Ugh, that's so generic and uninspired and nothing like the other tracks in the game. Sure, they are pretty simple, minimalistic even, but they're also quiet, a bit drawn out and eery. Which was cool and suited the atmosphere of the game perfectly - Underrail is an extremely eery place. The best was probably that Azuridae theme (which always sounded near the Psyshrooms).
While this is... It took me a couple of sits to listen to the entire track because it's just so-o-o mindnumbingly boring. And those pseudo-piano accords near the end are especially insulting because, once again, they're just way, way too generic. Woooh, let's add an epic touch! And the rhythm is obviously faster than the other tracks (but I guess you'll just scrap them altogether) and the atmosphere is more "serious". Yuck.
I guess your average listener won't care at all, but for an ambient connoisseur that is incredibly disappointing. Well, at least I have my collection so I'll just play with the music turned of, not the biggest problem ever.
There will still be plenty of atmospheric music, it's just that for certain urban areas we're doing more melodic stuff and in case of the Foundry we did want it to sound a bit "epic?" (don't know if that's the right word, maybe "imposing") because of the huge furnaces, molten metal and stuff.
As for general atmosphere of eeriness and mystery - while I do plan to scrap the current drones, I intend to keep in the same style.