More like people asked again why WotC doesn't make yet another d&d game where they lose money.
Now, if the sales trajectory of Gold Box games wasn't downwards, or if we could pretend TOEE had been even playing in the same league as Baldur's Gate, we wouldn't be in this place we are in.
EDIT: Or if people would admit the rpg audience can't accept all-the-frills investment and purchase games made from a lower investment package deal, there'd be real d&d games again.
D:OS sold a million copies dumbfuck.
There's absolutely no reason why a competent pc exclusive turn based 5E D&D cRPG can't do the same. Notice I emphasize the word
com|pe¦tent.
We're not talking about a minor-leaguer here, idiot. We're talking about a company who is going to be expected to produce a high-end game. DOS may have done a million, but there have always been some rpgs that do a million. Unfortunately, they are outliers, with 50,000-250,000 being way way more common. And, couple that average with the rpg audience's insistence that they deserve top quality product, and it ensures that rpgs remain a bad investment vehicle for investment money. And since rpgers insist on games with high quality graphics, but refuse to pay more per item, that means going to investment money.
Which is why turn-based d&d has been reduced to Facebook games and other low-investment vehicles.