Lord Rocket said:
Also I still would like to know more about Star Wolves.
first and second are afflicted with starforce 3, so i wouldn't bother.
i bothered with the third: the structure is the same, mission based, extremely linear rtwp strategy which doesn't involve much strategy game.
it cheats you into thinking it's some sort of sandbox by giving you a lot of systems to explore (anyway, every system is a very very very small and flat map, a bunch of bases here and there, all on the same height, there's no real reason to go up or down), but if you actually try to do something out of the scripts you die. you just die, your mothership explodes.
sometimes the constrains are a bit looser, you could explore a bit, try to trade... but if you go where you're not supposed to go, most of the time you die, you just die, or you're raped by some unbeatable high level fleet of pirates. so you could try to trade, only problem is there aren't commodities to be traded.
and all the equipment is locked to your level. or maybe, even worse, to which point of the plot you are at, didn't check, didn't really care to check.
some c&c, because there are c&c in this game: the minefield mission.
you're outnumbered and outgunned, but you're a very very very little faster. if you try to listen to all the characters banter you die because there's no time left to do anything.
if you fight back you die.
if you run back you die.
at some point, if you survived by running like a chicken just forward, you could go there or overthere. if you go overthere you die. so you go there instead. now a bug could screw you.
so you avoided the bug too, then you're required to go past that last defense line, the game tells you so, the characters tell you so, and the turrets rape you shamelessly.
so now it's the tenth time you're attempting this mission, you know everything, you go straight to where you're supposed to end, but you didn't trigger every step, so it's like you didn't move at all, you should run back through the minefield again. another reloading.
you reach the last defense line and fly up because those turrets aren't endless, you fly up, up, up for 10 minutes because the ship you have moves like a slug on rohypnol, reach the last waypoint and then, only then, you realize you're really wasting your life, you could have done something better all that time, like picking your nose with a rusty fork.