Forest Dweller
Smoking Dicks
- Joined
- Oct 29, 2008
- Messages
- 12,204
So, only finished one level and played part of the second, but I'm already noticing distinct pattern to level design. And the pattern is simple: enter room, lock the doors, send out waves of enemies, kill the enemies, proceed to the next room. Rinse and repeat. "Secrets" appear to be achieved by taking other paths not marked by the red save symbol into the next area.
Is the whole game like this? And the sequels? Because if so I don't see a real reason to continue playing it. There's lot of other better fps's I still haven't played.
Is the whole game like this? And the sequels? Because if so I don't see a real reason to continue playing it. There's lot of other better fps's I still haven't played.