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Rob Pardo leaves Blizzard

Zed

Codex Staff
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Codex USB, 2014
Rob Pardo was the creative director.

Lead Designer

World of Warcraft: The Burning Crusade
World of Warcraft
Warcraft III: The Frozen Throne
Warcraft III: Reign of Chaos
StarCraft: Brood War

Designer

World of Warcraft: Warlords of Draenor[4]
Diablo II
Warcraft II: Battle.net Edition
StarCraft
Diablo III

Producer

Mortal Kombat Trilogy
Tempest X3
Whiplash

Executive producer

Diablo III

http://us.battle.net/wow/en/forum/topic/13348514719

Every ending is a beginning and today marks a new beginning for me.

After 17 years at Blizzard, with long and careful contemplation, I have made a difficult and bittersweet but ultimately exciting decision to pursue the next chapter in my life and career.

Before I even joined Blizzard, I was already a huge fan of the company and its games. In particular, I was extremely passionate about the emerging genre of real-time strategy games. It was a dream come true when I was given the opportunity to work on StarCraft, which at the time was being created by a very small team by today’s standards. It was tremendously fulfilling to get to know everyone on the team personally and to contribute our energies toward a shared goal in such a creative and engaging environment.

Blizzard Entertainment has been simply the best place in the world to be a game designer. The best aspect of designing games at Blizzard is that the entire company is passionate about the gameplay within each and every product. From the executive team to customer service to our global offices, every single person is a player and contributes to making the best possible games. It’s for very good reason that the first credit on every Blizzard game is “Game Design by Blizzard Entertainment.”

I’m really proud of the contributions I was able to make to Blizzard’s accomplishments. From building lasting games, to supporting the growth of eSports, to extending the Warcraft world into a feature film, and of course to being able to celebrate our shared passions with the Blizzard community online and at BlizzCon.

The Blizzard community is ultimately the reason why we come to work every day and pour our souls into every world and experience we create. Blizzard’s players are the most passionate in the world and your commitment and dedication are truly awesome to behold. Creating entertainment for you has been an incredible opportunity, and I know that you will continue to grow and become even stronger as a community over the years to come. It has been so meaningful on a personal level to help create joy for all of you.

I’m looking forward to new challenges in my career, but I will always cherish the time I spent with you all and the amazing and collaborative teams at Blizzard. It was both satisfying and humbling, and it made me a better developer and a better person. I look forward to playing Blizzard games as a player for many years to come. Most important, now I have plenty of time to learn how to build a competitive Hearthstone deck.

As to what I will be doing next, I don’t have an answer for you yet . . . but I will “when it’s ready.” My priorities are to enjoy the summer with my family, play plenty of games, and think about what’s next. The game industry is such an exciting place right now with PC gaming thriving, the new consoles, mobile games, and virtual reality becoming an actual reality. It’s like having an empty quest log and going into a new zone for the first time.

In the past, I haven’t been the most avid Twitter user, but I’ll strive to do better and keep you updated there—@Rob_Pardo. Please stay in touch!

Rob


"The Blizzard community is ultimately the reason why we come to work every day and pour our souls into every world and experience we create."
First comment:
"another one bites the dust ?"
Fifth comment
"rats leaving the ship?"
 

Metro

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Pardo hasn't done a thing since the launch of WoW. He mostly just sat there collecting a check.
 
Self-Ejected

Excidium

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Yeah, I knew I wasn't imagining things. He's the guy who made wow into a decent game for almost 2 years
 

Metro

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Stand corrected, it's been a while. Honestly I didn't even realize he was still with Blizzard.
 

Lyric Suite

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Last good Blizzard developer bites the dust. This company is now officially defunct.
 
Last edited:

KoolNoodles

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Ah Blizzard, the company that brought us Warcraft, Starcraft, and Diablo, and then went on to fuck all of that up. Kinda like Bungie before Microsoft(original Halo gets a pass). R.I.P.
 

Cowboy Moment

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Last good Blizzard developer bites the dust. This company is now officially defunct.

And making more money than ever with Hearthstone raking in the bills and WoW still holding at 7 million plus.

Capitalism!

It's not "more money than ever" considering they've lost 5 million WoW subs during the past four years. I'm pretty sure they were making more money in 2010.
 

Lyric Suite

Converting to Islam
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I'm sure Blizzard fanboys will still be scammed for years to come, but in so far as Blizzard ever making a good game again, fat chance of that happening.

Also, didn't they start from scratch with Titan? That seems to imply severe internal problems. Perhaps that will be the game that finally kills them.
 

DalekFlay

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It's not "more money than ever" considering they've lost 5 million WoW subs during the past four years. I'm pretty sure they were making more money in 2010.

With Hearthstone taking off into the stratosphere and Diablo 3 selling 10 million copies I'm not sure that's true. Either way the core point is: they're not being punished for their supposed decline.
 

Dexter

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moltenCorgi.jpg
 

Telengard

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With Hearthstone taking off into the stratosphere and Diablo 3 selling 10 million copies I'm not sure that's true. Either way the core point is: they're not being punished for their supposed decline.
It's a publicly traded company, so no need to speculate. http://www.marketwatch.com/investing/stock/atvi/financials#

As EA has shown, though, being intellectually and artistically bankrupt does not cause an immediate decline in sales. It's a long, slow process. EA has kept itself alive by constantly feeding on new, young companies. What will Blizzard do?
 
Last edited:

Metro

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Keep making shitty casual games their ardent fans will continue to buy/pay microtransactions in.
 

Lyric Suite

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With Rob Pardo leaving Blizzard there might be hope for another great RTS. So let's to hoping. :drink:
 

Wilian

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Divinity: Original Sin
It's not "more money than ever" considering they've lost 5 million WoW subs during the past four years. I'm pretty sure they were making more money in 2010.

Subs might've dropped, but on top of the subscriptions, WoW has outsold many F2P titles when it comes to microtransactions. If I remember correctly, only TF2 and LoL were above it in profits from in-game sales.
 

Metro

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^ That. They also introduced an in-game store in the last year whereas before you had to buy it through the website. You can expect their microtransaction sales to soar now that people can just click on a menu tab and buy a pony or experience potion or whatever.
 

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