almondblight
Arcane
- Joined
- Aug 10, 2004
- Messages
- 2,549
A Stitch In Time was pretty good from what I played of it.
There is one thing bugging me about the burning of the SIM of the main character. While most personnal information stocked in the databases cannot be linked to you anymore, wouldn't a machine reading a SIN-less person raise a warning flag? I'm not aware of the relative proportion of SIN and SIN-less people in the Shadowrun universe.
Erasing the SIM in order to go underground would only work if a significiant proportion of person lack a SIN, and, even in this case, wouldn't someone lacking such identification device be labeled as a bum/criminal/someone not to be trusted?
I've always figured that the corps, govenments etc. don't really care about taking out shadowrunners because the runners are part of the system and are useful to have around for getting covert ops done. This would explain why runners can still move around freely despite the massive automated surveilance that's possible with SR tech, and also explains why shadowrunners are doing the corps' dirty work for shitty pay instead of robbing banks etc., since that would bring the full force of the law down on them.Even more - In SR world, the SINless are pretty common but they are on the fringes of society. You can't really much of anything if you don't have a SIN. But the P&P rules leave a lot of wiggle room to the GM, depending on what kind of campaign they want to run. HBS made a pretty low-impact one in Hong Kong, you don't constantly get new fake SINs as you burn out your old ones, you don't have to avoid cameras and drones all the time and so on. SR P&P makes it possible to run either end of the spectrum: a world where RFID tags, CCTV, drones etc are literally everywhere and the Runners life is a constant struggle against the system and one bad move brings down the hammer on them. Other end of the spectrum is where players just get a fake SIN and get on with it, the other stuff is assumed to happen in the background if its necessary at all and Runners only worry about witnesses while doing a run. Both are valid approaches.
On the PnP, robbing banks is really difficult because the digital accounts are stored on megacorporation servers, the physical bank is just a front, the money isn't there and if you are going to rob banks, it is better to do on your home and go after the systems with the digital accounts directly. If shadowrunners rob a bank and there is ton of physical money, this could be bad news because only the crime syndicates or other illegal and shady groups use physical money, Lone Star may arrest you but the syndicates have pretty nasty punishments before killing you. Anyway, a shadowrun game with PnP rules that isn't as streamlined like HBS games are would be awesome.I don't see how robbing banks would work in world with no physical money.
Uh the quality that they delivered in the very previous game that they made before this one?It's a shovelware tablet game with a shadowrun licence. I don't know what you whiners expected.
The middle entry of a trilogy always being first-rate is a well established phenomenonUh the quality that they delivered in the very previous game that they made before this one?
I certainly hope so. A lot of those side missions were half-baked compared to Dragonfall - would be nice if they gave the overall game some extra polish.Wonder if they'll change much of the base game (since it's now being billed as an "extended edition").
neat. Although i think it's extended edition because... the game got longer with the DLC. I really hope they work on the base campaign though, the encounters in SRHK was not as memorable as DFDC.So, apparently the mini-campaign is going to be free for everyone. Wonder if they'll change much of the base game (since it's now being billed as an "extended edition").
Shadowrun: Hong Kong Is Getting Five Hours Of Additional, Free Content
http://www.gameinformer.com/b/news/...ng-five-hours-of-additional-free-content.aspx
Shadowrun: Hong Kong Is Getting Five Hours Of Additional, Free Content
http://www.gameinformer.com/b/news/...ng-five-hours-of-additional-free-content.aspx
That's literally just a paraphrase of the facebook post almondblight linked on Saturday.