Tacticular Cancer: We'll have your balls

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Incline Shadowrun Returns - yes, it's a Kickstarter

Discussion in 'Computer RPG Discussion' started by JudasIscariot, Apr 4, 2012.

  1. Ulminati I'm watching you... Scum. Patron

    Ulminati
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    I haven't played the genesis game (didn't own colsoles back then) but it sounds pretty much like how magic is handled in pen & paper.

    For those who haven't played pen & paper, basically the way magic works is this (in p&p): When you cast a spell, you determine the "Force" you want to cast it at. The Force of a spell determines how powerful the effect is, but also directly determines how large the drain is. Once the spell is cast, you take the drain in stun damage (or physical damage if the force was way above your magic ability. Yay overcast) which you can then try to resist. So you could theoretically cast spells all day without running out of mana/spell slots. But in most practical situations you'll eventually fail to resist all the drain and the damage begins to rack up.

    The way damage works in Shadowrun p&p is that you have 2 damage tracks -- physical and stun. If either gets filled up you die/drop unconscious. But every 3 boxes of damage you've begun to accrue (so at 1 damage, 4 damage, 7 damage etc) in either track give syou a cumultative -1 modifier to all die rolls. Including subsequent tests for drain if you're casting spells. So once you botch one drain test things can suddenly go downhill fast.

    I imagine Shadowrun Returns will have a similar system in place considering it's the same people making it as who did p&p, and the drain system has been left more or less unaltered in all versions of SR P&P and would be easy to implement on teh computar.
  2. asper Liturgist

    asper
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    Make sure to thoroughly search your spam folder. Just searching for "shadowrun" doesn't work, search for "survey". I got mine from "jordan@hbs-studios".
  3. SuicideBunny tastier with special sauce

    SuicideBunny
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    pm'd mitch hbs on the forums, he resent the mail and this time it arrived just fine.
  4. HanoverF Magister Patron

    HanoverF
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    Berlin won, see kickstarter comment section fill with rage.

    Denver still sounds like the best option :P
    OldSkoolKamikaze Brofists this.
  5. Jaesun Fabulous Moderator Patron

    Jaesun
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    I wonder how close it was. Oh well. What's done is done.
  6. Hobo Elf Arbiter

    Hobo Elf
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    :kfc:fuck yeah Berlin
    likaq Brofists this.
  7. toro Scholar

    toro
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    Finally a location filled with germans which are not nazi ...
  8. Morkar illiterate

    Morkar
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    I would laugh when they would come up with some Humanis Policlub members...
  9. Shannow Waster of Time

    Shannow
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    Sounds like a good systeml. Does every class have magic and they simply differ in ability?

    You didn't like Berlin, but from what I gathered it's anarchists vs corporations, which sounds pretty cool (even if Lofwyr is behind every plot).
  10. Ulminati I'm watching you... Scum. Patron

    Ulminati
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    There are no classes in shadowrun pen&paper. You purchase a magician/aspected magician/adept quality in point buy or set a priority aside in priority build to be able to use magic. This gives you a "Magic" attribute which you can increase like any other attribute (after which it is decreased by 1 for every point of essence you've lost by installing cyberware). Spells, foci etc are then bought seperately.

    That being said, if they go the popamole way and force people into cookie cutter archetypes, mages/shamans and adepts have magic, cybersamurai and deckers don't.
  11. markec Arbiter

    markec
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    I hoped that Seattle would win, with such tight budget creating additional art assets for a new city would be quite a strain, so I would rather have one highly detailed town then two shallow ones.
  12. kaizoku Prophet

    kaizoku
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    http://kotaku.com/5939858/a-first-l...and-cityscapes-of-shadowrun-returns/gallery/1

    [IMG]

    [IMG]

    [IMG]

    [IMG]


    almondblight Brofists this.
  13. GarfunkeL Racism Expert

    GarfunkeL
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    Troll decker, ork rigger, elf samurai, dwarf mercenary, human shaman, humanoid mage, human/elf punk-ganger. The character style doesn't impress me too much but neither does it enrage me, so I guess it's good for what it is.
  14. Morkar illiterate

    Morkar
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    The elf ears and the ork are horrible
  15. Helly Learned Patron

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    I was afraid it'd be more WoW-like. Guess there still might be some incline in this one.
    Emo-weeaboo-elf ftw
  16. almondblight Augur

    almondblight
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    Looks nice-ish. Though the tiny legs on the orc look ridiculous.
  17. Major_Blackhart Arcane Patron

    Major_Blackhart
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    So, have they given anything up via character creation yet?
  18. SinVraal Educated

    SinVraal
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    Hate those WOW-wlf ears. But I'm digging the environment. Would be cool to play something like the SNES version with graphics like that
  19. TorontRayne Educated

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    This is looking pretty good. I have been waiting for a new Shadorun RPG for years. I'm really digging the environments and art syle.
  20. SwiftCrack Learned

    SwiftCrack
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    Eh, a tad too cartoony for my tastes really.

    Still have good faith in this nonetheless.
  21. DalekFlay Liturgist

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    Usually I roll my eyes when people with a stick up their ass call stylized stuff "cartoony" but I really do think this looks a tad too cartoony for me. Not that bad though, still enthused about the game.
  22. Jaesun Fabulous Moderator Patron

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    Is it really that hard DalekFlay?
  23. LeStryfe79 Drunk Patron

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  24. Volrath Liturgist Patron

    Volrath
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    Ok I admit, this looks bloody fantastic. :salute:
  25. Major_Blackhart Arcane Patron

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    I think this looks good. I would like to see more tho.
    Maybe some character creation examples. Even if it's in the early stages.

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