No it isn't.In this case, the information available to THIS game, is sparse.
No it isn't.In this case, the information available to THIS game, is sparse.
No it isn't.In this case, the information available to THIS game, is sparse.
There's nothing wrong with having a little optimism or waiting for confirmation the game sucks or doesn't. Just stop fucking whining about it.
There's nothing wrong with having a little optimism or waiting for confirmation the game sucks or doesn't. Just stop fucking whining about it.
RPGWatch is thataway, mate.
There's nothing wrong with having a little optimism or waiting for confirmation the game sucks or doesn't. Just stop fucking whining about it.
RPGWatch is thataway, mate.
There's nothing wrong with having a little optimism or waiting for confirmation the game sucks or doesn't. Just stop fucking whining about it.
RPGWatch is thataway, mate.
There's a big difference between 'What I've seen so far isn't looking promising' and 'OH MY GOD THIS GAME MUST DEFINITELY BE UNBELIEVABLY TERRIBLE'.
And repeating the same hysterics (this goes for Daedalus as much as it does for DeepOcean et al) like an ADD kid during algebra class, is the opposite of monocle.
There's nothing wrong with having a little optimism or waiting for confirmation the game sucks or doesn't. Just stop fucking whining about it.
RPGWatch is thataway, mate.
There's a big difference between 'What I've seen so far isn't looking promising' and 'OH MY GOD THIS GAME MUST DEFINITELY BE UNBELIEVABLY TERRIBLE'.
And repeating the same hysterics (this goes for Daedalus as much as it does for DeepOcean et al) like an ADD kid during algebra class, is the opposite of monocle.
What I keep "repeating" is simply the notion of NOT fucking criticizing something to the point of ridicule and nonsense, before seeing it in it's totality and full state.. this goes for this game aswell as for WL2 and other games I look at.
I'm not saying this game will be an automatic success OR a failure... I'm saying wait and fucking see, before judging it.. and calling it OMGGGFUCKINGTERRIBLE...
It's such a retarded behavoir, but one that is natural to most people here.... amazingly.. and boringly enough.
A bit off-topic: are there any horror games that are non-linear in level design?
I didn't say 'OH MY GOD THIS GAME MUST DEFINITELY BE UNBELIEVABLY TERRIBLE', more like "AAA game that show linear scripted scenes in all trailers, doesn't show anything to prove it isn't a corridor shooter with scary bits and being made by a new company on 2014 very high chance to be shit". Well, I could be surprised by it but I find hard to be optimistic when the goodness/shityness ratio nowdays is really, really small. To be more precise, if this game is at least Resident Evil 4 levels of popamole, it will be playable and I might have fun with it but so far it has a vibe of Uncharted/Last of Us with a lot of blood and gore. I just don't think it is interesting or impressive. It could be Bethesda's marketing department fault for making this game look like a boring and generic RE 4/Uncharted/Last of Us clone and this game be brillant but I'm skeptic about this.There's nothing wrong with having a little optimism or waiting for confirmation the game sucks or doesn't. Just stop fucking whining about it.
RPGWatch is thataway, mate.
There's a big difference between 'What I've seen so far isn't looking promising' and 'OH MY GOD THIS GAME MUST DEFINITELY BE UNBELIEVABLY TERRIBLE'.
And repeating the same hysterics (this goes for Daedalus as much as it does for DeepOcean et al) like an ADD kid during algebra class, is the opposite of monocle.
A bit off-topic: are there any horror games that are non-linear in level design?
Would System Shock 2 count as horror?
Dead Space had some non-linear aspects to it, felt like a System Shock faux-sequel.
I think the next Alien game is supposed to be very System Shock-y.
It's gonna be good. Just wait and see.
It's gonna be good. Just wait and see.
How can you say that if you haven't even played it yet???!!!!11