I quite liked the Nexuiz remake =// This game seems nice. I read the article and I don't see a whole lot that sets it apart, but probably just being good would be enough
I hope they don't forget to set up a campaign with good AI bots. Or just have good AI bots on the level of UT99 to play with. Sometimes I don't want to play my arena shooters with people, odd as it may sound.
August 11, 2014 Posted by Sharkster in Project Blog
LAN-Play and Dedicated Servers
UPDATE (August 18, 2014): This news post is (in part) obsolote. Access to the clan admin tools and the ability to host matches are now available for everyone with every purchase of the game at no additional cost for pre-order customers. See updated news item here.
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ORIGINAL NEWS ITEM:
Originally, we intended to limit match hosting for players who have purchased Clan Admin Privileges (CAPs) for TOXIKK to our own servers. However, as we saw that this plan was poorly received by the community (e.g. here and here), we started to discuss alternatives to liberalize the system and came up with a new plan which goes as follows:
If you have purchased CAPs, you will be able to set up a private dedicated server on your own machine. This server may literally be online forever. Besides the dedicated server option, you will also be able to host a match through a simple listener server on your machine via the game’s GUI, which will be online for the time you play (i.e. have the game running). A listener server will not only allow you to quickly host online matches, but also to host LAN-play matches. Happy LAN-partying everybody!
All privately hosted servers (no matter if dedicated or simple listener server) will be accessible to all players through separate tabs in the "available matches" list, besides the official Reakktor servers (but you will also be able to hide your server from being listed and/or password-protect it).
To keep things simple and fail-safe for players, CAP admins and Reakktor, this option will entirely replace the original plan to host private matches through our servers.
This is a fresh-born plan which was only tested for technical feasibility so far (i.e. we’ll not be able to answer detail questions at this point). However, this decision was set and will be realized in the game. To cover a few possible questions, we put up this little FAQ:
Q: Will I need to have CAPs (Clan Admin Privileges) to host a match?
A: Yes.
Q: Will I need to have CAPs to play on a privately hosted match (online or LAN)?
A: No.
Q: So, we have to pay to host matches?
A: Not exactly. Clan Admin Privileges come with all the tools you need to start and administrate your own clan (invite and administrate members, clan ranking, clan message system, setting up a clan home-server etc.). Being able to host your own matches is an obvious extension of this package.
Q: Are CAPs a one-time payment or a subscription?
A: Clan Administrator Privileges will be made available for a price lower than what you would pay for an average visit at your favorite fast food restaurant. You only pay ONCE and you'll keep them forever.
Q: Many other games allow every player to host games. Why don't you?
A: Knowing that you need to get a big player base for an MO game to make it attractive for as many people as possible, the price for Toxikk ($15 per pre-order, incl. Early Access) was set as low as possible. The majority of players is not interested in running an own clan or hosting own servers. We believe that it would be unfair to raise the base price of the game to let everybody pay for extra options that only a minority asks for, so we prefer to offer packages at different prize levels that fit your requirements.
Q: Right now, I will need to purchase the GODLIKE package on your pre-order page to get CAPs. It appears to be too expensive!
A: The GODLIKE package is NOT meant to sell CAPs. It comes with a lof of other stuff (like your name in the credits of the game, a boxed DVD edition, 4 game keys etc.). The package is meant as a founders' package for everyone who wants to support the development of TOXIKK at a maximum level. Granting the maximum amount of features in return, is just our way to say "Thank You!". But CAPs may be purchased separately at a later point (for a lower price). So, if you do not want to support the development at this level, but still want CAPs, you should wait until they are sold separately.
Q: Will privately hosted matches be ranked?
A: No. The CAP-Admin has full control over his server (e.g. he can kick players at his own discretion). We could either limit the control a CAP-Admin has over his server or have them ranked. Both wouldn't be feasible for obvious reasons. We decided to not limit the control a CAP-Admin has. He can set whatever mutators, maps, time and goal limits etc. he wants to apply to his matches.
If you want to discuss this announcement, you can do so here: http://forum.toxikk.com/viewtopic.php?f=3&t=287
*source
August 18, 2014 Posted by Sharkster in Project Blog
Match Hosting for Everyone
Sticking to our "NO BULLSHIT" policy, Clan Admin Privileges (CAP) are no longer planned as a purchasable extra feature.
Instead, the CAP feature package (being able to host dedicated server(s), host online and LAN-games, and access to the game's Clan Admin Tools) will be available to everyone, with EVERY copy of Toxikk purchased!
The whole CAP package comes at no additional cost for pre-order customers (i.e. the price will stay at $15 per every individually purchased Steam key). Also, all other pre-order packages will remain at their established price.
Once the game is made available via Steam, we will raise the price per purchased copy (i.e. per Steam Key) to something around $20, but for every customer who pre-orders before that date through our store, the original price of $15 per key remains.
Clan Admin FAQ
Q: I've purchased a L5 (GODLIKE) founders' package. Will only my primary key come with the Clan Admin Privileges or will it extend to the other 3 keys as well?
A: As opposed to how it was handled before, all 4 keys will come with full access to the Clan Admin Tools, the ability to host games (LAN and Online) and the option to run dedicated server(s) now.
Q: I've purchased or plan to purchase a L2 (HEADSHOT) founders' package. Will the key come with Clan Admin Privileges?
A: As said above: EVERY copy of Toxikk purchased will come with access to the Clan Admin tools and the ability to host games. No exceptions (and at no extra costs for pre-order customers).
Q: How many dedicated servers can I run simultaneously?
A: This was not yet decided, but it will be more than one. We'll announce the limit once it's set.
If you want to discuss this announcement, you can do so here: http://forum.toxikk.com/viewtopic.php?f=3&t=365
*source
You must be mad! It looks nothing like Halo 1. Where in Halo was there ever a Hong Kong level? That's right, nowhere.Looks like Halo 1.
This map layout looks exactly like Deck16.Hellraiser:
It's UT's Redeemer
I still like deathmatch games (and find ffa deathmatch a lot more fun than the team deathmatches 90% of players prefer these days), but I'm always disappointed when a game doesn't come with a SP campaign.
I mean come on, can't any of these people at least try to replicate level design of Doom, Quake, Unreal etc?
So apparently 1.0 just went live, and the game now has a demo:
http://toxikk.com/newspost/upcoming-free-edition/
Time to fag like it's 1999 i guess.
I still like deathmatch games (and find ffa deathmatch a lot more fun than the team deathmatches 90% of players prefer these days), but I'm always disappointed when a game doesn't come with a SP campaign.
I mean come on, can't any of these people at least try to replicate level design of Doom, Quake, Unreal etc?
Not to mention, if your game has bots, you can easily make a SP version of the game (and with Unreal engine it's easy) using same MP maps, which is what most games have done since forever. Not only will you be able to sell your game to MP lovers but also those who want SP campaign with simple shoot-em-up like the "old days".
I have 100 hours iN BF3 and like 6 hrs in RS: Siege, both of them still failed to surpass & replace a game I have been playing online since 2005. SWAT 4.
So apparently 1.0 just went live, and the game now has a demo:
http://toxikk.com/newspost/upcoming-free-edition/
Time to fag like it's 1999 i guess.
Not so fast, gentlemen. The F2P "demo" apparently has some missing features established in 1999.
- No server browser.
- No joining or hosting custom servers.
Yeah, time to frag like it's Battlefield 3.
Also, why the fuck would I download a whole game "demo"? Wouldn't it make more sense to keep install size small if you are gimping most of the downloaded content? I have 130 Kbps download speed. So fuck that.
PS: My whining aside. Going to try it out if the size is small.
PPS: 3.9 GB download. Will take 6 hrs to download according to Steam. Well, started downloading so now to wait..
They wanted to call it demo but Steam requires demos to not be able to be played against full version owners in Multiplayer.Well, this is how it's usually done. I'm assuming though you need most of the assets to even run the game, even if you have a limited selection of maps and disabled features in the demo.
And i just wish they called this a demo. They are giving the impression this game is free to play which it isn't.