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Walden

Savant
Joined
Mar 23, 2016
Messages
289
(Modron The Red Strings club, Elex, ECHO, Remothered)
 

Darth Roxor

Royal Dongsmith
Staff Member
Joined
May 29, 2008
Messages
1,878,405
Location
Djibouti
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HansDampf

Arcane
Joined
Dec 15, 2015
Messages
1,471
After sifting through gigabytes of dragonslayer lore, I've found this most crucial piece of information.
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No trolls! Sorry, Codexers!
:troll:

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Wait a minute. This sounds a lot like concentration camps. Are Humanis supposed to be Nazis?
Let's not jump to conclusions.

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Mein Gott, der Volksführer! Hart wie Kruppstahl!
That's niftier than Monika Shepherd.

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:philosoraptor:

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I knew my edgy portrait was going to pay off. :shittydog:

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UI pitfalls: I wanted to click on Blitz's inventory and accidentally clicked on the battlefield instead. Without question, Blitz complied, and rushed right in front of these ... things, while the rest of my team was out of range. I know, you can set combat orders to double click in the options menu, but then you won't see any cover symbols. Wonderful.

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Crisis averted. But it cost me, and I had to reload during the next battle. Thanks!

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Trial Run. Fun mission. I thought for sure this was all just an act to test my patience, until the Elf turned hostile.

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Blood Mages. I'm trembling.

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I don't even know what they are capable of. They never got a single attack in. :(

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:shredder:
It's like in the movies, when the bomb timer stops at 00:01.

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Overwatch, bitch!

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Don't worry. I'm sure, the AI isn't going to cause any...
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:hmmm:
Scheisse, indeed.
But I expected harsher consequences in the epilogue.

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Eiger über alles! The sniper rifle makes the most satisfying sounds.

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:timetoburn:

Good game. :M
 

Jason Liang

Arcane
Joined
Oct 26, 2014
Messages
8,337
Location
Crait
Had another amazing LoW game with Trobriand. This time, 6 players (cunning AI), Undermountain epansion only (2 agent start). Ended up with 214 points, 13 completed quests (although I fucked up in the end, could have had 14 quesets and ~250 points). Without Suzail or Seize Citadel.

The key play:

I'm down to my next to last turn holding 6 quests. The is the end - unless I go for shuffle with my final agent and pull Defend the Yawning Portal out of the 15 remaining plots to reset my agents and allow me to finish 3 quests. I complete the Uncover Spies quest so that I wll have enough adventuers left to complete Defend in case I pull it:

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Last agent, here we go:
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Holy fuck, miracles do happen. Fucking heart of the cards...
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Time Walk!
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Fuck, now I have to actually do the math on a pad...
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I ended up fucking up since, using Manipulation screwed me. Still amazing, check out the game log-
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Final Board state:
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Final Score:
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A summary of how the game went:

Completed Quests (13 total):

1. T2 Lure Artisans of Mirabar (Tower of Luck)
2. T3 Defend the Tower of Luck
3. T4 Placate the Walking Statue (House of Good Spirits)
4. T6 Study in the Librarium (here we go... ended up playing 8 cards off this)
5. T6 Bolster Griffon Cavalry
6. T7 Explore Aghairon's Tower
7. T7 Destroy a Temple of Selvetarm
8. T8 Establish Temple to Ibrandul
9. T8 Deal with the Black Viper (here we go...)
10. T8 Expose Red Wizards' Spies
11. T8 Defend the Yawning Portal
12. T8 Recover the Magisters Orb
13. T8 Root Out Loviatar's Faithful

Intrigues played (22 total):
1. T3 Information Broker
2. T4 Tax Collection
3. T5 Summon the Faithful
4. T6 Architectural Innovations
5. T6 Graduation Day (SitL)
6. T6 Conscription
7. T6 Allied Faiths (SitL)
8. T6 Inevitable Betrayal (SitL drew Sample Wares but I didn't have an agent to play it)
9. T7 Sample Wares
10. T7 Graduation Day (SitL)
11. T8 Tax Collector
12. T8 Assassisnation (SitL)
13. T8 Stamp Out Cultists MM
14. T8 Spread the Wealth (SitL)
15. T8 Good Faith (D w/ BV)
16. T8 Ambush (D w/ BV)
17. T8 Sponsor Aprrentices (D w/ BV)
18. T8 Research Agreement (D w/ BV)
19. T8 Manipulate
20. T8 Good Faith
21. T8 Bidding War (SitL)
22. T8 Bribe Agent (SitL)
 
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Jason Liang

Arcane
Joined
Oct 26, 2014
Messages
8,337
Location
Crait
I drew a third Trobriand game, yet again with insane results. Same conditions (6 player, start 2 agents, Undermountain expansion). Had an even better start than last time and played the end much better as well - I'm getting better at this game! Ended up wiwth 201 points from 16 missions (wow).

Here is the situation on round 5, I already had Seize the Citadel, Lieutenant, and Magister's Orb completed, and Defend the Yawning Pit already in hand.
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Start of final turn, at 9 quests complete.

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Out of agents! I guess that means it's time to -
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Time Walk!
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Keep going!
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Our only source of new quests is shuffle, but we manage to snag three more quests that we can complete-
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Game log summary shows the nice end play-
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And it's finally truly done-
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Final scoreboard-
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Summary of game-

Completed Quests:
1. T3 Seize Citadel of the Bloody Hand
2. T4 Recruit Lieutenant
3. T5 Establish Temple to Ibrandul
4. T5 Survive Arcturia's Transformation (into...)
5. T5 Recover the Magisters' Orb (just in time for the last action!)
6. T6 Raid Orc Stronghold (needed the money)
7. T6 Obtain Builders' Plan (just in time, very nice)
8. T7 Lure Artisans of Mirabar (needed to start clearing away quests, also needed gold badly)
9. T7 Root Out Loviatar's Faithful (have to clear quests but keep enough resourcess for Lanceboard and Defend)
10. T8 Defend the Lanceboard Room (a bitch to get the resources for it, but we need to convert those fighters into wizards for SitL)
11. T8 Study in the Librarium (wish I could have gotten this out sooner)
12. T8 Defend the Yawning Portal - snagged it early this time
13. T8 Research Chronomancy - snagged this too, more bounce, broken!
14. T8 Train Bladesingers - in case we got a quest that needed three wizards
15. T8 Discover Hidden Temple of Lolth - perfect 10 points and the ability allowed us to snag one last quest
16. T8 Take Over Rival Organization - a final 10 point mission to top off Trobriand's bonus
 

spekkio

Arcane
Joined
Sep 16, 2009
Messages
8,278
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:?

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:incline:

Backgrounds are very nice:

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In before boss fight:

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In during:

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What's with the boat? Don't ask... :roll:

More agent Black:

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:butthurt:

A gatekeeper sure is a perceptive one:

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A couple hours later:

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:salute:

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:love:

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:cry:

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:dance:
 

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