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Vapourware Scam Citizen - Only people with too much money can become StarCitizens! WOULD YOU LIKE TO KNOW MORE?

ERYFKRAD

Barbarian
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Messages
28,241
Strap Yourselves In Serpent in the Staglands Shadorwun: Hong Kong Pillars of Eternity 2: Deadfire Steve gets a Kidney but I don't even get a tag. Pathfinder: Wrath I'm very into cock and ball torture I helped put crap in Monomyth
Is there actually a game in the first place for failure to happen?
 

Angthoron

Arcane
Joined
Jul 13, 2007
Messages
13,056
Wow why do you guys want this game to fail so badly?


Because on this forum there a lot of fuckups that the only way to feel good about themselves is to watch someone else fail.
This emptiness that resides in these fuckups and the ever feeling of inferiority derived from their failure in life compels them to seek failure in others just to satisfy their envy and frail ego.
Cool projection, bro?

I don't think anyone on this forum cares one way or another. I know I don't. I'd be happy if the game would be released in the state that was promised by RSI because we all know there's a serious lack of good games; in fact, a very serious lack of good games.

However, the magic eight-ball points towards "you're a complete moron if you think this is going to happen", so there's that.
 

Metro

Arcane
Beg Auditor
Joined
Aug 27, 2009
Messages
27,792
I absolutely wanted this to succeed because I was a huge Wing Commander fan but when it was patently obvious Roberts was just scamming money from people; yeah, I'm going to call a spade a spade. Wanting him to fail? Please.
 

King Crispy

Too bad I have no queen.
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Staff Member
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Location
Future Wasteland
Strap Yourselves In
There's no way to lose with this whole scenario because (if you look at it from a black/white perspective) either outcome is remarkable.

- RSI somehow succeeds in creating their vision (in ten years, I guess) and we have a p. fucking amazing space sim.

- RSI utterly fails, the curtain is drawn back, Chris Roberts is exposed for the horrid flesh-eating zombie thing that he really is and we all sit around and laugh at him in luscious schadenfreude for as long as we care to.

I guess if we wind up with a 'meh' scenario and this all sort of fades away like a mediocre fart then that would be the real shame.
 

Angthoron

Arcane
Joined
Jul 13, 2007
Messages
13,056

There's that.

There's also this.

PROCEDURAL GENERATION PLANETS
So a few days ago, a German publication called PC Games, did an interview with Chris Roberts, and also visited Foundry42-GER. That was in June.

It’s quite the read. Someone has scans of the article up on imgur. You can see it linked here. There is also an English translation of the article at that link.

Knowing fully well that they still have procgen planets in early (remember that Nyx video was “coming soon” almost a year ago) prototype phase, I immediately discarded it for what it was: a prototype.

Well, inside sources are now saying that, not only is it NOT the current procgen work that was shown to PC Game, but also that what was shown, was in fact prototyping previs done months before as proof-of-concept to show what they were shooting for in the end result. In other words, a prototype that is not – and never was – running in the game’s live (SQ42 or PU) code branch.

In other words, the same stunt they’ve been pulling all this time in which most of the prototype work shown, never made it into the game – five years and $118 million later. Case in point: Star Marine.

As a developer who has in fact used procedural generation for planets (e.g. see Universal Combat CE on Steam), I know all too well the litany of problems associated with it.

And let’s not even talk about networking, performance, positioning (e.g. in this case, the server & client are likely going to disagree on height positions, resulting in clients ending up under the terrain. pretty much the same thing going on in the PU right now) – and loading times (incidentally, this new video outlines specifically that) etc.

And going from prototyping to live (forget about Alpha) is a major undertaking for something of this magnitude. If and when they do in fact implement it, what you should see – in live (PU) code, is the following:

  • loading screen
  • waking up in your bunk
  • running through the station
  • selecting a ship at a terminal
  • running to the launch pad, and getting into your ship
  • flying to a planet either manually or via a landing zone jump point
  • seamlessly entering the planet, landing, exiting the ship
  • do stuff in fps mode
That sequence above was NOT shown to PC Game. Reason being: it’s not in the live PU branch. It’s all standard proof-of-concept prototyping. Which also explains why this wasn’t even shown – let alone discussed – in any of the recent streams; or even with US media. And it’s not like they didn’t need win, given all the events of the past few weeks.

To be clear, prototyping isn’t even the issue, since it’s standard procedure in gamedev. The issue is that, once again, those backers engaging in an on-going campaign to mislead potential (and existing) backers, are now using bullshit translations of the article as yet another way to LIE about the actual state of the game’s development. To its credit, CIG have in fact recently started to curb this sort of thing, by taking it to Reddit (where most of the ludicrousness ensues) to clarify what they have said, and/or implied. That’s how crazy things are now. Heck, CIG even recently slammed INN (Shillizen site #1) for writing a completely pie-in-the-sky transcript of one of their broadcasts.

Let’s not ignore the fact that in the past weeks (starting in June when this visit/interview took place) they have had several anniversary streams and none of this was shown, let alone discussed. Heck, even the latest one had an entire segment dedicated to a studio walk through of Foundry42 Germany. Why are they doing studio walkthroughs instead of showing backers the game they funded? My theory is that it’s related to them wanting to show evidence (for the backers and authorities) that people are working on the game. It’s all bullshit. We know that there are people working on the game; this was never – ever – in dispute.

And in case you forgot, the primary show that Chris Roberts usually came on, 104TC, was canceled weeks ago. Meanwhile, he still has time to do interviews for fluff pieces in a foreign mag. And what should enrage backers the most, is that even those who are paying monthly subscriptions (which as I wrote in my last blog, they have been pushing), didn’t have most this new information. They had to read about it in a foreign mag, which had to be translated for them.
 
Joined
Oct 13, 2012
Messages
1,205
Project: Eternity
I remember people reactions to super high system requirements of Star Citizen:
  • Procesor Intel Core2 Duo 2.4Ghz lub AMD Phenom X2,
  • 8GB pamięci RAM,
  • Karta graficzna Nvidia GeForce GTX 460 lub AMD Radeon HD 5850, obsługiwane są jedynie konstrukcje zgodne z DirectX 11.
 

justincz

Scholar
Joined
Apr 2, 2015
Messages
102
lies and broken promises, used car salesman, rasehorses, connections to the swedish mob, hiring discrimination, labeling costumers and when you think it cant get any worse the VP of marketing shows up on pornhub lol. too bad its not nude (yet).
2qnvyp1.jpg


tc 5346
tc 5351
 

J_C

One Bit Studio
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Developer
Joined
Dec 28, 2010
Messages
16,947
Location
Pannonia
Project: Eternity Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2 Steve gets a Kidney but I don't even get a tag. Pathfinder: Wrath
lies and broken promises, used car salesman, rasehorses, connections to the swedish mob, hiring discrimination, labeling costumers and when you think it cant get any worse the VP of marketing shows up on pornhub lol. too bad its not nude (yet).
2qnvyp1.jpg


tc 5346
tc 5351
Is that picture supposed to prove something? Because I just see the back of a random chick.
 

J_C

One Bit Studio
Patron
Developer
Joined
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Messages
16,947
Location
Pannonia
Project: Eternity Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2 Steve gets a Kidney but I don't even get a tag. Pathfinder: Wrath
Oh, those were video IDs? Sorry, I'm not a frequent porn hub visitor to know what tc5351 meant.

Edit: Checked the videos. What the fuck were those? I thought I will see some fapping material, not someone tickling a girl's feet! :decline: of pornhub.
 

justincz

Scholar
Joined
Apr 2, 2015
Messages
102
yeah i was a bit dissaponited, there may be more thou.. apparently her name was "Mae Demming" back then. who knows how many names she`s had.
 

Grotesque

±¼ ¯\_(ツ)_/¯
Patron
Vatnik
Joined
Apr 16, 2012
Messages
8,987
Divinity: Original Sin Divinity: Original Sin 2
lies and broken promises, used car salesman, rasehorses, connections to the swedish mob, hiring discrimination, labeling costumers and when you think it cant get any worse the VP of marketing shows up on pornhub lol. too bad its not nude (yet).
2qnvyp1.jpg


tc 5346
tc 5351


That's definitely her. She even has the same laugh. :)
 

Grotesque

±¼ ¯\_(ツ)_/¯
Patron
Vatnik
Joined
Apr 16, 2012
Messages
8,987
Divinity: Original Sin Divinity: Original Sin 2


Here is Chris literally saying he'll run with the money at some point.

edit: at 28:15 Derek got triggered for sure
 
Last edited:

OndrejSc

Full Auto
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Joined
Apr 1, 2014
Messages
8,300
Location
Central Europe
PC RPG Website of the Year, 2015
"We're educating people that game development isn't always quick and isn't always simple."

This education aspect could be the next stretch goal.

And at 200,000,000 stretch goal we will explain to you what is vaporware.
 
Last edited:

DavidBVal

4 Dimension Games
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Developer
Joined
Aug 27, 2015
Messages
2,994
Location
Madrid
PC RPG Website of the Year, 2015 Codex 2016 - The Age of Grimoire Make the Codex Great Again! Grab the Codex by the pussy Insert Title Here RPG Wokedex Strap Yourselves In Codex Year of the Donut Codex+ Now Streaming! Pathfinder: Wrath
"We're educating people that game development isn't always quick and isn't always simple."

This education aspect could be the next stretch goal.

And at 200,000,000 stretch goal we will explain to you what is vaporware.

Must I listen to him for 35 minutes to know where he says something worth listening? mumble mumble .... cooperation... mumble mumble... we work in this aspect... mumble mumble... the community... mumble mumble... sharing the fun...
 

J_C

One Bit Studio
Patron
Developer
Joined
Dec 28, 2010
Messages
16,947
Location
Pannonia
Project: Eternity Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2 Steve gets a Kidney but I don't even get a tag. Pathfinder: Wrath
That is one soulless person. Like a PR guy who is payed to say some technical stuff about a game he has no enthusiast for at all.
 

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