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Prey 2 by Arkane - not cancelled after all?

LESS T_T

Arcane
Joined
Oct 5, 2012
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Codex 2014
Bethesda had been trying for a few months now to convince Arkane to work on the game. Last week, the tipster says, Bethesda finally forced their hand: Arkane would develop Prey 2, scrapping all the work that Human Head has done and starting from scratch, with a targeted release date of late 2016.

Some people at Arkane Austin are upset about this decision, our tipster said, but higher-ups at the company are telling the team to forget that it's called Prey 2 and just treat it like a new System Shock—the first-person PC series that inspired games like Bioshock and Arkane's last project, Dishonored.

I didn't played the first Prey...but if Arkane make it as a new System Shock, hmmmm
 

Infinitron

I post news
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Codex Year of the Donut Serpent in the Staglands Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker Pathfinder: Wrath I'm very into cock and ball torture I helped put crap in Monomyth
The bit about it being turned into a System Shock spiritual successor is more interesting than Obsidian having been involved for a few months.
 

goo golem

Educated
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May 22, 2013
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Why not just cancel this altogether and make a new IP? It's not like the Prey brand had any weight in the first place...
The Prey brand carry no weight, but that Prey 2 trailer from 2010(?) did/does/something!

... Yeah, this is all a bit strange.
 

Duraframe300

Arcane
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The bit about it being turned into a System Shock spiritual successor is more interesting than Obsidian having been involved for a few months.

Eh,

I had more interest in the Open World / rpg lite Alien World concept Human Head Studios had.

At least compared to my trust in Arkane making an actual System Shock like, which isn't really high after Dishonered. Add to that that Arkane is doing this against their will.....
 

Duraframe300

Arcane
Joined
Dec 21, 2010
Messages
6,395
Why not just cancel this altogether and make a new IP? It's not like the Prey brand had any weight in the first place...
The Prey brand carry no weight, but that Prey 2 trailer from 2010(?) did/does/something!

... Yeah, this is all a bit strange.

2011. The Alien Planet Open World (possible RPG elements) concept sounded really neat. Shame that everything went down the toilet.
 

goo golem

Educated
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Sweden
2011. The Alien Planet Open World (possible RPG elements) concept sounded really neat. Shame that everything went down the toilet.
Agreed! That concept sounded very cool, albeit a bit flimsy since they didn't show that much in the end. Now it's potentially gone from just being flimsy, then MIA (presumed KIA) to full blown French Duke Nukem Forever.
 

Darth Roxor

Royal Dongsmith
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I'm sure their System Shock spiritual successor will be as good as their Thief spiritual successor :troll:
 

sea

inXile Entertainment
Developer
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May 3, 2011
Messages
5,698
Does anyone even give a shit about Prey? It was a decent but gimmicky shooter during a drought of good games, but otherwise... eh. I'm surprised they don't just make up new franchises and slap sequel numbers after them just so people will be more likely to buy them.
 

Metro

Arcane
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Seriously, I've never understood the appeal of Prey. Why is the IP worth anything at all?
 
Self-Ejected

Excidium

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Doesn't this game have fuck all to do with Prey except for the name? Or they changed that too?
 

Cowboy Moment

Arcane
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Feb 8, 2011
Messages
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Wow, the thought of Obsidian making an FPS. Can't even imagine how bad that would be.
 

evdk

comrade troglodyte :M
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Codex 2012 Serpent in the Staglands Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 A Beautifully Desolate Campaign Steve gets a Kidney but I don't even get a tag.
I am referring to their record of using precisely the opposite of what a game needs when designing combat.

PS Can't you have that gif looked at? It looks infectious.
 
Joined
Oct 19, 2010
Messages
3,524
They told them to make a game they didn't want to make? And they think that's an intelligent decision? That's going to ripple all through the development process.

On the other hand I can only imagine how shockingly bad an FPS Obsidian would have made. It doesn't seem like something they would excel at.
 

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