Putting the 'role' back in role-playing games since 2002.
Donate to Codex
Good Old Games
  • Welcome to rpgcodex.net, a site dedicated to discussing computer based role-playing games in a free and open fashion. We're less strict than other forums, but please refer to the rules.

    "This message is awaiting moderator approval": All new users must pass through our moderation queue before they will be able to post normally. Until your account has "passed" your posts will only be visible to yourself (and moderators) until they are approved. Give us a week to get around to approving / deleting / ignoring your mundane opinion on crap before hassling us about it. Once you have passed the moderation period (think of it as a test), you will be able to post normally, just like all the other retards.

Development Info Tim Cain, Leonard Boyarsky and Feargus Urquhart reminisce about making Fallout 1 & 2 at Eurogamer

Infinitron

I post news
Staff Member
Joined
Jan 28, 2011
Messages
97,236
Codex Year of the Donut Serpent in the Staglands Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker Pathfinder: Wrath I'm very into cock and ball torture I helped put crap in Monomyth
Tags: Black Isle Studios; Fallout; Fallout 2; Fallout 3 (Van Buren); Feargus Urquhart; Interplay; Leonard Boyarsky; Obsidian Entertainment; Tim Cain

In the latest feature in the ongoing Obsidian media campaign, Eurogamer have published an interview they recorded with Tim Cain, Leonard Boyarsky, and Feargus Urquhart about the development of Fallout 1 and Fallout 2. Though it's really more of a panel than an interview. At 50 minutes long it's quite rambling, but with all three of them in the same room, a lot of fun anecdotes are shared that probably wouldn't have come up otherwise. You'll get a good sense of the timeline of the series' development and how the ideas behind it evolved. There's also a little bit about Van Buren at the end. Watch the video here:



Eurogamer were supposed to publish a condensed "list feature" with selected anecdotes from the interview alongside the full version, but it looks like that's been delayed for some reason. I wonder if we'll see more of Tim and Leonard this week?
 

felipepepe

Codex's Heretic
Patron
Joined
Feb 2, 2007
Messages
17,274
Location
Terra da Garoa
If the Codex is tired of Obsidian's media blitz, just imagine the rest of the world...

I never saw such an aimless media blitz before, seems more like they're trying to sell the company than announcing something.

But the video is cool.
 

Bigg Boss

Arcane
Joined
Sep 23, 2012
Messages
7,528
Possible unannounced Obsidian projects:

Darklands 2 historical black death simulator
Alpha Protocol 2 - not likely
KotOR 3 - not likely
Lovecraft 1920's
Weird West Deadlands
Wasteland Fallout
Stupid alien RPG they went on about
Something not fantasy with elves and shit
Something lame with tanks or online

Edit: World of Darkness
 

IHaveHugeNick

Arcane
Joined
Apr 5, 2015
Messages
1,870,124
If the Codex is tired of Obsidian's media blitz, just imagine the rest of the world...

I never saw such an aimless media blitz before, seems more like they're trying to sell the company than announcing something.

But the video is cool.

Yeah, I started to wonder the same thing. Maybe it's not a new game at all, maybe it's a merger, or they are trying to find a buyer? Fuck if I know, but whatever it is, whoever organized must be lobotomized.
 

MRY

Wormwood Studios
Developer
Joined
Aug 15, 2012
Messages
5,703
Location
California
It seems like a net positive to educate the public more about classic RPGs. It does seem like a level of media saturation I haven't seen before. I wonder if part of it is a desire to ground the company's credentials in something other than the now-departed Avellone?
 

Bigg Boss

Arcane
Joined
Sep 23, 2012
Messages
7,528
They also want people to know "HEY WE MADE FALLOUT" because people are dumb.
 

Fenix

Arcane
Vatnik
Joined
Jul 18, 2015
Messages
6,458
Location
Russia atchoum!
Sometimes, when I see articles of that kind, I start to look around surreptitiously - what if I got senile dementia and now in a nursing home, where all inhabitants constantly remember good ol days, but I simple do not realize it?
 
Last edited:

Sentinel

Arcane
Joined
Nov 18, 2015
Messages
6,633
Location
Ommadawn
What I don't get is why would Paradox pay for all of this? Tyranny didn't even get any attention from all the interviews or content that came out. I know that Paradox and Obsidian have a partnership, but still...
 

LESS T_T

Arcane
Joined
Oct 5, 2012
Messages
13,582
Codex 2014
I wonder if Paradox and Starbreeze, both Swedish, had/have any business relationship. It seems Starbreeze is one of the publishers that willing to invest in independent A or AA games without IP acquisition.
 

MRY

Wormwood Studios
Developer
Joined
Aug 15, 2012
Messages
5,703
Location
California
What I don't get is why would Paradox pay for all of this?
Isn't it just the price of plane tickets and a hotel room for a reporter? I don't think you need to buy ad space to get publications to run interviews where they get access to senior management (if that pay-for-play stuff still goes on). I guess it eats up a lot of senior management time, but that's not a cost to the publisher, is it?
 

Flou

Arbiter
Joined
Mar 23, 2016
Messages
869
Location
Hellsinki
What I don't get is why would Paradox pay for all of this?
Isn't it just the price of plane tickets and a hotel room for a reporter? I don't think you need to buy ad space to get publications to run interviews where they get access to senior management (if that pay-for-play stuff still goes on). I guess it eats up a lot of senior management time, but that's not a cost to the publisher, is it?

At least Eurogamer has had Tyranny ads up during the blitz.
 

aratuk

Cipher
Joined
Dec 13, 2013
Messages
466
So what are the odds that all the hype turns out to be justified by the big announcement they're making?

Prepare your celebratory bottles, but be ready also with your ambrosia salad of disappointment.
 

As an Amazon Associate, rpgcodex.net earns from qualifying purchases.
Back
Top Bottom