Huh, it's kind of funny that you do see that somewhat in boxing. Since it's the day before weigh-ins, boxers drain down and rehydrate back up 10-20 pounds. Mass gives a clear advantage when everything is equal. That's why you see fighters draining down and trying to get a weight advantage over an opponent. It doesn't always work, Mayweather/Canelo, but sometimes it makes even the best fighters look like they're fighting a brick fucking wall, Lebedev/Jones.
Not that I know anything about swinging a sword, though. Just saying that mass is definitely a plus, and oftentimes, greater mass does come with greater strength.
Also, Mayweather's defense has a lot of names: shoulder roll, shell, and Hopkins calls it the turtle shell.
The more I think about, the more intelligence stat seems like a lost cause - there is no way to implement it without player's own intelligence leaking through and it looks too critical for about any successful character to meaningfully balance it, maybe add mental stats dealing with specific types of activity like focus for magic and eloquence for dialogue (if you really want your Fallout style dialogue experience) but drop intelligence as general stat. You still can have dumb NPCs if they are written and scripted like that and dumb PCs if they are played stupidly (synonymous with "dead")
About katanas: why do the Japanese use wooden sticks instead of forks to eat? And ceramic spoons? Because they had no iron in Japan. In Europe, iron forks and spoons were common.
About katanas: why do the Japanese use wooden sticks instead of forks to eat? And ceramic spoons? Because they had no iron in Japan. In Europe, iron forks and spoons were common.
I always thought it was a tradition inherited from the chinese. Unless in China they didn't have iron either?
Not trying to be a smartass. Just asking out of curiosity, this is a subject that interests me.
About katanas: why do the Japanese use wooden sticks instead of forks to eat? And ceramic spoons? Because they had no iron in Japan. In Europe, iron forks and spoons were common.
Confucius said:The honourable and upright man keeps well away from both the slaughterhouse and the kitchen. And he allows no knives on his table.
In reality, the primary thing you need to effectively use a bow is strength. Great strength for longbows and composite bows. About 50 kg on average for a bow used in war. And you need to be able to keep it drawn for a bit, so you can aim.
Pole-arm users would mildly benefit from strength for endurance in long-lasting battles. But as individual battles lasted mere seconds and even in large battles with many combatants the actual fighting tended to be over in minutes, that wasn't a concern very often.
1. women (male attribute strength vs female attribute dexterity/agility)
About katanas: why do the Japanese use wooden sticks instead of forks to eat? And ceramic spoons? Because they had no iron in Japan. In Europe, iron forks and spoons were common.
I always thought it was a tradition inherited from the chinese. Unless in China they didn't have iron either?
Not trying to be a smartass. Just asking out of curiosity, this is a subject that interests me.
China is strange, in many ways. They invented a lot, but it was a slave culture. Like most of the region up to today, really. Japan as well. And yes, they were the example for most of the others.
With "slave culture", I mean that there were only masters with no respect for human life, and servants who got punished severely for doing or thinking anything not directly ordered. Independent thought was often punished by death.
That's why it has stayed mostly the same over the millennia. And the poor people have very little of any value.
Only very recently has that started to change. But the Chinese and Japanese still have a problem with independent thought. That's why they copy stuff, but don't come up with new things.
Well, that's pretty much what happened. The original Roman Hastati used the hasta, the spear. They were rearmed with the gladius because this made them more mobile than spear formations, with the shields evolving to the big rectangular scutum we associate with the Roman legion to give the protection needed now they they had traded in their long, pointy sticks. Eventually, faced with the fact that pointy sticks were both cheaper and more effective against the increasingly cavalry-equipped enemies they were fighting, they went back to pointy sticks."Troop vs troop" is more about strategy/tactics. You know, the Roman cohort(?) where it is much about attrition, focus on shield defense while trying to get kills with the gladius, and then the first rank moving to the rear while the second line takes over when the first line is tired, etc. Not sure if short spears would be as more or less or equally useful, though. But just from historical fact that's how it was done.
Not really. Females have better endurance and stronger immune systems, but still lack the physical toughness of males and cannot withstand as much damage before dying. CON in RPGs being typically the attribute that controls how many hitpoints you get, would be higher in males as well. Females would at best receive a bonus to rolls vs. disease and poison.Haven't played a game in awhile with gender differenced stats, but IIRC, isn't high constitution and lower more the thing for females?
true that,but really it wasnt possible for a longbow arrow to pierce plate armour at standard battlefield distances.
"VDing it up"
I partially agree to that. Japan still has some of that "master-servant" mentality imbued to them, but nowadays hardly anyone comes up with something new. To be more specific, since after WW2, everyone copies America. We watch american TV and try to make american TV. We listen to american music and try to make american music. We play american games and try to make american games. We try to imitate all sorts of american habits. In sum, we wanna be americans, just like most people wanted to be roman when the Roman Empire ruled the world. So I think it's kinda unfair to imply only Japan does that and put the blame on their culture. Maybe if they didn't lose the war it would be different, maybe if it was them who bombed the USA and fucked them up they were gonna be the ones copying Japan. Just my 2 cents.
The US establishment isn't in the hands of a chinese/korean banking elite as far as i know.I find it all the more amusing post-WWII comparing them to the Germans, who have since then spent their existence as a culture haunted, tormented and remorseful for WWII (and far beyond that going overboard) while the Japanese just don't give a fuck what they did to Eastern Asia and have only changed to make themselves better.
Katana is a kind of sabre - light blade intended to cut cloth and flesh, not crushing through shields, armour and bones.
Which is why it stayed relevant later than broadswords.
Admittedly I wasn't sure of your stance so I opted for Codex's standard "flame the fuck out of every-thing/-one, then discuss! with the survivors" approach."VDing it up"
I think we agree more than disagree yet you sound very contentious.
True, OTOH the game without an idea of what to do with its systems will suck either way and going with simulationism at least gives it a chance to hit the mark by accident.Also keep in mind that every system and mechanic needs to have proper content to highlight the interaction thus there is a limit to how much can be crammed into a game to cater to every approach. For example, I hate weight limits when they are there just for "realism" sake and at no point do they offer meaningful gameplay beyond stopping my adventure to go sell garbage.
I partially agree to that. Japan still has some of that "master-servant" mentality imbued to them, but nowadays hardly anyone comes up with something new. To be more specific, since after WW2, everyone copies America. We watch american TV and try to make american TV. We listen to american music and try to make american music. We play american games and try to make american games. We try to imitate all sorts of american habits. In sum, we wanna be americans, just like most people wanted to be roman when the Roman Empire ruled the world. So I think it's kinda unfair to imply only Japan does that and put the blame on their culture. Maybe if they didn't lose the war it would be different, maybe if it was them who bombed the USA and fucked them up they were gonna be the ones copying Japan. Just my 2 cents.
The Japanese have that more pronounced in a very pragmatic way.
Once it's clear a certain way is superior they quickly adopt it, and adapt it, into their culture if only because it's clear it works better. The Meiji period revolved around them acknowledging that Western society was superior, so they took as much of it as they could and made it Japanese until WWII when they then acknowledged that Western government produced superior and so adopted and adapted it.
Compare that to the Chinese who actively ignored and undermined reform, because they were the center of the universe and everyone emulated them, not the other way around until they were broken and the West's bitch.
I find it all the more amusing post-WWII comparing them to the Germans, who have since then spent their existence as a culture haunted, tormented and remorseful for WWII (and far beyond that going overboard) while the Japanese just don't give a fuck what they did to Eastern Asia and have only changed to make themselves better.
Fuck, you guys really don't know the first thing about Chinese history. But by all means, carry on.
(Or, if you like, here's an easy-to-read primer: http://www.amazon.com/China-History-John-Keay/dp/0465025188 )