Ebonsword
Arcane
- Joined
- Mar 7, 2008
- Messages
- 2,337
Perhaps I should have been more explicit, but party-based would be a requirement for this type of game. The idea being to recreate the enjoyable parts of an MMO (exploration, dangerous areas, interesting boss fights) without the things that drag (massive time commitments, requiring a dozen friends to be online and interested, etc).
I've always played MMOs solo.