Wrong. View does make a difference, else i wouldnt be playing iso now would i? As i said, makes the battles, if not tactical, FEEL more tactical. You see all around you as well. Plus the game looks better from top down. So stop exaggerating bro id appreciate it.It's a fucking rhythm clicking game, the view difference does not matter one fucking iota, and if you level up Igni you can just round enemies up WoW-frost-mage style and blast whole waves of enemies down.
I am not much aware about comments from MMO players as i don't play much MMO, but i am not much comfortable with RPG using keyboard+mouse or gamepad for RPG, instead of using mouse.
It make walking clumsy, easier to mistake npc with chest and doors, it make the act of walking a constant process instead of a command, a real pain for looting, and a totally different combat philosophy.
Wrong. View does make a difference, else i wouldnt be playing iso now would i? As i said, makes the battles, if not tactical, FEEL more tactical. You see all around you as well. Plus the game looks better from top down. So stop exaggerating bro id appreciate it.It's a fucking rhythm clicking game, the view difference does not matter one fucking iota, and if you level up Igni you can just round enemies up WoW-frost-mage style and blast whole waves of enemies down.
I am not much aware about comments from MMO players as i don't play much MMO, but i am not much comfortable with RPG using keyboard+mouse or gamepad for RPG, instead of using mouse.
It make walking clumsy, easier to mistake npc with chest and doors, it make the act of walking a constant process instead of a command, a real pain for looting, and a totally different combat philosophy.
Well now I am as confused as Ninjerk because walking around with WASD has nothing to do with a gameplad. We've been walking around with WASD in PC exclusives like The Witcher for 20 years.
You don't need to play it if you just want to progress to 2. It's mostly self-contained and in some cases iffy on lore.Boys and girls, is Witcher 1 worth it to slog trough? Found it very tedious last time and I played it like 15 minutes every half year. Witcher 2 looks awesome and Witcher 3 is around the corner. I know I won't forgive myself I do not finish the trilogy fully but im not sure I can handle Witcher 1s clickity combat.
Or, basically what Nryn said in more detail (although I disagree on TW1 lore aspect).
Derp.It does matter though. Isometric is much better than the over the shoulder they slapped in. The game is built for iso and it shows. Plus battles are much better and feel more tactical isometric. Finally, I think the game looks better from top down, visually.
Who the fuck cares about "current cross platform games"?I am not much aware about comments from MMO players as i don't play much MMO, but i am not much comfortable with RPG using keyboard+mouse or gamepad for RPG, instead of using mouse.
It make walking clumsy, easier to mistake npc with chest and doors, it make the act of walking a constant process instead of a command, a real pain for looting, and a totally different combat philosophy.
Well now I am as confused as Ninjerk because walking around with WASD has nothing to do with a gameplad. We've been walking around with WASD in PC exclusives like The Witcher for 20 years.
Most (can't tell about all) post 90s 1st/3rd Perspective games that use keyboard+mouse can also be played with gamepad. Or most of those games that can be played with gamepad can also be played with keyboard+mouse. It is the same games. It am only talking about computer games, or cross-plateform games that can be played on computers.
So most of the current cross plateform games that are meant for gamepad use also keyboard+mouse on computers. If you are not fond of either, you are currently screwed, unless they put extra effort on mouse based handling on computer port or decide to screw consoles and made the game for computers.
That they were games that used that gamestyle 40 years ago don't matter. The current crossplatform fever multiplied those games by a billion, including franchises that were a welcome break from those, which are now clone of the other cross-platform games.
The game looks better ISO, period. If you want to look at the evnrinment, switch to third for a minute and drool if you want. Combat is more spectuacl ISO, screens doesnt get cluttered what are you smoking? Control is perfectly fine ISO.Derp.
Iso prevents you from getting the most out of purty environments or spectacular combat, clutters the screen with faggy click effect, prevents precise control (because you route your control through pathfinding system) and doesn't offer anything in exchange because it's a single character game.
In other words - tag confirmed.
Who the fuck cares about "current cross platform games"?
TW1 was never designed as cross platform game and KB + M has been the establishedkingGod Emperor of control schemes for single protagonist 3D FPP/TPP since at least Quake fucking 1. It performs admirably in TW1 especially given useful additions from overhead games like being able to click on activable objects from distance and have the pathfinding do the work for you - useful when collecting herbs and looting. The only thing that works poorly is combat, but that's due to lengthy animations that effectively eliminate fine control - no relation to the control scheme.
I'd say anyone who wasn't born yesterday should play TW1 on the highest difficulty setting so that alchemy becomes more integral to game-play. It's the most monocled aspect of the game, and yet most noobs can just sort of ignore it for the most part.
You can swap views freely. I used ots for exploration (since you can see further) and zoomed out iso for combat.So have they put in an option to swap between them ingame? The views. IM currently not in game and busy and lazy.
I am a lazy player so I just go with "normal".
Non the less, Im passed the big basd wolf now. After being a idiot I tried the signs on it. Is the igni supposed to hurt things? Seemingly all things just stand in it while the Ard been a winner.
Also, haven't slept around at all. Abigail offers herself up to "prove" her innocence? What would make Geralt better than the cultists if he bangs her in the cavern. As if he would have time before they rushed the game. That be something to tell Vesemir when they find out what happended. "Oh Geralt died, again, from an angry mob in the damn outskirts, in a cavern while banging some accused witch"
So have they put in an option to swap between them ingame? The views. IM currently not in game and busy and lazy.
In my experience Igni was pretty op for most of the game. Anyway, how's Witcher 1 FCR mod? i realized it's been a pretty long time since I played W1.
Bullet points for convenience.
- Calm down dude. I never said that isometric games were the best things in the world while shoulder view sucks. I said that i prefer mouse based isometric games, and i am probably not the only one. The only thing i would like to defend is the ability to continue playing isometric on IP that started with isometric or started with the isometric option.
- About caring of cross platform games, it simply have a huge impact on majority of games released today. Most of currently released games are cross platforms, to multiply the sells, including IP that started isometric.
- The Witcher IP is involved at it also happened with it. TW was a pc game that allowed isometric gameplay. TW2, TW3 and Cyberpunk 2077 are cross platforms games that only allow shoulder view. If you enjoyed TW1 on isometric, you are screwed.
- If you don't love isometric, sure you aren't screwed and it is good for you, but it doesn't mean the isometric players aren't screwed. They are.
- I never said that Keyboard + mouse or gamepad aren't fitted for shoulder view. I just said that because of the cross plateform mindset, the mouse based isometric gameplay is put aside. I am not saying that shoulder view must be mouse based. I just defend mouse based Isometric.
- On a side note, TW1 have amongs it three gameplay option, the ability to play something between isometric & shoulder view, and is mouse based. Not saying it is what i want, but it is technically possible.
I remember back when The Witcher was first announced and it looked a lot more like NWN (it was made in the Aurora engine). Back then it was originally designed for isometric.
At some point they decided to upgrade the visuals, go all out on the art design, put in some really nice textures and a lot of level of detail. When they did that I think they basically made it so third person / OTS was the better option. I do think it is better played as that.
Switch to isometric if you think it makes the larger fights easier, but I've completed the game around four times now and each time I've done it with third person.