Speaking of psychopaths online, a Rock Paper Shotgun article about just that:
Player stalked for 3 years for his ship.
Full article included below.
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Disclaimer: The only connection I have with any of this is that I happen to have an EVE Online account. I am not connected to anyone involved in this, my perspective is effectively that of an outsider.
What they describe as "a hunt" is actually cyber-stalking. Note that how they acquire the information needed to track down his identity is never disclosed, for somewhat obvious reasons. The actions described above are the actions of obsessive-compulsive aspie psychopaths.
Hello, (former) EVE player of seven years here. This story is misleading, clickbait bullshit. I'll explain why:
In EVE every character has a personal contact list to which you can add any existing pilot in the universe, friend or foe, with or without their consent. When a pilot is on your contact list, you will always receive a small notification on your screen whenever that person logs in or out. Therefore, there is nothing any player can do to prevent you from knowing whether they are online or not, short of playing on a separate character, or on a separate account.
You can also add personalized notes to each contact so that, upon seeing one of these notifications, a short click will tell you if the pilot is a known cyno alt or known capital ship pilot, as well as the player's alliance affiliation and known base of operations, which includes both the solar system and the specific station from which the cyno alt undocks. Gathering all of this information is as simple as having a single allied player who isn't retarded anywhere in the same solar system as the enemy cyno alt / capital ship pilot any time the capital ship executes a jump.
Furthermore, you don't need to constantly monitor a player's activity to see whether they've played recently; you can see exactly how long it has been since any pilot on your contact list last logged into the game, whether that was five minutes ago or five years.
So why do people bother doing this? Well, when you spot a twenty-man fleet of Derp Alliance battlecruisers flying toward your home system five minutes after a Derp Alliance titan pilot, his cyno alt, and seven Derp Alliance mothership pilots all logged in at the same time, it's pretty safe to assume that the incoming fleet is a trap. At the very least, you'll know only to engage with nano ships (fast fuckers) or sniper ships, so that when the twenty-man Drake fleet explodes into a giant blob of heavy tackle, expensive battleships and remote-repairing carriers, they won't be able to stop you from running away.
On the flipside, when you're attacking a smaller corporation, you can check to see whether their known capital ship pilots are online. If they are, you're in danger of being hot dropped. If they aren't, you can be reasonably sure you won't end up in a capital ship fight. If their capital ship pilots start logging on the instant you engage, you know you're in trouble.
Literally every EVE player in any semi-serious PvP-oriented corporation uses this tactic to monitor the fleet activity of their enemies, because it's extremely easy, extremely convenient, and has no downside or cost provided the player already has a second account with an otherwise useless contact list. It gives you free, advanced warning whenever your opponents might be up to no good, and demands absolutely none of your attention unless you feel you might be in danger, or you're looking for juicy targets. There is no reason
not to add all known, relevant capital ship pilots and cyno alts to your second account's contact list.
And yes, the majority of players in semi-serious PvP corporations will have second accounts, as the ability to scout jump gates and probe systems
by yourself is perhaps the single most advantageous ability in the entire game, and is easily worth the cost of a second account, which can be paid for using in-game currency. Mining any decent moon is enough to pay for multiple accounts indefinitely, as is planetary development or clever trading, all of which is more or less automated and nearly trivial when you have an alternate account to scout / probe / check market data / move materials / whatever. Shit, kill a titan, as these guys did, and loot a single officer module from the wreck? Congrats, you just paid for two separate accounts for an entire year.
So, based on my years of playing EVE and knowing how the game actually works, here's what happened:
1) Some guy, we'll call him Joe, was looking at his star map when he noticed an off-station cyno field in a neighboring low security system. This can mean only two things: either someone just got hot dropped by capital ships, or someone is, for whatever reason, moving a supercapital through low security space. Since, presumably, the system was otherwise unpopulated, Joe knew it had to be the latter.
2) Joe entered the solar system, warped to the cyno field, right clicked the cyno field, saved the location as a bookmark named BIG SHIP JUMPED HERE, then wrote down the name of the character generating the cyno field. At this time he probably also hit his directional scanner, which told him exactly what type of ship had just jumped into the system, as the ship would not have disappeared from the game world so soon after logging out. The person writing the article neglected to mention this, as it sounds less dramatic.
3) When the titan doesn't log back in, Joe and his buddies consult their various private chat channels. These chat channels are full of old friends, many of whom probably now live in unrelated alliances on the opposite end of the galaxy. It's therefore almost certain that some of these old friends are members of an alliance that is currently at war with the mystery pilot's alliance, and who can identify that character as a Whatever Alliance cyno alt as well as possibly identifying the associated supercapital pilot.
4) Assuming Joe's old friends for whatever reason could not also identify the supercapital pilot, Joe now has the name of the cyno alt, the exact time the titan pilot last logged out of the game, the type of titan he's looking for, and the alliance affiliation of the titan pilot. After approximately five minutes spent searching this alliance's statistics on any EVE killboard on the internet and sorting by ship type, Joe now has a list of potential titan pilots.
5) Tabbing back into the game, Joe immediately eliminates every name on the list belonging to a player who is currently online. He then spends ten minutes typing the remaining names into EVE's contact finder as he makes bad internet spaceships jokes over teamspeak with his increasingly drunken friends. One by one, he compares the time of each pilot's last log out to the time of the mystery titan player who logged out. After ten minutes, he finds a character whose last log out matches the time exactly. This must be the titan pilot.
6) Joe returns to his private channel buddies and links the name of the titan pilot in question. His private channel buddies then tell him, oh, yeah, that guy's regular cyno alt is so-and-so.
7) Joe and his buddies add all of these names and their associated contact details to their contact lists, so they will be notified whenever any of them log on. When the first cyno ship logs off, they leave one player's alt behind in a cloaked covert ops frigate and go back to doing whatever they were doing before all this shit started.
8) An hour later, when the titan's regular cyno alt logs on, Joe and his friends take notice and use a locator agent (an NPC, not a player) to find out where this character bases from. At this point they send a recon cruiser down to the cyno alt's home system, find him dropping a cyno for a carrier, and add that carrier pilot to their contact lists. Later that night they see the cyno alt log on again, right before the carrier logs on. And again. And again. And again. And again. They now know that the carrier pilot is an alt of the cyno pilot, who is an alt of the titan pilot. At this point they can keep digging for more information by searching the carrier's name on the EVE forums, I guess, but they already know everything they'll ever need to know.
9) At this point, everyone has the carrier pilot, both cyno pilots and the titan pilot on their contact list, so they'll know when any of them are online and, given a few minutes, exactly where they are. A month passes. Everyone gets tired of talking about the mystery titan that never logged back on. They append WTF TITAN IN <INSERT SYSTEM HERE> to their contact notes and soon forget any of this ever happened except for when it occasionally comes up in conversation as yet another weird tale of internet spaceships.
10) Fast forward three years. These same dudes are out killing shit when Joe, who is scouting, notices some random cyno alt he doesn't recognize just logged in. He clicks the notification, sees WTF TITAN IN <INSERT SYSTEM HERE> and says, over teamspeak, holy shit no way it's
that guy
11) "Twenty-three seven security" begins. However, in EVE this doesn't actually mean having people sit around twenty-three hours a day waiting for this titan pilot to log in. It means that everyone in the corp is told what's going on, and because everyone is told what's going on and knows the names of the pilots, it's completely trivial to have at least one person park an alt in a cloaked recon ship at the bookmark where the titan logged out three years ago. If your corp has members from varied timezones, you can have someone "watching" the system constantly, all day round, with zero effort.
12) The titan pilot logs on, everybody sees it at the same time, everybody yells in teamspeak and starts warping toward the nearest station to switch into a hictor and/or log on their capital ship alts. Recons and covert ops ships probe out the titan, hictors jump in and warp to the covert ops ships, capital ships cyno in on top of the titan and make it asplode.
All of this took approximately thirty minutes of detective work and preparation — an hour if we assume someone pointlessly searched the EVE forums to find the carrier pilot's other characters — followed by a few days of people idling their scout characters near where the titan logged out rather than idling them on the entry gates to their home system as they normally would.
Yes, EVE is about backstabbing, espionage, information warfare and all that. No, this does not mean EVE players actually stalk people.
Why did I bother typing this? It's 4AM. Fuck EVE.