Putting the 'role' back in role-playing games since 2002.
Donate to Codex
Good Old Games
  • Welcome to rpgcodex.net, a site dedicated to discussing computer based role-playing games in a free and open fashion. We're less strict than other forums, but please refer to the rules.

    "This message is awaiting moderator approval": All new users must pass through our moderation queue before they will be able to post normally. Until your account has "passed" your posts will only be visible to yourself (and moderators) until they are approved. Give us a week to get around to approving / deleting / ignoring your mundane opinion on crap before hassling us about it. Once you have passed the moderation period (think of it as a test), you will be able to post normally, just like all the other retards.

The Witcher 3 Pre-Release Thread [GAME RELEASED, GO TO NEW THREAD]

Infinitron

I post news
Staff Member
Joined
Jan 28, 2011
Messages
97,442
Codex Year of the Donut Serpent in the Staglands Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker Pathfinder: Wrath I'm very into cock and ball torture I helped put crap in Monomyth
 

Paul_cz

Arcane
Joined
Jan 26, 2014
Messages
2,008
1. If you watched it, it can't be shit.
2. If you didn't watch it - your opinion is irrelevant.

Just got back from "Gone Girl" - nice boobs for like 17 frames.

I watched the whole show. It had some of the most pretentious script writing I have ever seen. But I am not denying some good aspects, like cinematography, actor performances and atmosphere. And bewbs.
 

bozia2012

Arcane
Patron
Joined
Jun 17, 2006
Messages
3,309
Location
Amigara Fault
Codex 2014 PC RPG Website of the Year, 2015 Codex 2016 - The Age of Grimoire Make the Codex Great Again!
Witcher 3 intro is good, but Witcher 2 EE was lot more impressive. Sorry Baginski.
Dude, we have to wait for inevitable W3 EE to make comparisons.

But I am not denying some good aspects, like cinematography, actor performances and atmosphere. And bewbs.
Sometimes this is just enough to call something very good. Sometimes just the boobs are enough.
 

Perkel

Arcane
Joined
Mar 28, 2014
Messages
15,862
Looks like we know why it looked so un witchery (compared to w1 and w2 intro):

latest work by platine image:



And it looks like their Witcher movie won't be shit from FX side of things...
 

Murk

Arcane
Joined
Jan 17, 2008
Messages
13,459
Seems to be very similar to witcher 2, but with much bigger areas to explore

honestly, if they just tweak combat a bit so it feels less stupid... i'm in
 

praetor

Arcane
Joined
Apr 27, 2009
Messages
3,069
Location
Vhoorl
am i the only one who found it funny/silly how he set enemies on fire who flailed wildly standing up... while they fought in a swamp?
 

Murk

Arcane
Joined
Jan 17, 2008
Messages
13,459
am i the only one who found it funny/silly how he set enemies on fire who flailed wildly standing up... while they fought in a swamp?

If environmental effects are in it would be _great_ to see enemies use the water to douse the flames, or perhaps it could at least offer a passive bonus... but who knows.
 

Hepler's Vagina

Learned
Joined
Feb 24, 2012
Messages
104
Location
Marked on your quest compass
Sorry I haven't kept up with the news - is this is an action game with some story and a few choices, or a tech demo for bragging rights on 980 SLI systems (bragging meaning "I can even get double digit FPS on medium")?

I'm not interested in a game whose core gameplay mechanic is reflex based, but I do overclock and I'd harvest a ton of 'likes' on my nerd forums if this is a tech demo and I can get it over 20 frames.
 

Roguey

Codex Staff
Staff Member
Sawyerite
Joined
May 29, 2010
Messages
35,800
Yes, it's going to be reflex based, why would it not be?
I dunno. Maybe one of the devs played an RPG since releasing twitcher 2 and liked the concept?
A role-playing game is any kind of game with role-playing (the ability to make choices that define your character's personality and change the narrative in ways that are acknowledged in-game through scripted and systematic reactivity).
 

As an Amazon Associate, rpgcodex.net earns from qualifying purchases.
Back
Top Bottom