Wirdschowerdn
Ph.D. in World Saving
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Here're some mindboggling numbers:
I just wonder how many proper singleplayer Kotor games could have been made with these ressources...
Gawd I so hope this turd fails.
Here're some mindboggling numbers:
It may be the largest entertainment production in history. More than 800 people on four continents have spent six years and nearly $200 million creating it. The story runs 1,600 hours, with hundreds of additional hours still being written. Nearly 1,000 actors have recorded dialogue for 4,000 characters in three languages.
At the Austin home office of game developer BioWare, a subsidiary of Electronic Arts, more than 400 designers, programmers, writers and artists have immersed themselves in the imagined Star Wars universe, surrounded by maps of the ice planet Hoth, armor designs for bounty hunters and even a five-day weather forecast for Princess Leia’s home world of Alderaan.
Art has been outsourced to Russia, Estonia and China. Motion capture filming is done in L.A. and Vancouver, Canada, with voices recorded in New York, London and Paris in English, French and German. Quality assurance testing takes place in Romania, Argentina and India, while technical operations are run out of Virginia and the customer service center operates in Ireland. A regular plane shuttles employees between Austin and Electronic Arts’ headquarters in Redwood Shores, Calif.
“Coordinating it all is like teaching elephants to do ballet,” said Greg Zeschuk, who co-founded BioWare with Ray Muzyka.
I just wonder how many proper singleplayer Kotor games could have been made with these ressources...
Gawd I so hope this turd fails.