Phantasmal : Thanks. I did try some type of modern CPU slow down utility.
Not sure what it was doing other than trying to send a bunch of commands at the CPU to make it slow down by sheer volume.
Which is bad for my system seeing as how that drives my CPU temperature way up which defeats the purpose {AMD Phenoms are/were notoriously easy to overheat}.
Underclocking is actually working pretty well. Pretty simple set-up:
1. Boot up PC and go in to BIOS
2. Load Bios config for W&W {800 Mhz CPU & RAM w/ basically everything else default}
3. re-boot & run W&W
4. Re-load normal BIOS set-up when finished.
UEFI bios helps in this case.
So far in game it has worked pretty well - still hiccups now and then - but I seem to remember the same from earlier PC systems { win98 }. Just silly stuff like when opening inventory while swimming seems to crash PC system predictably. Sound appears to be a culprit for the majority of lock ups. Despite all the crashes lock ups and stuff - still find this a pretty interesting game, and occassionally brutal {night time Amazoni Mantrap evading ninja-run anyone?}
Forming up a group for the real attempt. Had to make it past the Second Watcher first with Group 1. Group 1 had been poorly planned in hindsight so forming a more enjoyable, interesting Group 2 is taking place.
NOTE: I don't know if anyone would really care about "spoilers" for this post as this game is Ancient and spoilers are archived and readliy available.
Still I am trying to keep this as "low-spoiler" status - if a young person wanted to try this game in it's pristine unspoiled status - I guess stop reading.
Trying out a starting group of:
1. Ratling Ranger { Rogue @ lvl 1} - "Romag"
2. Gourk Samurai { Wizard @ lvl 1} - "Unagi"
3. Elven (male) Warlock { Priest @ lvl 1} - "Toronado"
4. Whiska Warrior { Warrior @ lvl 1} - "Khan"
(- but w/ ranger/paladin along the path to Barbarian as I do not have 12 str/12 fort yet)
5. Elven (female) Warlock { Wizard @ lvl 1} - "undecided name as yet & not rolled up yet"
6. Not sure what other role to have yet -
At this point I have been travelling around between Ishad N'ha and Valeia regions in order to tweak group starting conditions and recover some needed components for Role selections.
Had to set myself some ground rules to avoid totally exploiting:
I decided to allow for:
1. Some additional starting equipment to reward me for all the hard work just to get these buggers ready to begin.
Bascially Group One's hand me downs - but no "I Win" items. Like a Cutlass for the warrior whose STR is too low for long sword as yet. A Katana - Kabuto Helmet - Samurai Robe Chest piece and some throwing stars {I put 1 initial point in bows by accident - arrgh} In addition, the group members will each have 200 gold as if it was a new game from scratch.
2. Trying to allow for all 6 characters to be members of at least the first three guilds available { Wizards / Fighters / Priests }.
Obviously a big financial outlay for all these guilds in addition to the costs for Role changes to be able to join in the first place.
This is an award to me for having played this game in the early days. Merry Xmas to me.
3. Allowing variety in starting Role { as opposed to Warrior/Wizard/Rogue/Priest standard starting Role choices } although trying to keep start level of all group 2 members at Level 1 for the impending Reset_Adventure button push. This may also mean Paladin role for some which gets dropped before their actual beginning level 1-2 Role. This was just because Paladin allows some to join the Priest guild, so why not get the trait if that character will not be a Paladin in future. Again, another fudge factor - this one because I will have to endure numerous game crashes along the road of this game journey. It's the little things in life that make the difference.
4. Not allowing Bard or Ninja for anyone as a starting Role. Bard as it would be too much trouble for me and Ninja because they are so damn good. Also I just don't want to run a starting character all that way...again. Chalk one up to Lazy Gamer achievement.
5. Gave myself some hints via low-spoiler site pages. Allowed for that just because playing through in a non-designer planned route can cause items/events to not present themselves as obviously as they would otherwise. Sometimes not even then...Sometimes the Frustration Factor has to be intercepted before it starts.
To those who know Wizards & Warriors:
If anyone has a recommend for different Group 2 members 5 & 6 please suggest something. Kind of stuck on what I want. I would appreciate low to non spoiler reasons because I don't recall this game from memory but replaying it after so many years is kinda cool.
I often find myself thinking "Oh yeah I have to do this and that, etc." quite a bit so far. Have been finding some new stuff along the way too.
I can understand people not liking this game. Interesting and enjoyable for one person is a brief crappy experience for another. To each his own.