Hobo Elf
Arcane
Wiz8: Same reason as some others ITT, not only are there too many random encounters, but combat can take really long. Especially towards the end I felt that the combat was becoming exponentially sloggier. It just wares you down.
You are a bad person and a shit poster.Too many to mention, but for the codex:
Arcanum - horrible balancing, mostly weapons. Bad world design. Such wasted potential.
ToEE - I knew it's not gonna be a big open world like BG, but I thought a big dungeon crawling with multiple factions you can interact with was waiting for me. It turned out the dungeon was rather small, the factions meaningless and 90% of enemies were bugbears anyway. I actually had the most fun with the game outside of the temple...
Bloodlines - Good ideas but shitty corridor world design and lifeless environment. I remember the entrance of that nightclub where I thought "hey, the doorway is like my favourite club" just to see an empty highschool sports hall with 5 people dancing around. Not even a bar was there...
Troika games just didn't do it for me.
So what are the games you could not complete, despite giving them a good try?
They added one more act after VO. The game is basically all about slightly enlarging your epeen by beating all difficulty levels on HC - I don't see any reason playing it on normal. Love the art design.Path of Exile - Couldn't kill the Vaal Oversoul solo (so cheesed it in a team) then realised the game doesn't have an ending, just addiction for the sake of addiction, and quit.
That's weird, I remember ToEE boss to be pathetically weak no matter in what way I summoned her, and I'm not terribly good at 3.X edition DnD.