LESS T_T
Arcane
- Joined
- Oct 5, 2012
- Messages
- 13,582
I estimated how many people wishlisted games based on isthereanydeal.com's trend data (example: Blackguards).
The numbers inside parentheses are owners-to-waiters ratio.
Divinity: Original Sin - 3.6m (4.32)
Darkest Dungeon - 3.5m (8.78)
Pillars of Eternity - 1.7m (4.12)
Wasteland 2 - 1.5m (3.49)
Legend of Grimrock 2 - 535K (3.77)
Dead State - 432K (8.12)
Shadowrun: Dragonfall - Director's Cut - 365K (0.85)
Legends of Eisenwald - 309K (8.68)
Shadowrun Returns - 281K (0.34)
The Age of Decadence - 230K (17.05)
Lords of Xulima - 146K (5.60)
NEO Scavenger - 95K (0.84)
Blackguards - 94K (0.28)
Legend of Grimrock - 86K (0.09)
Blackguards 2 - 62K (2.23)
Serpent in the Staglands - 51K (16.45)
Telepath Tactics - 42K (14.27)
Underrail - 37K (1.50)
Battle Brothers - 19K (2.05)
Antharion - 14K (39.12)
Heroes of a Broken Land - 2K (0.42)
Note that isthereanydeal is a site for cheap shoppers, certainly a biased sample. I guess these ratios are higher than actual ratios. So take these numbers as very rough estimation.
That said, I think it's safe to assume that games with high ratios have more potential to convert wishlist to actual purchase when discounted.
The numbers inside parentheses are owners-to-waiters ratio.
Divinity: Original Sin - 3.6m (4.32)
Darkest Dungeon - 3.5m (8.78)
Pillars of Eternity - 1.7m (4.12)
Wasteland 2 - 1.5m (3.49)
Legend of Grimrock 2 - 535K (3.77)
Dead State - 432K (8.12)
Shadowrun: Dragonfall - Director's Cut - 365K (0.85)
Legends of Eisenwald - 309K (8.68)
Shadowrun Returns - 281K (0.34)
The Age of Decadence - 230K (17.05)
Lords of Xulima - 146K (5.60)
NEO Scavenger - 95K (0.84)
Blackguards - 94K (0.28)
Legend of Grimrock - 86K (0.09)
Blackguards 2 - 62K (2.23)
Serpent in the Staglands - 51K (16.45)
Telepath Tactics - 42K (14.27)
Underrail - 37K (1.50)
Battle Brothers - 19K (2.05)
Antharion - 14K (39.12)
Heroes of a Broken Land - 2K (0.42)
Note that isthereanydeal is a site for cheap shoppers, certainly a biased sample. I guess these ratios are higher than actual ratios. So take these numbers as very rough estimation.
That said, I think it's safe to assume that games with high ratios have more potential to convert wishlist to actual purchase when discounted.