Ok i've read what is provided:
pros
- developers with experience. Sure some of them have stains like colonial marines but let's not confuse AI writing work with other types of work, none of them did AI nor any part of game that was considered bad.
- their site is slick, to sleek even for indie.
- good key list features
- mentioning Arcanum and Fallout as inspiration is always good thing especially if those are experienced devs, so they probably know that making game like that isn't really easy thing to do.
- seems like they will put gameplay demo in hands which is more than 99% of other "dev teams" are trying kickstart with.
cons
- lack of any content to show beside few concept art (albait rather nice art)
- none of them made RPGs, toolwork, writing, C&C, backend is hard work and requires experience.
- none of them were game designers. Which could be as well + if we look what they were doing earlier...
TLDR seems reasonable. I hope they can knit max 10 person friends team working mostly for food and get something like 300-400k.
If they will have good demo they can go even beyond $1mln.
Making both real-time and turn-based combat is the worst idea ever. It never, ever works.
Precisely. You have to design and balance two very different combat systems that have different strengths and weaknesses. It's a fool's errand.
Fallout Tactics. And it worked really well. Mind you also that i am not a fan of real time combat and i liked it in FT.
Like someone said earlier. To make real time combat you need to decouple your turn system from AP system or whatever currency of time you use and base your real time system on turn based one not the other way around.
They do have different strengths and in FT they both worked well. Huge battles and hard encounters i played mostly TB, trash mobs and ambushes mostly in RT
RT/TB hybrid combat?
Not even once.
Arcanum, Fallout Tactics and X-COM Apocalypse were good enough for me. All three are good games, but DESPITE the hybrid combat.
Commit to TB or RT or die.
the fuck m8
Arcanum had shitty RT and TB combat, both were fucked. No reason to defend it for me either
FT had ligitimate good RT and TB combat due to creating RT combat on TB not the other way around.
I love TB but FT did justice to hybrid combat i can't complain.
Though one game out of all other isn't really good answer for kickstarter