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Mod News System Shock 2 Rebirth beta pack 1 released

Discussion in 'RPG Codex News & Content Comments' started by Saint_Proverbius, Jun 4, 2003.

  1. Constipated Craprunner Barely Literate

    Constipated Craprunner
    Joined:
    Oct 22, 2002
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    1,256
    Location:
    Chicago. And damn anyone who is not the same.
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    Back to topic......
    While alot of skill went into the models, the art direction seems misguided. Instead of the creepyness of the female cyborg, you get Heidid Klum with prosthetic legs.
    I find the same thing with most of the models as well. Frankly, I feel like going back to the old, bad looking but better designed ones.
  2. Rosh Barely Literate

    Rosh
    Joined:
    Oct 22, 2002
    Posts:
    1,775
    Yes, the electrified maze in Fallout 2 was ass. Yet the one in SS2 was basically...3 hallways that twisted a little. Really nothing.

    I do agree that seeing the midwives in action, especially if they even reclaimed hybrid bodies, etc. would be even more to it.

    For those who don't like the spawn rate, you can even remove it (losing one of the best ways of gaining ammo), and even lower weapon degradation. It's all with the last patch, in the readme, and the multiplayer aspect is pretty good yet it removes the "alone" feel.

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