I've finally stopped dicking around am actually exploring the game. Holy shit, the over-world travel map is giving me huge Fallout vibes.
And that's just part of it. It's easily one more full screen in all directions except West. Zones within a quadrant are connected like in Fallout too, with the colored areas at the edge representing travel to a different map. It's like BG1 wilderness areas in that the the intra-quadrant maps have a logical N/S/E/W connection to them, too.
Man, this game is doing it for me in a way that none other have in a loooong time.
Primary update log:
- *New AI button toggle to turn AI completely off (online manual and tooltips to be updated soon!)
- Additional hotkeys (R used to be accounted for) added that weren’t available before
- Possible skill deactivation for some users when entering new maps, fixed
- Cursor remains visual if scrolling when dialogue starts
- Ranged user still had opportunity to close distance with target under rare circumstances, fixed
- Various item description updates for stat accuracy
- Some overworld map boundaries centered
Do it, here at least your feedback is not wasted. I told him on his forum that heal spells were a bit overpowered and damage spells to be tweaked , next day or so it was patched. This is not sawyer with his head deep in his ass , and only taking something awful forum feedback.Yeah, but I'm really burnt out at the moment.
And thanks to you my Catelyna could not 1v1 some bandits while being healed by two people :DDo it, here at least your feedback is not wasted. I told him on his forum that heal spells were a bit overpowered and damage spells to be tweaked , next day or so it was patched. This is not sawyer with his head deep in his ass , and only taking something awful forum feedback.Yeah, but I'm really burnt out at the moment.
Think theres a lot more to expect from these guys in their next rpg than the overhyped obsidian and inxile.
Well I find the start 10x more interesting than PoE.Instead of a random farmer boy doing errands of ever-increasing prestige, the game has an actual story to it. Is that so bad?
I can do that too:
On the one hand you have a random out-of-nowhere god who has to do a string of ridiculous errands of ever-increasing prestige and on the other hand you could have a well thought out story about an unexpecting guy that was caught up in something much larger then he would have ever expected, which is an actual story. Is that so bad?
The point is, the story of this game is not quite high up there in terms of creativity. Couple that with the gameplay problems and you have something that many people genuinenly don't want to play.
Seriously the game looked so interesting but then it was all like: "yeah you are that former god and now you have to...", which only makes one think: "ffs not again please." I couldn't even care less what happens next.
Seems there is patch 10 available for download. have to find patch notes.
Map is M. If you mean overland map you have too find exit of the map you are now on.
Primary update log:
- *New AI button toggle to turn AI completely off (online manual and tooltips to be updated soon!)
- Additional hotkeys (R used to be accounted for) added that weren’t available before
- Possible skill deactivation for some users when entering new maps, fixed
- Cursor remains visual if scrolling when dialogue starts
- Ranged user still had opportunity to close distance with target under rare circumstances, fixed
- Various item description updates for stat accuracy
- Some overworld map boundaries centered
Looks like that isn't just Catalina who has the bug, it's all melee and non-elixir ranged weapons.Hah I found a new bug in v10. When I had AI off, my melee character Catelyna would not attack anyone. I would click to attack and she would go into combat stance but when she is supposed to attack she just go back into idle stance
It seem the patch logs I posted are not complete. I just noticed goblins give 10XP when killed while it was less before.
I put one point into Linguistics but I cannot seem to use any curses yet.I started with 1 pt in Philosophy, 1 in Linguistics and 2 into INT for him. The incantations book is a badass concept IMO, and philosophy looks like it'll be useful beyond the imp, but I haven't used it yet. I went full INT so that when I get more levels down the line, he can specialize in damaging spells. The incantation book / linguistics gives me disabling.
My moonlord in a swiss army knife.
I started with 1 pt in Philosophy, 1 in Linguistics and 2 into INT for him. The incantations book is a badass concept IMO, and philosophy looks like it'll be useful beyond the imp, but I haven't used it yet. I went full INT so that when I get more levels down the line, he can specialize in damaging spells. The incantation book / linguistics gives me disabling.
My moonlord in a swiss army knife.
I met a riddle imp and didn't have any points in Philo on my character and it still asked me a riddle. Does it ask who steps forward?I started with 1 pt in Philosophy, 1 in Linguistics and 2 into INT for him. The incantations book is a badass concept IMO, and philosophy looks like it'll be useful beyond the imp, but I haven't used it yet. I went full INT so that when I get more levels down the line, he can specialize in damaging spells. The incantation book / linguistics gives me disabling.
My moonlord in a swiss army knife.
So I found a riddle imp in the cave in Lumen Targ, but even with a point in philosophy, I have no choice except to fight it? I think it should ask some sort of riddle?
I think those imps have nothing to do with philosophy. Some just give riddles, some attack. "Philosophy" imps are items - imps in a jar you can use to steal stats from companions.I started with 1 pt in Philosophy, 1 in Linguistics and 2 into INT for him. The incantations book is a badass concept IMO, and philosophy looks like it'll be useful beyond the imp, but I haven't used it yet. I went full INT so that when I get more levels down the line, he can specialize in damaging spells. The incantation book / linguistics gives me disabling.
My moonlord in a swiss army knife.
So I found a riddle imp in the cave in Lumen Targ, but even with a point in philosophy, I have no choice except to fight it? I think it should ask some sort of riddle?
I put one point into Linguistics but I cannot seem to use any curses yet.
I could only fight him with 1 point in philosophy, not sure about Ninjerk's experience. The entire reason it asks you who steps forward is so that you can choose the character who you think has the best aptitude(s) for the dialogue.So I found a riddle imp in the cave in Lumen Targ, but even with a point in philosophy, I have no choice except to fight it? I think it should ask some sort of riddle?
I'm waiting for Nobility & Harbinger A.I. fixes. Enemies behave wierdly when affected by vykin crests.
How does stealing work? I tried it on some NPC and first my skill wasn't good enough, then it worked (with 3 pts) but there is no feedback on what happens. No new items in inventory either.I don't know if you can curse with one point, but I could use Vrosk Omn Charname and see their stats (similar to the awareness perk in fallout, though less specific) and Maen Lumen for torch light. I have 3 points in it and I'm using all the words of power in Erlein's handbook (davi, shoar and grafitus), some stealing with vrosk rife.
Did you start the game with a point in Linguistics? I can't remember if I got it from Vinimus or the table in front of him, but in Lumen Forten you should have gotten a document called "Incantation Words of Powers" that explains a lot of it. Rife is a verb applied to Vrosk (target). If you stole successfully, the action log will tell you that you got an item, but you have to check your inventory to see what it is. If you saw no item (and you know the inventory is split between equippable and non-equippable items?), that means you got emeralds.How does stealing work? I tried it on some NPC and first my skill wasn't good enough, then it worked (with 3 pts) but there is no feedback on what happens. No new items in inventory either.
So can you explain what happens during "rife"?