J1M
Arcane
- Joined
- May 14, 2008
- Messages
- 14,628
Let's discuss single-player games that offer an experience akin to what is normally found in MMOs. The two examples that I can think of were both on PS2.
Final Fantasy XII had the feeling of a single-player version of Final Fantasy XI. I only made it about halfway through the game, but I liked the way you could unlock abilities for your party and assign them AI scripts in a free-form manner. If the game had the japanese story elements cut from it and the game was just about roaming the wasteland hunting down named monsters I probably would have played it longer.
.hack revolved around playing an MMO inside the game. It was a neat idea, but the combat felt very poorly executed. Didn't get far in this one at all.
In some ways, Dragon Age 1 may fit the bill. You have a party that can be somewhat customized and somewhat scripted. Plus, it has a lot of trash mobs.
Were there any others? Or one currently in development?
Final Fantasy XII had the feeling of a single-player version of Final Fantasy XI. I only made it about halfway through the game, but I liked the way you could unlock abilities for your party and assign them AI scripts in a free-form manner. If the game had the japanese story elements cut from it and the game was just about roaming the wasteland hunting down named monsters I probably would have played it longer.
.hack revolved around playing an MMO inside the game. It was a neat idea, but the combat felt very poorly executed. Didn't get far in this one at all.
In some ways, Dragon Age 1 may fit the bill. You have a party that can be somewhat customized and somewhat scripted. Plus, it has a lot of trash mobs.
Were there any others? Or one currently in development?