Eat shit and die.Seriously how can anyone be pumped for another mediocre expansion to mediocre game. They had one of the most interesting licences and they did absolutely nothing with it, even that genesis game was better...
Still better than any AAA shovelware
AAA titles can't be shovelware by definition.
Also DMS had AAA values only without the big budget that goes with them.
As Jeff Vogel says, make your game easy then make it easier.Wat
Define "AAA values".
Ban this fucker!Seriously how can anyone be pumped for another mediocre expansion to mediocre game. They had one of the most interesting licences and they did absolutely nothing with it, even that genesis game was better...
Whoah, careful there sport, you almost admitted to liking a game!Shadowrun was a good little mini module that didn't excel at anything but managed to be enjoyable nonetheless. It had decent atmosphere, decent combat and good writing (for the most part). It was never going to be the next Fallout, so "enjoying it for what it is" is an entirely sensible approach to it.
I wouldn't mind if a game like this came along twice a year. You pay a relatively cheep price for it, play it for ten hours, enjoy it and then discard it. Good enough I say. Especially when we're hopefully getting some really good kickstarter RPG's soon.
The main problem with Shadowrun is that this is a mediocre game with some potential. That's why people are so pissed off about it: SRR could be a great game, but it isn't and will never be.
Only if you're wearing a thick pair of nostalgia goggles.But thegenesisMega Drive game was better
HBS was never in the position to afford that.
I haven't tried Dragonfall yet (once bitten twice shy etc) but its good that they reportedly corrected some of the glaring mistakes from the original campaign.