Kitchen Utensil
Guest
That hit hard.
I don't care what shit declined games you waste your time with.
I don't care what shit declined games you waste your time with.
It's a great game [...]
lol
It's a complete shit game. A million swords, which all look and handle the same (but one is a steel and the other a silver sword! And they have different stats, and some have different handles! Wow, ingenious!), completely retarded "skill tree", witcher-sense bullshit you have to follow around every other quest, terrible movement on foot as well as on horse, trash loot everywhere, a handful of copy-pasted enemy types all over a map cluttered with a million copy-pasted, utterly irrelevant and uninteresting POIs, and a mediocre story. Even if you like the story, it doesn't make the game part any less retarded.
I don't even want to think about what could have been had they put all the work that went into that huge empty world and hours and hours of cutscenes into compelling systems and gameplay instead.
That hit hard.
That hit hard.
I've got something that can hit you hard, but it's for the ladies only.
I can vouch for this mod: https://www.nexusmods.com/witcher3/mods/2788
It's compiled by a senior gameplay designer for The Witcher 3.
Have fun playing the game, it's amazing
It's a storyfag game. Very little exceptions, even on hardest difficulty.
True, but the challenge comes only from upscaled damage and downscaled health, theirs and yours respectively. IMO higher difficulties just made the game more frustrating, not more challenging.It's a storyfag game. Very little exceptions, even on hardest difficulty.
Come on now. On Death March difficulty it's very easy to find yourself getting skullfucked by crowds of enemies a few levels higher than yourself. If you're careful about it, the game can be fairly simple, but you can find challenges all over the map if you want to
Ghost mode actually makes them important vs armored enemies as far as I recall.I have a sinking feeling those Strong Attack points were a waste though, as I'm finding myself rarely using them.
more frustrating, not more challenging
True, but the challenge comes only from upscaled damage and downscaled health, theirs and yours respectively. IMO higher difficulties just made the game more frustrating, not more challenging.