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Warhammer Space Hulk: Tactics - Cyanide's turn-based take on the board game

LESS T_T

Arcane
Joined
Oct 5, 2012
Messages
13,582
Codex 2014
http://spacehulk-tactics.com





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After successfully bringing Blood Bowl, the classic board game by Games Workshop, to Consoles and PC with two faithful adaptations, Cyanide Studio is proud to take on another fan favourite from the Warhammer 40,000 universe with their turn-based tactical game, Space Hulk: Tactics!

Bringing a unique twist to the classic gameplay of the cult board game, engage in bloody battles through an immense Space Hulk - a twisted mass of asteroids, wrecked ships and debris – as either a squad of Terminator Space Marines or the deadly alien Genestealers. Which side will you choose?

Battle through two distinct, narrative-driven campaigns, from the points of view of two different factions: one campaign puts you in control of a Blood Angels squad, which you will customise and upgrade as you progress, while the other puts you in control of the Genestealers for the first time in a Space Hulk game!

Space Hulk: Tactics is based on the rules of the popular board game, given a fresh new spin in the form of the unique Card system. Cards give more ways to customize your squad before a match, and allow you to turn the tides of battle with abilities that trigger game-changing effects when used at the right moment.

Test your skills against other players in the expansive online competitive multiplayer, letting you command a swarm of Genestealers or a custom squad of different unit types from one of four Space Marine Chapters – the Blood Angels, the Space Wolves, the Ultramarines, and the Dark Angels. Multiplayer modes and tools offer a rich and deep online experience, and include an intuitive map creation tool, which gives players everything they need to create original maps with custom objective, and share them with other players to play either online or against the AI, all from within the game!

Space Hulk: Tactics comes to PlayStation 4, Xbox One and PC in 2018. More information will be unveiled in February at Le What’s Next de Focus press event in Paris.

http://spacehulk-tactics.com

Unlike Full Control's version, I guess?
 
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Jaedar

Arcane
Patron
Joined
Aug 5, 2009
Messages
9,838
Project: Eternity Shadorwun: Hong Kong Divinity: Original Sin 2 Pathfinder: Kingmaker
The world really needed a third adaptation of this in less than a decade.

I'm *really* starting to long for the days when GW didn't give a shit about video games.
 
Joined
Mar 3, 2010
Messages
8,819
Location
Italy
gw is notorious to sabotage its own videogames, maybe in this sea of crap we'll get at least the one out of a hundred decent game which escaped its quality controls. dawn of war did, it can happen again. i want to believe.
 

vonAchdorf

Arcane
Joined
Sep 20, 2014
Messages
13,465
Space Hulk: Tactics is based on the rules of the popular board game, given a fresh new spin in the form of the unique Card system. Cards give more ways to customize your squad before a match, and allow you to turn the tides of battle with abilities that trigger game-changing effects when used at the right moment.

Card system, how innovative.

Full Control first game suffered from being a too faithful adaption of the board game.
 

Mustawd

Guest
Fuck yes. This sounds great. We're pretty spoiled from all these GW games. Some have been missteps but so far with the direction it's been going.

Gonna keep my eye on this. Thanks LESS T_T
 

Fedora Master

Arcane
Patron
Edgy
Joined
Jun 28, 2017
Messages
27,819
A narrative campaign as the Jeanstealers. Now that is going to be something.
e: Card system. NO. FUCKING STOP WITH THE GODDAMN FUCKING CARD BULLSHIT.
 

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