buzz
Arcane
- Joined
- Apr 1, 2012
- Messages
- 4,234
Gothic 1 is a linear game with a plethora of well-thought "natural barriers". Pretty much most if not all the zones in the game minus the forests or some caves have some purpose in some quest at some point. There are very few things which are just extra shit you can do at any point in time or whatever. Same with the quests. The Chromanin quest is pretty much the only big sidequest I remember.
If you play the game the "proper" way, as in not fuck around in the forests and dangerous places, you'll never meet a giant troll up until chapter 3 when you fight 2 of them in specific main quests.
If you play the game the "proper" way, as in not fuck around in the forests and dangerous places, you'll never meet a giant troll up until chapter 3 when you fight 2 of them in specific main quests.