MetalCraze
Arcane
The game is kinda shitty.
The gameplay is too shallow, it's basically you popping marked targets and there's absolutely nothing else to the game. Select one out of 3 speeds at which you fly and twitch LMB (with an occasional RMB missile lock).
Space looks kinda crappy - think Homeworld 2 - and the uber annoying lens flares don't help. Ship/station models also look like shit. Whole visuals seem to be horribly characterless.
Yeah and there's an anime faggotry too - in case you didn't get a hint from game's title.
Music is also utterly forgettable - Paul Ruskay could do much better.
Typical indie/Kickstarter project: take some good old game (FS2), dumb it the fuck down for consoletards, release. At least if you have paid $200 or more you are eligible for all the upcoming DLC milking (Evil Publishers sell season pass for $30-50). Because the game has very little content (there are like ~10 missions or smth - judging from the mission selection where you unlock them)
The gameplay is too shallow, it's basically you popping marked targets and there's absolutely nothing else to the game. Select one out of 3 speeds at which you fly and twitch LMB (with an occasional RMB missile lock).
Space looks kinda crappy - think Homeworld 2 - and the uber annoying lens flares don't help. Ship/station models also look like shit. Whole visuals seem to be horribly characterless.
Yeah and there's an anime faggotry too - in case you didn't get a hint from game's title.
Music is also utterly forgettable - Paul Ruskay could do much better.
Typical indie/Kickstarter project: take some good old game (FS2), dumb it the fuck down for consoletards, release. At least if you have paid $200 or more you are eligible for all the upcoming DLC milking (Evil Publishers sell season pass for $30-50). Because the game has very little content (there are like ~10 missions or smth - judging from the mission selection where you unlock them)