Tacticular Cancer: We'll have your balls

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Wizardry The Wizardry Series Thread

Discussion in 'General RPG Discussion' started by Major_Blackhart, Feb 24, 2008.

  1. Doctor Sbaitso SO, TELL ME ABOUT YOUR PROBLEMS. Patron

    Doctor Sbaitso
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    I get warm fuzzies every time I see that Wiz8 interface.
     
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  2. Reapa Doom Preacher

    Reapa
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    [​IMG]

    how do i break the glass?
     
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  3. Emmanuel2 Learned

    Emmanuel2
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    Show Spoiler
    The locked gate in the library leads to a belltower. Ring it three times to break all the glass in the upper monastery including the locked room in the upstairs bedroom.
     
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  4. Reapa Doom Preacher

    Reapa
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    fuck, i totally forgot about the room. now i'm already in arnika.
    [​IMG]
     
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  5. Doctor Sbaitso SO, TELL ME ABOUT YOUR PROBLEMS. Patron

    Doctor Sbaitso
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    Pillage the vaults!

    Are you aware of the retro dungeons? Probably worth reading up on how to enter those as they are good fun and there is some good loot in them.

    Show Spoiler
    There is one in the cemetery near Arnika. Check all tombstones carefully.
     
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  6. TigerKnee Prophet

    TigerKnee
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    The retro dungeons are pretty fucking brutal, make a save file BEFORE you go in because it might be a bit hard to get out.
     
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  7. Reapa Doom Preacher

    Reapa
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    i am aware and i make saves all the time. it's not my first playthrough but the last one is several years back.
     
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  8. Reapa Doom Preacher

    Reapa
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    [​IMG]

    when do i get my mook back? what is the trigger?
     
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  9. Grampy_Bone Learned

    Grampy_Bone
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    Just wait. He's talking with his fellow mooks about mook stuff.
     
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  10. Lonely Vazdru Pimp my Title

    Lonely Vazdru
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    I wonder if ever a player "naturally discovered" how to access the retro dungeons without reading a walkthrough of some kind. If so, he must be the father of all autists.
     
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  11. Doctor Sbaitso SO, TELL ME ABOUT YOUR PROBLEMS. Patron

    Doctor Sbaitso
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    Finding glyphs I think is doable, but the key items to unlock them... that's a whole other level.
     
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  12. Major_Blackhart Codexia Lord Sodom Patron

    Major_Blackhart
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    Friggin retro dungeons. This game was awesome in so many ways.
    I just got upset that it got a bit... easy at the end.
     
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  13. Lonely Vazdru Pimp my Title

    Lonely Vazdru
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    Sure, the glyphs are almost "obvious" to completionist old timers like me, but the rest of the process is just insanely unintuitive.
     
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  14. Doctor Sbaitso SO, TELL ME ABOUT YOUR PROBLEMS. Patron

    Doctor Sbaitso
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    ... the days of putting in that much hidden content in for hardcore fan service are gone.
     
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  15. V_K Arcane

    V_K
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    I wonder what happens if you have an all-mook party. Never had the patience to try that myself.
     
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  16. k0syak Learned

    k0syak
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    IIRC, the top-left monkey goes.
     
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  17. railway Educated

    railway
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    I'm currently replaying Wizardry 7 after it's been a while since I played it last.
    Is there some mild level-scaling or am I just misremembering things?
    I entered Orkogre Castle at a much later point than I usually did and there are so much orks gorns in every battle. Much more than I remember encountering in there.
     
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  18. Reapa Doom Preacher

    Reapa
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    what's better in wiz8? no mage or 2 or 3 or 4 mages? because 1 is certanly a waste of space early - mid game. you'd think a pair of fireballs would be enough for big weak grps but they're not.
    and how does stealth work? i didn't see a hide button. does it just passively increase armor value or am i blind?
     
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  19. Grampy_Bone Learned

    Grampy_Bone
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    Mage alone is kinda weak, they're most useful for buffs, web, and freeze spells. Whipping rocks is probably their best AoE damage spell until Nuclear Blast, but damaging spells in general are kinda worthless at that level.

    I always use a Bard and a Bishop, plus a hybrid or two (Samurai, Valkyrie, Ranger, Monk) but they rarely get much use as casters. A single Bishop is more than enough to satisfy all your spellcasting needs.

    Stealth gives +1 AC per 10 ranks, there's no "Hide" ability from skills. If you want to sneak by monsters you have to use Chameleon.
     
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  20. Reapa Doom Preacher

    Reapa
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    thank you but aside from the stealth mechanic your answer is a bit simplistic. would it not be viable to cast 4 fireballs at "normal" enemies and kill all in one round early-mid game or at least till i hit 100 int and have all spells and then multi class them to something else? am i wrong to assume i can continue to cast spells and continue to skill power cast after multi classing?
     
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  21. Grampy_Bone Learned

    Grampy_Bone
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    Blasting enemies with 4 fireballs in early/midgame will be effective, if you don't mind resting after every battle (which resets the enemies).

    You can continue to level skills after class changing only if the new class also naturally has the skill. So if you multi-class a Mage to a Samurai, you will be able to keep leveling Wizardry. If you switch them to a Lord, you will not be able to learn Wizardry anymore, not from normal level-ups or training. You will be able to increase the Realm skills, because the Lord is also a caster, but you will only be able to increase Divinity instead of Wizardry (Realm skills mostly affect Spell points and casting success, only have a small effect on learning new spells). If you switch a mage to a non-caster class like Fighter or Rogue, you don't get any more magic skill increases at all. You won't get free spells from leveling either.

    Powercast will increase regardless of class because it's based on stats rather than class. If you're willing to skill up Wizardry to 90 (max needed for 7th level spells) you can switch classes BUT class levels are also a requirement for learning spells. I'd have to check but I think you need at least 18 levels in a casting class to get 7th level spells, higher for hybrids. Int has no effect on spell learning at all.
     
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  22. Doctor Sbaitso SO, TELL ME ABOUT YOUR PROBLEMS. Patron

    Doctor Sbaitso
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    So I stepped through the portal to the Arnika road portal house, jumped out and proceeded to overwrite my save! :argh:
     
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  23. Reapa Doom Preacher

    Reapa
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    will try it and see if i hit a wall. i mentioned 100int because of the power casting. given the amount of mages i will be playing, power casting could get me through some difficult fights even after i switch to "fighters".
    as to respawns, i don't much care. it's not like they respawn after every rest. and fights should not last too long anyway.
     
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  24. Reapa Doom Preacher

    Reapa
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    i suspect you use quicksave.
    i specifically didn't even look at the keys for quick save / quick load since they tend to break your game when you expect it the least through your own fault. i don't think saves take up a lot of space on the hard drive and it's almost as fast to just click 2 buttons an tipe a new number every time you save. plus it discourages save scumming to a certain degree, because of those extra clicks. at least in theory. i have over 100 saves and just left Arnika to realize i want to start over :D.
     
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  25. Doctor Sbaitso SO, TELL ME ABOUT YOUR PROBLEMS. Patron

    Doctor Sbaitso
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    I do use quicksave mostly, and normal saves at certain spots. In this case my last real save was 4 game days earlier, so I will have to hoof it back to the Umpani camp.
     
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