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Resident Evil HD Remaster announced

Wirdschowerdn

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CAPCOM BRINGS BACK CLASSIC RESIDENT EVIL(TM) FOR NEXT AND CURRENT GEN PLATFORMS

Highly Demanded Fan Favourite Horror Title Returns in 2015

London, UK. -- August 5, 2014 -- Capcom, a leading worldwide developer and publisher of video games, today announced Resident Evil for PlayStation(R)4 computer entertainment system, PlayStation(R)3, Xbox One, the all-in-one games and entertainment system from Microsoft, Xbox 360 games and entertainment system from Microsoft and PC. Resident Evil will be available to purchase digitally across Europe and North America in Early 2015.

The hugely popular Resident Evil series, having sold over 61 million units to date, returns to its roots with a remastered version of the critically acclaimed masterpiece, Resident Evil. Originally released in 1996, Resident Evil was then "remade" in 2002 from the ground up with new visuals, gameplay elements, environments and story details whilst retaining the survival horror atmosphere the series had become synonymous for. Both fans of the franchise who want a trip down memory lane and those who are yet to experience the game that coined the term survival horror for the gaming world will appreciate this definitive re-visit of that iconic 2002 Resident Evil title.

Using the latest resolution enhancement and 3D model technology, game resolutions and textures have been significantly upgraded, including 1080p support on next-gen consoles, resulting in characters and backgrounds coming to life in greater detail than ever seen before in Resident Evil. Not only will the graphics impress but the tense sound effects have been fully remastered with 5.1 surround support for a greater gaming atmosphere. Players are now able to choose not only between experiencing the terror at the classic 4:3 ratio or a stunning 16:9 widescreen mode but also the type of control scheme they play with. The classic control scheme remains for fans of the original play style or there's an alternative scheme where the character moves directly in the direction of the analogue stick, utilizing the standards of the current generation of gaming. Both the control scheme and the display options can be toggled between at any time during gameplay.
The intense horror fans first experienced with the release of the original Resident Evil is back. Taking place in the now notorious Raccoon City, players choose to take on the role of either S.T.A.R.S. (Special Tactics and Rescue Service) team member Chris Redfield or Jill Valentine who have been sent into the city to find the missing Bravo team. When the team is suddenly attacked by a ferocious group of mutated dogs, desperate for an escape they take shelter in the Mansion, but will they ever get out alive again? Players will need to be brave as they adventure through the dark, enclosed spaces searching out the horrors that await them. With limited ammo and survival items available gamers will need to keep their wits about them to survive the various traps and puzzles that greet them at every stage.

To download the announcement assets for Resident Evil and the latest game information head over to our press site at www.capcomeuro-press.com



Screenshots:
http://www.play3-live.com/news/le-reboot-du-premier-resident-evil-arrive-en-2015--67792



 

Metro

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Meh. Maybe they should put that effort into making the new ones not suck so much.
 

Baron Dupek

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Can't wait for modern improvements includings shitty QTEs while making Jill's sandwich.
 

garren

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I'm ok with this. I've always wanted to try out the remake but since it was only on gamecube, that kinda hampered me trying it out. Sure you can get an emulator up and running but I never got around to it, and now that it's coming to PC, might as well play it native.
 

deuxhero

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the all-in-one games and entertainment system from Microsoft
:hmmm:

Supporting multiple resolutions with prerendered backgrounds will be interesting. Doesn't PoE have to have multiple separate downloads for different resolutions?
 

J_C

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Meh. Maybe they should put that effort into making the new ones not suck so much.
This! If they put effort into modernizing a classic old school RE, they probably think that there is a market for that. So maybe, I don't know, they should make the new RE games real survivor horrors instead of shitty action games.
 

Jaesun

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It was either the first or second Resident Evil that I played, I could never finish it though because the controls were so fucking terrible. I'm actually interested in this remake.
 
Repressed Homosexual
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No way this won't come with many features to make it easier on casual gamers, the 2002 remake was absolutely brutal and this wouldn't fly in the days of auto-regeneration chambers.

And modern RE completely sucks and has become a disjointed parody of itself. They need to go back to the sense of horror confined to a few small locations and slow, methodical gameplay of 1-2-3.

It looks like it still uses the same pre-rendered backgrounds as the GameCube version.
 

Ivan

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So this is going to be a dumbed down HD facelift of the GC remake? Never tried it out (my gc crapped out on me).
 
Unwanted

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No way this won't come with many features to make it easier on casual gamers, the 2002 remake was absolutely brutal and this wouldn't fly in the days of auto-regeneration chambers.

If they don't then this will be quite good. The remake was excellent. I remember playing without a walkthrough on a medium difficulty setting and without being aware of the "crimson zombie" revival mechanic for the first time. I had to reset midway on my playthrough because the game became impossible to beat.

The game could be challenging and it had great new mechanics. Surprising for 2002, but the new things they added actually improved the original game a lot. The improved graphics, sound and voice acting were just the icing on the cake.
 

Bahamut

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Looks like a rushjob GC port

2165d766fd4afcf9a755e68d6d22b37a.jpg

Upscaled blurry backgrounds with filter + updated 3d models
 

Ebonsword

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Meh. Maybe they should put that effort into making the new ones not suck so much.
This! If they put effort into modernizing a classic old school RE, they probably think that there is a market for that. So maybe, I don't know, they should make the new RE games real survivor horrors instead of shitty action games.


Part of the reason that the RE series became so action-oriented was that REmake on the Gamecube didn't sell as well as they'd hoped.

If this version moves a lot of units, it probably would help to convince Capcom to bring the series back to its roots (which they already started to do with Resident Evil: Revelations).


Day one purchase for me, probably.
 

Major_Blackhart

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I'd like to see a new RE game in the style of the original, new city, new characters, new enemies even, but a good, solid formula like the first, one that emphasizes loneliness with the occasional human contact and conspiracies, either government or corporate, that seem real enough to be scary on their own.
 

Major_Blackhart

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That would be awesome.
I'd prefer something new tho, but along the same vein.
 

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