Dexter
Arcane
- Joined
- Mar 31, 2011
- Messages
- 15,655
Finished the second part of Banner Saga, still liked it overall and most of the positives e.g. music and art (which is even better this time, some of the painted battlefields are masterpieces of drawn detail) remain, but it was imo a bit worse than the first part although somewhat longer with more to do.
They made it even more “eventful” than the more "down to earth" "leading refugees away during massive invasion" of part 1, but exaggerated it to "world is ending and giant beasts are tearing the entire world apart" level, at this rate you'll be fighting deities in part 3. They even added some patented BioWaru romancu writing near the end of the game potentially foreshadowing said for the next part. The bit with the Ravens group was a nice diversion from the main plot and a more fun / better part of the game.
They didn't change that much about the combat from the first part other than cover exists now in a few cases and there’s some really annoying maps that are sizeist and discriminate against Varl, there’s also more enemy types and they introduced some imba abilities like “Cull the Weak” with which you can decimate the enemies in one turn or “Overwatch”, which with Strength Knockback or +3 talent items can keep the entire enemy half of the board in check. They also got rid of the “WARS!” that were popping up constantly in the first part in favor of single battles, although one of the hardest parts of the game combat-wise was still a two-staged boss event.
Oh yeah, and the "Horseborn" after being foreshadowed as this interesting mysterious species in the first part turned out to be kind of a lame unimpressive fan-fiction/furry-tier race a lot less likeable than the Varl/Giants.
Still overall solid enough and looking forward to the third part and conclusion of the story, since they still left a lot of questions/mysteries about the World/Dredge/Darkness/Serpent/Menders/What-Juno-Did unanswered and story strands open. If people considered the ending of the first part open-ended, they likely didn't like the ending for the second too much.
They made it even more “eventful” than the more "down to earth" "leading refugees away during massive invasion" of part 1, but exaggerated it to "world is ending and giant beasts are tearing the entire world apart" level, at this rate you'll be fighting deities in part 3. They even added some patented BioWaru romancu writing near the end of the game potentially foreshadowing said for the next part. The bit with the Ravens group was a nice diversion from the main plot and a more fun / better part of the game.
They didn't change that much about the combat from the first part other than cover exists now in a few cases and there’s some really annoying maps that are sizeist and discriminate against Varl, there’s also more enemy types and they introduced some imba abilities like “Cull the Weak” with which you can decimate the enemies in one turn or “Overwatch”, which with Strength Knockback or +3 talent items can keep the entire enemy half of the board in check. They also got rid of the “WARS!” that were popping up constantly in the first part in favor of single battles, although one of the hardest parts of the game combat-wise was still a two-staged boss event.
Oh yeah, and the "Horseborn" after being foreshadowed as this interesting mysterious species in the first part turned out to be kind of a lame unimpressive fan-fiction/furry-tier race a lot less likeable than the Varl/Giants.
Still overall solid enough and looking forward to the third part and conclusion of the story, since they still left a lot of questions/mysteries about the World/Dredge/Darkness/Serpent/Menders/What-Juno-Did unanswered and story strands open. If people considered the ending of the first part open-ended, they likely didn't like the ending for the second too much.
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