Can somebody lie to me and say that the saves will be imported to the final game so I can start playing?
Buy some extra copies and share the joy with your friends!Why is the game so cheap? Sure looks pretty good. Or is it only the "preorder/early access" price? I will probably feel bad - it sounds like it's worth more.
You see, those mommy burrowers are especially annoying for slow heavy melee because it's the only ranged enemy AI that actively kites you and builds like that often won't have much in terms of CC and gap closers.I don't know if I strictly had to or not, because I didn't even try. I just figured I'd be better off coming back to deal with them later. On my first playthrough as psi, after the GMS compound, I used Persuade to get the keycard back and got to experience the joys of little shits dealing 12 damage a hundred thousand times in a row, and then Mom coming around the corner to finish me off.
I somehow doubt that psi or stealth (or both) would fare any better than melee, unless traps are used.
You got it. It's nice to see a relatively new player who thinks crafting is too good, because some people on the official Underrail forums still think crafting is useless. But in their defense, they got used to very old versions of the game. Cognitive bias is a funny thing.Crafting has three primary benefits: creating far better and custom-tailored gear than can be found in any shop, carry weight efficiency in the field (organs weighing you down? Carry ampoules and extract humours as you go; recycle cheap, heavy gear, and turn it into kits), and finally, making absolutely obscene amounts of money with relatively minimal effort.
Doing a pistols expert playthrough and i wanted to know if the Gunsliner perk messes with Steadfast Aim.
I am guessing that Steadfast Aim only takes into account the normal ap usage before the dex and gunslinger bonus, but you never know.
Wha..What is that sound? Is that the sound of... BALANCE I'm hearing? Did I get that right? You bitches bitching about the lack of balance in skill applications and the crafting economy?
Do you... DO YOU WANT TO END FUN?
Wha..What is that sound? Is that the sound of... BALANCE I'm hearing? Did I get that right? You bitches bitching about the lack of balance in skill applications and the crafting economy?
Do you... DO YOU WANT TO END FUN?
Having said that, don't conflate every tweak, adjustment, or closed loophole with "Sawyerist balancing." [...] There's a big difference between an all-encompassing "everything must be balanced" philosophy and making reasonable, case-by-case changes to standout issues.
Would you like to know more?
Would you like to know more?
nope, not every post with a joke or off-hand comment referencing sawyer and balance need prompt a multi page shitfest unrelated to the game at hand.