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Realms of Arkania: Star Trail HD - less shovelware this time?

Do you want to support old-school role playing games by making a high-interest investment?


  • Total voters
    116

felipepepe

Codex's Heretic
Patron
Joined
Feb 2, 2007
Messages
17,278
Location
Terra da Garoa
I can't believe this is really being made. :lol:
 

vonAchdorf

Arcane
Joined
Sep 20, 2014
Messages
13,465
Looking a bit bland and the combat avatars aren't really that much improved, but at least tolerable if seen from behind.

Also Bioware' / Bethesda'esque char editor is a waste of resources.
 

octavius

Arcane
Patron
Joined
Aug 4, 2007
Messages
19,218
Location
Bjørgvin
So is "Sternenschweif" a new game?
First hit when Googling it is lots of images like this:
suflyhigh135.jpg
 

pippin

Guest
If the first patch isn't at least 4 pages long I'm going to be disappointed.
They did tried their best to fix the horrible first remake though. All in all, the devs had a lot of luck with this one, they just had minor drama and got their game removed from Steam for a couple of months. I don't know how it was in Germany, but the rest of the world pretty much ignored the remake, and this is considering how most youtubers can make at least three weeks of material out of one broken game.
 

Siobhan

Arbiter
Joined
Feb 25, 2013
Messages
472
Location
1X 1Y 2Z
The first remake at least had some reason to exist, in theory, since the original BoD is definitely rough around the edges. But Star Trail/Sternenschweif (German title, in case octavius wasn't just feigning cluelessness) does pretty much everything very well, so it's not clear what modern tech could add: you have a choice between grid-based and fluent movement, you can shoot diagonally in battles, more control over character creation, redbook audio for those who fail at properly emulating midi, varied graphics for dungeons, saving doesn't cost XP (I think), you can autoresolve battles, ...

I really can't fathom who would be interested in a RoA remake but at the same time be too stuck in modern conventions to play the original. Folks who got into DSA via Drakensang and want to give the older games a shot?
 

pippin

Guest
Nah, I think it's yet another Games Workshop case. I mean, there's a TDE game called Skilltree Saga.
 

vonAchdorf

Arcane
Joined
Sep 20, 2014
Messages
13,465
I think it was because the publisher (mainly focussed on manger games) happened to get the TDE / Northland trilogy license and looked for a cheap studio (makers of browser games) for a quick cash-in to produce a low budget-tile. Both probably didn't really know about the franchise (and the dedication of the core audience), though I have to admit, that Crafty Studios grew in their role. This doesn't mean that Star Trail will be a good or necessary game, of corse, but I think the situation is still a bit different from SoD HD.
 

Jrpgfan

Erudite
Joined
Feb 7, 2016
Messages
2,018
The first remake at least had some reason to exist, in theory, since the original BoD is definitely rough around the edges. But Star Trail/Sternenschweif (German title, in case octavius wasn't just feigning cluelessness) does pretty much everything very well, so it's not clear what modern tech could add: you have a choice between grid-based and fluent movement, you can shoot diagonally in battles, more control over character creation, redbook audio for those who fail at properly emulating midi, varied graphics for dungeons, saving doesn't cost XP (I think), you can autoresolve battles, ...

I really can't fathom who would be interested in a RoA remake but at the same time be too stuck in modern conventions to play the original. Folks who got into DSA via Drakensang and want to give the older games a shot?

It could definitely use some graphics overhaul though. The combination of bad graphics + simplistic ui + fixed camera during combat was pretty much the only thing that I didn't enjoy in this game. It made positioning in some battles a little bothersome because you couldn't see shit when the characters were close to each other. If these guys manage to improve the graphics without changing anything else, it's most definitely gonna be a perfect game in my eyes.
 

Roqua

Prospernaut
Dumbfuck Repressed Homosexual In My Safe Space
Joined
Apr 28, 2004
Messages
4,130
Location
YES!
I loved their finished first remake (and if you haven't tried it recently you are a fucking monkey savage idiot) and I definitely want all three to be redone. I will invest. The projected return is very decent. I hope their is someway to have gains held and rolled or reinvested.
 

Siobhan

Arbiter
Joined
Feb 25, 2013
Messages
472
Location
1X 1Y 2Z
It could definitely use some graphics overhaul though. The combination of bad graphics + simplistic ui + fixed camera during combat was pretty much the only thing that I didn't enjoy in this game. It made positioning in some battles a little bothersome because you couldn't see shit when the characters were close to each other. If these guys manage to improve the graphics without changing anything else, it's most definitely gonna be a perfect game in my eyes.

Alright, this is probably a generation gap thing, but bad graphics? They might be dated, but they've aged rather well I'd say. A good color palette that conveys plenty of mood and atmosphere, designed with functionality in mind to highlight important stuff, and not too garish or cartoony.

DSA2-Shop.jpg


DSA2-Intro1.jpg


hqdefault.jpg


hqdefault.jpg


nlt2.jpg
It's not gonna win any awards for best pixelart (though RoA 3 has some very nice stills), but it's functional and pleasing to the eye (and it definitely beats most of the MMs and the SNES Wizardries). I also don't remember ever having problems with the perspective in the battles, though a top-down view would have made things easier. Rotating cameras are pure cancer, constantly adjusting the perspective breaks the flow of gaming.

Anyways, let's look at some pics from the BoD remake to see if your hopes are justified (I think those are all from the patched version with upgraded art assets).

maxresdefault.jpg

maxresdefault.jpg

310092-realms-of-arkania-blade-of-destiny-remake-1680x1050.jpg

maxresdefault.jpg
If you consider that an improvement, I guess they've found a potential customer. Personally, I don't see the point.
 

Jrpgfan

Erudite
Joined
Feb 7, 2016
Messages
2,018
It could definitely use some graphics overhaul though. The combination of bad graphics + simplistic ui + fixed camera during combat was pretty much the only thing that I didn't enjoy in this game. It made positioning in some battles a little bothersome because you couldn't see shit when the characters were close to each other. If these guys manage to improve the graphics without changing anything else, it's most definitely gonna be a perfect game in my eyes.

Alright, this is probably a generation gap thing, but bad graphics? They might be dated, but they've aged rather well I'd say. A good color palette that conveys plenty of mood and atmosphere, designed with functionality in mind to highlight important stuff, and not too garish or cartoony.

DSA2-Shop.jpg


DSA2-Intro1.jpg


hqdefault.jpg


hqdefault.jpg


nlt2.jpg
It's not gonna win any awards for best pixelart (though RoA 3 has some very nice stills), but it's functional and pleasing to the eye (and it definitely beats most of the MMs and the SNES Wizardries). I also don't remember ever having problems with the perspective in the battles, though a top-down view would have made things easier. Rotating cameras are pure cancer, constantly adjusting the perspective breaks the flow of gaming.

Anyways, let's look at some pics from the BoD remake to see if your hopes are justified (I think those are all from the patched version with upgraded art assets).

maxresdefault.jpg

maxresdefault.jpg

310092-realms-of-arkania-blade-of-destiny-remake-1680x1050.jpg

maxresdefault.jpg
If you consider that an improvement, I guess they've found a potential customer. Personally, I don't see the point.

I did have issues with the perspective, thus my post.

I had no problems with the graphics outside of the combat when it comes to functionality, although more animations for spells and improved graphics are most welcome in a 2016 remake(we all like shiny graphics after all).

I'm a 90s gamer, played most of the RPGs of that period around their release date. I've got no problems at all with bad or outdated graphics. I recently finished Neo Scavenger which is a very ugly game(like most roguelikes) and enjoyed it a lot.
 

ERYFKRAD

Barbarian
Patron
Joined
Sep 25, 2012
Messages
28,349
Strap Yourselves In Serpent in the Staglands Shadorwun: Hong Kong Pillars of Eternity 2: Deadfire Steve gets a Kidney but I don't even get a tag. Pathfinder: Wrath I'm very into cock and ball torture I helped put crap in Monomyth
I loved their finished first remake (and if you haven't tried it recently you are a fucking monkey savage idiot) and I definitely want all three to be redone. I will invest. The projected return is very decent. I hope their is someway to have gains held and rolled or reinvested.
The fact that you could find your way around Thorwal without using the map all the time is a big improvement from BoD.
 

octavius

Arcane
Patron
Joined
Aug 4, 2007
Messages
19,218
Location
Bjørgvin
I took the first Arkania game (original one) for a test ride, and one thing that really annoyed me was that all buildings looked the same. So obviously the remake is a incline in one area...
 

V_K

Arcane
Joined
Nov 3, 2013
Messages
7,714
Location
at a Nowhere near you
I took the first Arkania game (original one) for a test ride, and one thing that really annoyed me was that all buildings looked the same. So obviously the remake is a incline in one area...
It's a very slight incline, given how few building models there are in the remake (judging by the screenshots).
 

Lhynn

Arcane
Joined
Aug 28, 2013
Messages
9,852
I loved their finished first remake (and if you haven't tried it recently you are a fucking monkey savage idiot) and I definitely want all three to be redone. I will invest. The projected return is very decent. I hope their is someway to have gains held and rolled or reinvested.
:philosoraptor: Darth Roxor time for an updated review?
 

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