZI and FN-FAL work equally well in a swamp or a desert, and don't care if you maintain them at all. Others jam all the time when they are used outside their comfort zone or when not maintained spotless, like the G3, M16 and variants.

Then again, any weapon that is made of non-stainless steel or steel without a surface treatment that prevents oxidation, will rust. And pretty fast. So, even if you have a "maintenance-free" gun, you still have to prevent rust.

So, in a Wasteland scenario, guns that haven't been used for 200 years either work, are a pile of rust, or have been recently created.
 
Last edited:

Gulnar

Scholar
Joined
Oct 25, 2012
Messages
133
I wonder where the heavy sword worship came from anyway. Myths and hero stories have an equal representation of magical swords as they do bows, spears, hammers etc., yet RPG devs mostly lust after swords.

It's because it's the most well known weapon of knights. It's also more elegant than an axe, or a mace. Also, since many peoples usually forgot that a knight stop being awesome if it's without a horse, the lance/spear is usually forgotten too, even tho it's probably the best medieval weapon.

Another thing it's that a sword is a weapon made for and only for war. You can't hunt with a sword (unless you're some crazy survivalist who guts boars with a sword). You can't cut wood with an axe. On the other hand, all other weapons are derived from non warmongering tools: the mighty broadaxe from the lowly wood axe, the dreadful halabard from the hunting spear, and the terrible mace from the stick.
You can't be a hero with a axe: you'd look like a woodcutter (or at best a raging psychopath), nor with a spear (you would look like a hunter), nor with a mace (you would look like a cretin). So that's why the sword is worshipped. Because it's a shitty weapon you can use only for war.

Actually no, if I remember right the katana is a significantly better weapon than its european counterparts.

You remember poorly.
 

GarfunkeL

Racism Expert
Joined
Nov 7, 2008
Messages
15,463
Location
Insert clever insult here
It's interesting when the ferocity or wildness of some characters is underlined by the writers, he or she is usually wielding an axe instead of an sword. Similarly, mace is very hardly seen but Sauron wielded one - Tolkien most likely very deliberately had his heroes use swords and his villains use maces.
 

Lujo

Augur
Joined
Mar 3, 2014
Messages
242
It's interesting when the ferocity or wildness of some characters is underlined by the writers, he or she is usually wielding an axe instead of an sword. Similarly, mace is very hardly seen but Sauron wielded one - Tolkien most likely very deliberately had his heroes use swords and his villains use maces.

I think classism might also have something to do with it. A sword is a warrior caste weapon, or alternatively a soldiers weapn (it was historicaly almost always made for war angle). A spear is too egalitarian, at the lowest level it's just a sharpened stick, an everyman weapon. Axe is associated with woodsmen. A mace - it's basicaly a club, an improvised primitive weapon, but it's ceremonial counterpart, the baton and the scepter are associated with authority and authoritarian rule.
 

Akratus

Self-loathing fascist drunken misogynist asshole
Patron
Joined
May 7, 2013
Messages
0
Location
The Netherlands
Codex 2016 - The Age of Grimoire Make the Codex Great Again! Grab the Codex by the pussy Insert Title Here Pillars of Eternity 2: Deadfire Steve gets a Kidney but I don't even get a tag.
Katana vs German Kriegsmesser:

aVObrr2_460sa.gif
 

laclongquan

Arcane
Joined
Jan 10, 2007
Messages
1,870,153
Location
Searching for my kidnapped sister
Talk about durable, maintainance. it's more applicable to small squad tactical game than big group, because in big group it's more like a hassle. So use it for 10- squad game.

For 10+ squad game, resource management is critical, ala Fallout Tactic. Ammo management in that game is marvellous: you know one type of ammo is shit but you still use it, to save ammo of better type for one or two main guy.
 

Mystary!

Arcane
Joined
Oct 12, 2006
Messages
2,633
Location
Holmia
I wonder where the heavy sword worship came from anyway. Myths and hero stories have an equal representation of magical swords as they do bows, spears, hammers etc., yet RPG devs mostly lust after swords.

It's because it's the most well known weapon of knights. It's also more elegant than an axe, or a mace. Also, since many peoples usually forgot that a knight stop being awesome if it's without a horse, the lance/spear is usually forgotten too, even tho it's probably the best medieval weapon.

Another thing it's that a sword is a weapon made for and only for war. You can't hunt with a sword (unless you're some crazy survivalist who guts boars with a sword). You can't cut wood with an axe. On the other hand, all other weapons are derived from non warmongering tools: the mighty broadaxe from the lowly wood axe, the dreadful halabard from the hunting spear, and the terrible mace from the stick.
You can't be a hero with a axe: you'd look like a woodcutter (or at best a raging psychopath), nor with a spear (you would look like a hunter), nor with a mace (you would look like a cretin). So that's why the sword is worshipped. Because it's a shitty weapon you can use only for war.

Actually no, if I remember right the katana is a significantly better weapon than its european counterparts.

You remember poorly.

It's interesting when the ferocity or wildness of some characters is underlined by the writers, he or she is usually wielding an axe instead of an sword. Similarly, mace is very hardly seen but Sauron wielded one - Tolkien most likely very deliberately had his heroes use swords and his villains use maces.

I think classism might also have something to do with it. A sword is a warrior caste weapon, or alternatively a soldiers weapn (it was historicaly almost always made for war angle). A spear is too egalitarian, at the lowest level it's just a sharpened stick, an everyman weapon. Axe is associated with woodsmen. A mace - it's basicaly a club, an improvised primitive weapon, but it's ceremonial counterpart, the baton and the scepter are associated with authority and authoritarian rule.

Oh come on. It's not a fucking mystery why swords were both popular and common.
They are simply the most effective melee weapon, which is why they stuck around as long as they did.
It's no coincidence that sabres, and not axes or maces, were used by armies and police forces up until the mid 1900s.

Maces are a counter to armor, they do relatively little damage against flesh and have terrible reach, you'd need to hit somone in the head to kill them, which most people wont let you do. Swords can stab and cut more easily, even a cut against someones thigh is a potential kill.

Axes pack alot of punch and are cheaper to produce but they are less versitile and unwieldy compared to swords. Can't stab, less cutting edge, can't use them in tight formations or back alleys.
They work best against stationary targets, like opposing shield walls. In duels their lack of a handguard makes them a liability against competent swordsmen, who could block an incoming blow by putting their edge in the trajectory of the axe wielders fingers. Ouch.

Polearms on the other hand are p. sick, but less practical to carry around outside of the battlefield.
 
Last edited:

As an Amazon Associate, rpgcodex.net earns from qualifying purchases.
Back
Top Bottom