Clip got axed on Twitch. Thanks to leddit it still exists. Unfortunately not embeddable.As they say on Twitch,
OMEGALUL
lawl https://www.rockpapershotgun.com/2018/05/01/lawbreakers-devs-on-battle-royale-of-radical-heights/
because 99% of people who play a given round are going to lose.”
Why is Cliff spreading hate speech?
You know I try to be a good person and not think ill of or wish suffering upon others, but every time I see this threads title I chuckle.
You know I try to be a good person and not think ill of or wish suffering upon others, but every time I see this threads title I chuckle.
You know I try to be a good person and not think ill of or wish suffering upon others, but every time I see this threads title I chuckle.
...? I’m not sure why I’m being quoted here. I literally could not give any less of a shit about some random tweets.
You know I try to be a good person and not think ill of or wish suffering upon others, but every time I see this threads title I chuckle.
...? I’m not sure why I’m being quoted here. I literally could not give any less of a shit about some random tweets.
Boss Key's cancelled games include "feudalpunk" dragons and dog-tanks
In the wake of the closure of Lawbreakers and Radical Heights developer Boss Key Studios, its founder, Cliff Bleszinski, has been speaking about some of the games the team never got to make. And some of them sound amazing.
The highlight is a project that was codenamed DragonFlies. Cliffy describes it as a game in which “you were ninja/samurai in airships riding dragons fighting zombies with friends in a PvE ‘feudalpunk’ setting on floating islands.” That’s quite a lot to take in, but some of the concept art that was tweeted along with the description looks amazing, and I'm very excited by whatever 'feudalpunk' might have meant. Player characters were decked out in stylised takes on traditional samurai gear, and you could hatch, train, and enhance multiple classes of dragons for combat.
Sadly, however, the project never got off the ground. Blezinski says he pitched the game to multiple large publishers, including Microsoft, Sony, and EA. The need for a hefty investment, however, meant that it was never picked up.
Another project, codenamed ‘Rover’ was a multiplayer game initially planned for VR that saw teams of five duking it out from within canine-themed Walkers. It was a World of Tanks/Guns of Icarus-style endeavour in which some players would pilot walkers, while other acted as gunners or engineers. The third and final game was another VR endeavour named Donuts, which Cliffy describes as “Mario Kart on water with animals in VR,” intended as a spiritual sequel to Atari’s 1988 arcade game, Toobin’.
Obviously the closure of Boss Key means that none of these games is likely to ever come to pass, at least not in the format that Cliffy suggests. That’s obviously a shame, but it could be that some version of at least one of them finds an audience somewhere else one day.
Why is Cliff spreading hate speech?
Is this what one of those 4chan threads where everyone contributes one word to a letter looks like?
Came out remarkably well.
Hahahaha,i am not a chaner yet. For now the codex scratches my jadedness.Why is Cliff spreading hate speech?
Is this what one of those 4chan threads where everyone contributes one word to a letter looks like?
Came out remarkably well.
Sounds like something fantadomat would do
I share your feelings.You know I try to be a good person and not think ill of or wish suffering upon others, but every time I see this thread’s title I chuckle.
Semi abandoned? It will be as alive as ever once Fortnite x Unreal: Battle Royale comes out.He should go back to Epic and get them to continue working on that Unreal Tournament semi-abandoned thing.
https://www.pcgamesn.com/boss-key-cancelled-projects
Boss Key's cancelled games include "feudalpunk" dragons and dog-tanks
In the wake of the closure of Lawbreakers and Radical Heights developer Boss Key Studios, its founder, Cliff Bleszinski, has been speaking about some of the games the team never got to make. And some of them sound amazing.
The highlight is a project that was codenamed DragonFlies. Cliffy describes it as a game in which “you were ninja/samurai in airships riding dragons fighting zombies with friends in a PvE ‘feudalpunk’ setting on floating islands.” That’s quite a lot to take in, but some of the concept art that was tweeted along with the description looks amazing, and I'm very excited by whatever 'feudalpunk' might have meant. Player characters were decked out in stylised takes on traditional samurai gear, and you could hatch, train, and enhance multiple classes of dragons for combat.
Sadly, however, the project never got off the ground. Blezinski says he pitched the game to multiple large publishers, including Microsoft, Sony, and EA. The need for a hefty investment, however, meant that it was never picked up.
Another project, codenamed ‘Rover’ was a multiplayer game initially planned for VR that saw teams of five duking it out from within canine-themed Walkers. It was a World of Tanks/Guns of Icarus-style endeavour in which some players would pilot walkers, while other acted as gunners or engineers. The third and final game was another VR endeavour named Donuts, which Cliffy describes as “Mario Kart on water with animals in VR,” intended as a spiritual sequel to Atari’s 1988 arcade game, Toobin’.
Obviously the closure of Boss Key means that none of these games is likely to ever come to pass, at least not in the format that Cliffy suggests. That’s obviously a shame, but it could be that some version of at least one of them finds an audience somewhere else one day.
epic is swimmingnin money, they can even understand how is happening.He should go back to Epic and get them to continue working on that Unreal Tournament semi-abandoned thing.